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Side by Side Diff: src/trap-handler/trap-handler.h

Issue 2371833007: [wasm] Initial signal handler (Closed)
Patch Set: Restore signal mask at the right place Created 3 years, 10 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_TRAP_HANDLER_H_ 5 #ifndef V8_TRAP_HANDLER_H_
6 #define V8_TRAP_HANDLER_H_ 6 #define V8_TRAP_HANDLER_H_
7 7
8 #include <signal.h>
9 #include <stdint.h>
10 #include <stdlib.h>
11
12 #include "src/base/build_config.h"
13 #include "src/globals.h"
14
15 #if V8_OS_LINUX
16 #include <ucontext.h>
17 #endif
18
8 namespace v8 { 19 namespace v8 {
9 namespace internal { 20 namespace internal {
10 namespace trap_handler { 21 namespace trap_handler {
11 22
23 // TODO(eholk): Support trap handlers on other platforms.
24 #if V8_TARGET_ARCH_X64 && V8_OS_LINUX
25 #define V8_TRAP_HANDLER_SUPPORTED 1
26 const bool kTrapHandlerSupported = true;
titzer 2017/02/20 09:50:08 why not just move this down to: const bool kTrapH
Eric Holk 2017/02/23 02:16:57 Originally I thought there was some good reason fo
27 #else
28 #define V8_TRAP_HANDLER_SUPPORTED 0
29 const bool kTrapHandlerSupported = false;
30 #endif
31
12 struct ProtectedInstructionData { 32 struct ProtectedInstructionData {
13 // The offset of this instruction from the start of its code object. 33 // The offset of this instruction from the start of its code object.
14 intptr_t instr_offset; 34 intptr_t instr_offset;
15 35
16 // The offset of the landing pad from the start of its code object. 36 // The offset of the landing pad from the start of its code object.
17 // 37 //
18 // TODO(eholk): Using a single landing pad and store parameters here. 38 // TODO(eholk): Using a single landing pad and store parameters here.
19 intptr_t landing_offset; 39 intptr_t landing_offset;
20 }; 40 };
21 41
42 /// Adjusts the base code pointer.
43 void UpdateCodePointer(int index, void* base);
titzer 2017/02/20 09:50:08 We could use a more specific name here, because it
Eric Holk 2017/02/23 02:16:57 How about UpdateHandlerDataCodePointer? Done.
44
45 /// Adds the handler data to the place where the signal handler will find it.
46 ///
47 /// This returns a number that can be used to identify the handler data to
48 /// UpdateCodePointer and ReleaseHandlerData, or -1 on failure.
49 int RegisterHandlerData(void* base, size_t size,
50 size_t num_protected_instructions,
51 ProtectedInstructionData* protected_instructions);
52
53 /// Removes the data from the master list and frees any memory, if necessary.
54 void ReleaseHandlerData(int index);
55
56 void SetThreadInWasm();
57 void ClearThreadInWasm();
58
59 bool IsThreadInWasm();
60
61 V8_EXPORT_PRIVATE bool ShouldEnableTrapHandler();
titzer 2017/02/20 09:50:08 Uses of this method read kinda funny. Maybe UseTr
Eric Holk 2017/02/23 02:16:57 I went with UseTrapHandler. Done.
62 bool RegisterDefaultSignalHandler();
63
64 #if V8_OS_LINUX
65 bool TryHandleSignal(int signum, siginfo_t* info, ucontext_t* context);
66 #endif // V8_OS_LINUX
67
22 } // namespace trap_handler 68 } // namespace trap_handler
23 } // namespace internal 69 } // namespace internal
24 } // namespace v8 70 } // namespace v8
25 71
26 #endif // V8_TRAP_HANDLER_H_ 72 #endif // V8_TRAP_HANDLER_H_
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