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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_TRAP_HANDLER_H_ | 5 #ifndef V8_TRAP_HANDLER_H_ |
6 #define V8_TRAP_HANDLER_H_ | 6 #define V8_TRAP_HANDLER_H_ |
7 | 7 |
| 8 #include <stdint.h> |
| 9 #include <stdlib.h> |
| 10 |
| 11 #include "src/base/build_config.h" |
| 12 |
8 namespace v8 { | 13 namespace v8 { |
9 namespace internal { | 14 namespace internal { |
10 namespace trap_handler { | 15 namespace trap_handler { |
11 | 16 |
| 17 // TODO(eholk): Support trap handlers on other platforms. |
| 18 #if V8_TARGET_ARCH_X64 && V8_OS_LINUX |
| 19 #define V8_TRAP_HANDLER_SUPPORTED 1 |
| 20 const bool kTrapHandlerSupported = true; |
| 21 #else |
| 22 #define V8_TRAP_HANDLER_SUPPORTED 0 |
| 23 const bool kTrapHandlerSupported = false; |
| 24 #endif |
| 25 |
| 26 struct CodeObjectData; |
| 27 |
12 struct ProtectedInstructionData { | 28 struct ProtectedInstructionData { |
13 // The offset of this instruction from the start of its code object. | 29 // The offset of this instruction from the start of its code object. |
14 int32_t instr_offset; | 30 int32_t instr_offset; |
15 | 31 |
16 // The offset of the landing pad from the start of its code object. | 32 // The offset of the landing pad from the start of its code object. |
17 // | 33 // |
18 // TODO(eholk): Using a single landing pad and store parameters here. | 34 // TODO(eholk): Using a single landing pad and store parameters here. |
19 int32_t landing_offset; | 35 int32_t landing_offset; |
20 }; | 36 }; |
21 | 37 |
| 38 /// Allocates space to hold all the handler data for a given code object. |
| 39 CodeObjectData *CreateHandlerData( |
| 40 void *base, size_t size, size_t num_protected_instructions, |
| 41 ProtectedInstructionData *protected_instructions); |
| 42 |
| 43 /// Allocates a new handler data that is a copy of the previous one. |
| 44 CodeObjectData *CloneHandlerData(CodeObjectData *data); |
| 45 |
| 46 /// Adjusts the base code pointer. |
| 47 void UpdateCodePointer(int index, void *base); |
| 48 |
| 49 /// Adds the handler data to the place where the signal handler will find it. |
| 50 int RegisterHandlerData(CodeObjectData *data); |
| 51 |
| 52 /// Removes the data from the master list and frees any memory, if necessary. |
| 53 void ReleaseHandlerData(int index); |
| 54 |
| 55 void SetThreadInWasm(); |
| 56 void ClearThreadInWasm(); |
| 57 |
| 58 bool IsThreadInWasm(); |
| 59 |
| 60 bool EnableTrapHandler(); |
| 61 |
22 } // namespace trap_handler | 62 } // namespace trap_handler |
23 } // namespace internal | 63 } // namespace internal |
24 } // namespace v8 | 64 } // namespace v8 |
25 | 65 |
26 #endif // V8_TRAP_HANDLER_H_ | 66 #endif // V8_TRAP_HANDLER_H_ |
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