Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webaudio/AudioWorkletThreadTest.cpp |
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioWorkletThreadTest.cpp b/third_party/WebKit/Source/modules/webaudio/AudioWorkletThreadTest.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c70dacf0ae770f93c063d7f67c6c5b9b03291a1d |
| --- /dev/null |
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioWorkletThreadTest.cpp |
| @@ -0,0 +1,196 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "modules/webaudio/AudioWorkletThread.h" |
| + |
| +#include "bindings/core/v8/ScriptSourceCode.h" |
| +#include "bindings/core/v8/SourceLocation.h" |
| +#include "bindings/core/v8/V8GCController.h" |
| +#include "bindings/core/v8/WorkerOrWorkletScriptController.h" |
| +#include "core/inspector/ConsoleMessage.h" |
| +#include "core/workers/InProcessWorkerObjectProxy.h" |
|
nhiroki
2016/10/12 02:27:44
Maybe core/workers/WorkerReportingProxy.h? InProce
hongchan
2016/10/12 17:24:05
I merely followed AnimationWorkletThread's test fi
|
| +#include "core/workers/WorkerBackingThread.h" |
| +#include "core/workers/WorkerLoaderProxy.h" |
| +#include "core/workers/WorkerOrWorkletGlobalScope.h" |
| +#include "core/workers/WorkerThreadStartupData.h" |
| +#include "platform/CrossThreadFunctional.h" |
| +#include "platform/WaitableEvent.h" |
| +#include "platform/WebThreadSupportingGC.h" |
| +#include "platform/heap/Handle.h" |
| +#include "platform/testing/TestingPlatformSupport.h" |
| +#include "platform/testing/UnitTestHelpers.h" |
| +#include "public/platform/Platform.h" |
| +#include "public/platform/WebAddressSpace.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "wtf/PtrUtil.h" |
| +#include <memory> |
| + |
| +namespace blink { |
| + |
| +namespace { |
| + |
| +// A null WorkerReportingProxy, supplied when creating AudioWorkletThreads. |
| +class TestAudioWorkletReportingProxy : public WorkerReportingProxy { |
| + public: |
| + static std::unique_ptr<TestAudioWorkletReportingProxy> create() { |
| + return wrapUnique(new TestAudioWorkletReportingProxy()); |
| + } |
| + |
| + // (Empty) WorkerReportingProxy implementation: |
| + void reportException(const String& errorMessage, |
| + std::unique_ptr<SourceLocation>, |
| + int exceptionId) override {} |
| + void reportConsoleMessage(MessageSource, |
| + MessageLevel, |
| + const String& message, |
| + SourceLocation*) override {} |
| + void postMessageToPageInspector(const String&) override {} |
| + |
| + void didEvaluateWorkerScript(bool success) override {} |
| + void didCloseWorkerGlobalScope() override {} |
| + void willDestroyWorkerGlobalScope() override {} |
| + void didTerminateWorkerThread() override {} |
| + |
| + private: |
| + TestAudioWorkletReportingProxy() {} |
| +}; |
| + |
| +} // namespace |
| + |
| +class AudioWorkletThreadTest : public ::testing::Test { |
| + public: |
| + void SetUp() override { |
| + AudioWorkletThread::createSharedBackingThreadForTest(); |
| + m_reportingProxy = TestAudioWorkletReportingProxy::create(); |
| + m_securityOrigin = |
| + SecurityOrigin::create(KURL(ParsedURLString, "http://fake.url/")); |
| + } |
| + |
| + void TearDown() override { AudioWorkletThread::clearSharedBackingThread(); } |
| + |
| + std::unique_ptr<AudioWorkletThread> createAudioWorkletThread() { |
| + std::unique_ptr<AudioWorkletThread> thread = |
| + AudioWorkletThread::create(nullptr, *m_reportingProxy); |
| + thread->start(WorkerThreadStartupData::create( |
| + KURL(ParsedURLString, "http://fake.url/"), "fake user agent", "", |
| + nullptr, DontPauseWorkerGlobalScopeOnStart, nullptr, "", |
| + m_securityOrigin.get(), nullptr, WebAddressSpaceLocal, nullptr, nullptr, |
| + V8CacheOptionsDefault)); |
| + return thread; |
| + } |
| + |
| + // Attempts to run some simple script for |thread|. |
| + void checkWorkletCanExecuteScript(WorkerThread* thread) { |
| + std::unique_ptr<WaitableEvent> waitEvent = wrapUnique(new WaitableEvent()); |
| + thread->workerBackingThread().backingThread().postTask( |
| + BLINK_FROM_HERE, |
| + crossThreadBind(&AudioWorkletThreadTest::executeScriptInWorklet, |
| + crossThreadUnretained(this), |
| + crossThreadUnretained(thread), |
| + crossThreadUnretained(waitEvent.get()))); |
| + waitEvent->wait(); |
| + } |
| + |
| + private: |
| + void executeScriptInWorklet(WorkerThread* thread, WaitableEvent* waitEvent) { |
