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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_TRAP_HANDLER_H_ | 5 #ifndef V8_TRAP_HANDLER_H_ |
| 6 #define V8_TRAP_HANDLER_H_ | 6 #define V8_TRAP_HANDLER_H_ |
| 7 | 7 |
| 8 #include <signal.h> | |
| 9 #include <stdint.h> | |
| 10 #include <stdlib.h> | |
| 11 #include <ucontext.h> | |
| 12 | |
| 13 #include "src/base/build_config.h" | |
| 14 | |
| 8 namespace v8 { | 15 namespace v8 { |
| 9 namespace internal { | 16 namespace internal { |
| 10 namespace trap_handler { | 17 namespace trap_handler { |
| 11 | 18 |
| 19 // TODO(eholk): Support trap handlers on other platforms. | |
| 20 #if V8_TARGET_ARCH_X64 && V8_OS_LINUX | |
| 21 #define V8_TRAP_HANDLER_SUPPORTED 1 | |
| 22 const bool kTrapHandlerSupported = true; | |
| 23 #else | |
| 24 #define V8_TRAP_HANDLER_SUPPORTED 0 | |
| 25 const bool kTrapHandlerSupported = false; | |
| 26 #endif | |
| 27 | |
| 12 struct ProtectedInstructionData { | 28 struct ProtectedInstructionData { |
| 13 // The offset of this instruction from the start of its code object. | 29 // The offset of this instruction from the start of its code object. |
| 14 intptr_t instr_offset; | 30 intptr_t instr_offset; |
| 15 | 31 |
| 16 // The offset of the landing pad from the start of its code object. | 32 // The offset of the landing pad from the start of its code object. |
| 17 // | 33 // |
| 18 // TODO(eholk): Using a single landing pad and store parameters here. | 34 // TODO(eholk): Using a single landing pad and store parameters here. |
| 19 intptr_t landing_offset; | 35 intptr_t landing_offset; |
| 20 }; | 36 }; |
| 21 | 37 |
| 38 /// Adjusts the base code pointer. | |
| 39 void UpdateCodePointer(int index, void* base); | |
| 40 | |
| 41 /// Adds the handler data to the place where the signal handler will find it. | |
| 42 /// | |
| 43 /// This returns a number that can be used to identify the handler data to | |
| 44 /// UpdateCodePointer and ReleaseHandlerData, or -1 on failure. | |
| 45 int RegisterHandlerData(void* base, size_t size, | |
| 46 size_t num_protected_instructions, | |
| 47 ProtectedInstructionData* protected_instructions); | |
| 48 | |
| 49 /// Removes the data from the master list and frees any memory, if necessary. | |
| 50 void ReleaseHandlerData(int index); | |
| 51 | |
| 52 void SetThreadInWasm(); | |
| 53 void ClearThreadInWasm(); | |
| 54 | |
| 55 bool IsThreadInWasm(); | |
| 56 | |
| 57 bool EnableTrapHandler(); | |
|
Mark Mentovai
2017/02/09 17:39:41
It sounds like this should be called ShouldEnableT
Eric Holk
2017/02/15 02:02:45
Agreed. I'll go with ShouldEnableTrapHandler.
Don
| |
| 58 bool RegisterDefaultSignalHandler(); | |
|
Mark Mentovai
2017/02/09 17:39:41
I find it a little weird that this function and th
Eric Holk
2017/02/15 02:02:45
The original idea was that trap-handler.h provided
| |
| 59 | |
| 60 #if V8_OS_LINUX | |
| 61 bool TryHandleSignal(int signum, siginfo_t* info, ucontext_t* context); | |
| 62 #endif // V8_OS_LINUX | |
| 63 | |
| 22 } // namespace trap_handler | 64 } // namespace trap_handler |
| 23 } // namespace internal | 65 } // namespace internal |
| 24 } // namespace v8 | 66 } // namespace v8 |
| 25 | 67 |
| 26 #endif // V8_TRAP_HANDLER_H_ | 68 #endif // V8_TRAP_HANDLER_H_ |
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