Index: src/trap-handler/trap-handler.h |
diff --git a/src/trap-handler/trap-handler.h b/src/trap-handler/trap-handler.h |
index e6dd9bdca463c456af0b4fa75972e8facbc11cee..be28c678a9df08292af4658181dfee74a503e1b7 100644 |
--- a/src/trap-handler/trap-handler.h |
+++ b/src/trap-handler/trap-handler.h |
@@ -5,10 +5,30 @@ |
#ifndef V8_TRAP_HANDLER_H_ |
#define V8_TRAP_HANDLER_H_ |
+#include <signal.h> |
+#include <stdint.h> |
+#include <stdlib.h> |
+ |
+#include "src/base/build_config.h" |
+#include "src/globals.h" |
+ |
+#if V8_OS_LINUX |
+#include <ucontext.h> |
+#endif |
+ |
namespace v8 { |
namespace internal { |
namespace trap_handler { |
+// TODO(eholk): Support trap handlers on other platforms. |
+#if V8_TARGET_ARCH_X64 && V8_OS_LINUX |
+#define V8_TRAP_HANDLER_SUPPORTED 1 |
+const bool kTrapHandlerSupported = true; |
titzer
2017/02/20 09:50:08
why not just move this down to:
const bool kTrapH
Eric Holk
2017/02/23 02:16:57
Originally I thought there was some good reason fo
|
+#else |
+#define V8_TRAP_HANDLER_SUPPORTED 0 |
+const bool kTrapHandlerSupported = false; |
+#endif |
+ |
struct ProtectedInstructionData { |
// The offset of this instruction from the start of its code object. |
intptr_t instr_offset; |
@@ -19,6 +39,32 @@ struct ProtectedInstructionData { |
intptr_t landing_offset; |
}; |
+/// Adjusts the base code pointer. |
+void UpdateCodePointer(int index, void* base); |
titzer
2017/02/20 09:50:08
We could use a more specific name here, because it
Eric Holk
2017/02/23 02:16:57
How about UpdateHandlerDataCodePointer?
Done.
|
+ |
+/// Adds the handler data to the place where the signal handler will find it. |
+/// |
+/// This returns a number that can be used to identify the handler data to |
+/// UpdateCodePointer and ReleaseHandlerData, or -1 on failure. |
+int RegisterHandlerData(void* base, size_t size, |
+ size_t num_protected_instructions, |
+ ProtectedInstructionData* protected_instructions); |
+ |
+/// Removes the data from the master list and frees any memory, if necessary. |
+void ReleaseHandlerData(int index); |
+ |
+void SetThreadInWasm(); |
+void ClearThreadInWasm(); |
+ |
+bool IsThreadInWasm(); |
+ |
+V8_EXPORT_PRIVATE bool ShouldEnableTrapHandler(); |
titzer
2017/02/20 09:50:08
Uses of this method read kinda funny. Maybe
UseTr
Eric Holk
2017/02/23 02:16:57
I went with UseTrapHandler.
Done.
|
+bool RegisterDefaultSignalHandler(); |
+ |
+#if V8_OS_LINUX |
+bool TryHandleSignal(int signum, siginfo_t* info, ucontext_t* context); |
+#endif // V8_OS_LINUX |
+ |
} // namespace trap_handler |
} // namespace internal |
} // namespace v8 |