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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/runtime/runtime-utils.h" | 5 #include "src/runtime/runtime-utils.h" |
6 | 6 |
7 #include "src/arguments.h" | 7 #include "src/arguments.h" |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/wasm-compiler.h" | 9 #include "src/compiler/wasm-compiler.h" |
10 #include "src/conversions.h" | 10 #include "src/conversions.h" |
11 #include "src/debug/debug.h" | 11 #include "src/debug/debug.h" |
12 #include "src/factory.h" | 12 #include "src/factory.h" |
13 #include "src/frames-inl.h" | 13 #include "src/frames-inl.h" |
14 #include "src/objects-inl.h" | 14 #include "src/objects-inl.h" |
| 15 #include "src/trap-handler/trap-handler.h" |
15 #include "src/v8memory.h" | 16 #include "src/v8memory.h" |
16 #include "src/wasm/wasm-module.h" | 17 #include "src/wasm/wasm-module.h" |
17 #include "src/wasm/wasm-objects.h" | 18 #include "src/wasm/wasm-objects.h" |
18 #include "src/wasm/wasm-opcodes.h" | 19 #include "src/wasm/wasm-opcodes.h" |
19 | 20 |
20 namespace v8 { | 21 namespace v8 { |
21 namespace internal { | 22 namespace internal { |
22 | 23 |
23 namespace { | 24 namespace { |
24 Handle<WasmInstanceObject> GetWasmInstanceOnStackTop(Isolate* isolate) { | 25 Handle<WasmInstanceObject> GetWasmInstanceOnStackTop(Isolate* isolate) { |
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145 HandleScope scope(isolate); | 146 HandleScope scope(isolate); |
146 DCHECK_EQ(1, args.length()); | 147 DCHECK_EQ(1, args.length()); |
147 Object* exception = args[0]; | 148 Object* exception = args[0]; |
148 // The unwinder will only deliver exceptions to wasm if the exception is a | 149 // The unwinder will only deliver exceptions to wasm if the exception is a |
149 // Number or a Smi (which we have just converted to a Number.) This logic | 150 // Number or a Smi (which we have just converted to a Number.) This logic |
150 // lives in Isolate::is_catchable_by_wasm(Object*). | 151 // lives in Isolate::is_catchable_by_wasm(Object*). |
151 CHECK(exception->IsNumber()); | 152 CHECK(exception->IsNumber()); |
152 return exception; | 153 return exception; |
153 } | 154 } |
154 | 155 |
| 156 RUNTIME_FUNCTION(Runtime_SetThreadInWasm) { |
| 157 DCHECK(!trap_handler::IsThreadInWasm()); |
| 158 trap_handler::SetThreadInWasm(); |
| 159 return isolate->heap()->undefined_value(); |
| 160 } |
| 161 |
| 162 RUNTIME_FUNCTION(Runtime_ClearThreadInWasm) { |
| 163 DCHECK(trap_handler::IsThreadInWasm()); |
| 164 trap_handler::ClearThreadInWasm(); |
| 165 return isolate->heap()->undefined_value(); |
| 166 } |
| 167 |
155 } // namespace internal | 168 } // namespace internal |
156 } // namespace v8 | 169 } // namespace v8 |
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