| + WorkerOrWorkletScriptController* scriptController = |
| + thread->globalScope()->scriptController(); |
| + scriptController->evaluate(ScriptSourceCode("var counter = 0; ++counter;")); |
| + waitEvent->signal(); |
| + } |
| + |
| + RefPtr<SecurityOrigin> m_securityOrigin; |
| + std::unique_ptr<WorkerReportingProxy> m_reportingProxy; |
| +}; |
| + |
| +TEST_F(AudioWorkletThreadTest, Basic) { |
| + std::unique_ptr<AudioWorkletThread> worklet = createAudioWorkletThread(); |
| + checkWorkletCanExecuteScript(worklet.get()); |
| + worklet->terminateAndWait(); |
| +} |
| + |
| +// Tests that the same WebThread is used for new worklets if the WebThread is |
| +// still alive. |
| +TEST_F(AudioWorkletThreadTest, CreateSecondAndTerminateFirst) { |
| + // Create the first worklet and wait until it is initialized. |
| + std::unique_ptr<AudioWorkletThread> firstWorklet = createAudioWorkletThread(); |
| + WebThreadSupportingGC* firstThread = |
| + &firstWorklet->workerBackingThread().backingThread(); |
| + checkWorkletCanExecuteScript(firstWorklet.get()); |
| + v8::Isolate* firstIsolate = firstWorklet->isolate(); |
| + ASSERT_TRUE(firstIsolate); |
| + |
| + // Create the second worklet and immediately destroy the first worklet. |
| + std::unique_ptr<AudioWorkletThread> secondWorklet = |
| + createAudioWorkletThread(); |
| + // We don't use terminateAndWait here to avoid forcible termination. |
| + firstWorklet->terminate(); |
| + firstWorklet->waitForShutdownForTesting(); |
| + |
| + // Wait until the second worklet is initialized. Verify that the second |
| + // worklet is using the same thread and Isolate as the first worklet. |
| + WebThreadSupportingGC* secondThread = |
| + &secondWorklet->workerBackingThread().backingThread(); |
| + ASSERT_EQ(firstThread, secondThread); |
| + |
| + v8::Isolate* secondIsolate = secondWorklet->isolate(); |
| + ASSERT_TRUE(secondIsolate); |
| + EXPECT_EQ(firstIsolate, secondIsolate); |
| + |
| + // Verify that the worklet can still successfully execute script. |
| + checkWorkletCanExecuteScript(secondWorklet.get()); |
| + |
| + secondWorklet->terminateAndWait(); |
| +} |
| + |
| +// Tests that a new WebThread is created if all existing worklets are |
| +// terminated before a new worklet is created. |
| +TEST_F(AudioWorkletThreadTest, TerminateFirstAndCreateSecond) { |
| + // Create the first worklet, wait until it is initialized, and terminate it. |
| + std::unique_ptr<AudioWorkletThread> worklet = createAudioWorkletThread(); |
| + WebThreadSupportingGC* firstThread = |
| + &worklet->workerBackingThread().backingThread(); |
| + checkWorkletCanExecuteScript(worklet.get()); |
| + |
| + // We don't use terminateAndWait here to avoid forcible termination. |
| + worklet->terminate(); |
| + worklet->waitForShutdownForTesting(); |
| + |
| + // Create the second worklet. The backing thread is same. |
| + worklet = createAudioWorkletThread(); |
| + WebThreadSupportingGC* secondThread = |
| + &worklet->workerBackingThread().backingThread(); |
| + EXPECT_EQ(firstThread, secondThread); |
| + checkWorkletCanExecuteScript(worklet.get()); |
| + |
| + worklet->terminateAndWait(); |
| +} |
| + |
| +// Tests that v8::Isolate and WebThread are correctly set-up if a worklet is |
| +// created while another is terminating. |
| +TEST_F(AudioWorkletThreadTest, CreatingSecondDuringTerminationOfFirst) { |
| + std::unique_ptr<AudioWorkletThread> firstWorklet = createAudioWorkletThread(); |
| + checkWorkletCanExecuteScript(firstWorklet.get()); |
| + v8::Isolate* firstIsolate = firstWorklet->isolate(); |
| + ASSERT_TRUE(firstIsolate); |
| + |
| + // Request termination of the first worklet and create the second worklet |
| + // as soon as possible. We don't wait for its termination. |
| + // Note: We rely on the assumption that the termination steps don't run |
| + // on the worklet thread so quickly. This could be a source of flakiness. |
| + firstWorklet->terminate(); |
| + std::unique_ptr<AudioWorkletThread> secondWorklet = |
| + createAudioWorkletThread(); |
| + |
| + v8::Isolate* secondIsolate = secondWorklet->isolate(); |
| + ASSERT_TRUE(secondIsolate); |
| + EXPECT_EQ(firstIsolate, secondIsolate); |
| + |
| + // Verify that the isolate can run some scripts correctly in the second |
| + // worklet. |
| + checkWorkletCanExecuteScript(secondWorklet.get()); |
| + secondWorklet->terminateAndWait(); |
| +} |
| + |
| +} // namespace blink |