Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/layout/PaintInvalidationState.h" | 5 #include "core/layout/PaintInvalidationState.h" |
| 6 | 6 |
| 7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
| 10 #include "core/layout/LayoutInline.h" | 10 #include "core/layout/LayoutInline.h" |
| (...skipping 400 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 411 if (m_paintInvalidationContainer->layer()->groupedMapping()) | 411 if (m_paintInvalidationContainer->layer()->groupedMapping()) |
| 412 PaintLayer::mapRectInPaintInvalidationContainerToBacking(*m_paintInvalid ationContainer, rect); | 412 PaintLayer::mapRectInPaintInvalidationContainerToBacking(*m_paintInvalid ationContainer, rect); |
| 413 return rect; | 413 return rect; |
| 414 } | 414 } |
| 415 | 415 |
| 416 static void slowMapToVisualRectInAncestorSpace(const LayoutObject& object, const LayoutBoxModelObject& ancestor, LayoutRect& rect) | 416 static void slowMapToVisualRectInAncestorSpace(const LayoutObject& object, const LayoutBoxModelObject& ancestor, LayoutRect& rect) |
| 417 { | 417 { |
| 418 // TODO(wkorman): The flip below is required because visual rects are | 418 // TODO(wkorman): The flip below is required because visual rects are |
| 419 // currently in "physical coordinates with flipped block-flow direction" | 419 // currently in "physical coordinates with flipped block-flow direction" |
| 420 // (see LayoutBoxModelObject.h) but we need them to be in physical | 420 // (see LayoutBoxModelObject.h) but we need them to be in physical |
| 421 // coordinates. When we're mapping within exactly one object we keep the | 421 // coordinates. |
| 422 // input rect flipped because we'd just have to re-flip in short order, as | 422 if (object.isBox()) |
| 423 // the output of this method must be in the "physical coordinates with | |
| 424 // flipped block-flow direction. | |
| 425 if (object.isBox() && object != ancestor) | |
|
chrishtr
2016/09/27 00:02:43
Is there an existing test that this is not needed
Xianzhu
2016/09/27 00:26:45
There seems no existing test. The added test paint
| |
| 426 toLayoutBox(&object)->flipForWritingMode(rect); | 423 toLayoutBox(&object)->flipForWritingMode(rect); |
| 427 | 424 |
| 428 if (object.isLayoutView()) | 425 if (object.isLayoutView()) |
| 429 toLayoutView(object).mapToVisualRectInAncestorSpace(&ancestor, rect, Inp utIsInFrameCoordinates, DefaultVisualRectFlags); | 426 toLayoutView(object).mapToVisualRectInAncestorSpace(&ancestor, rect, Inp utIsInFrameCoordinates, DefaultVisualRectFlags); |
| 430 else | 427 else |
| 431 object.mapToVisualRectInAncestorSpace(&ancestor, rect); | 428 object.mapToVisualRectInAncestorSpace(&ancestor, rect); |
| 432 } | 429 } |
| 433 | 430 |
| 434 void PaintInvalidationState::mapLocalRectToPaintInvalidationContainer(LayoutRect & rect) const | 431 void PaintInvalidationState::mapLocalRectToPaintInvalidationContainer(LayoutRect & rect) const |
| 435 { | 432 { |
| (...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 547 } | 544 } |
| 548 | 545 |
| 549 | 546 |
| 550 void PaintInvalidatorContextAdapter::mapLocalRectToPaintInvalidationBacking(cons t LayoutObject& object, LayoutRect& rect) const | 547 void PaintInvalidatorContextAdapter::mapLocalRectToPaintInvalidationBacking(cons t LayoutObject& object, LayoutRect& rect) const |
| 551 { | 548 { |
| 552 DCHECK(&object == &m_paintInvalidationState.currentObject()); | 549 DCHECK(&object == &m_paintInvalidationState.currentObject()); |
| 553 m_paintInvalidationState.mapLocalRectToPaintInvalidationBacking(rect); | 550 m_paintInvalidationState.mapLocalRectToPaintInvalidationBacking(rect); |
| 554 } | 551 } |
| 555 | 552 |
| 556 } // namespace blink | 553 } // namespace blink |
| OLD | NEW |