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Issue 2371833007: [wasm] Initial signal handler (Closed)
Patch Set: Make sure guard pages get set up when resizing from 0 to more than 0 Created 3 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/isolate.h" 5 #include "src/isolate.h"
6 6
7 #include <stdlib.h> 7 #include <stdlib.h>
8 8
9 #include <fstream> // NOLINT(readability/streams) 9 #include <fstream> // NOLINT(readability/streams)
10 #include <sstream> 10 #include <sstream>
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1195 1195
1196 // Special handling of termination exceptions, uncatchable by JavaScript and 1196 // Special handling of termination exceptions, uncatchable by JavaScript and
1197 // Wasm code, we unwind the handlers until the top ENTRY handler is found. 1197 // Wasm code, we unwind the handlers until the top ENTRY handler is found.
1198 bool catchable_by_js = is_catchable_by_javascript(exception); 1198 bool catchable_by_js = is_catchable_by_javascript(exception);
1199 1199
1200 // Compute handler and stack unwinding information by performing a full walk 1200 // Compute handler and stack unwinding information by performing a full walk
1201 // over the stack and dispatching according to the frame type. 1201 // over the stack and dispatching according to the frame type.
1202 for (StackFrameIterator iter(this); !iter.done(); iter.Advance()) { 1202 for (StackFrameIterator iter(this); !iter.done(); iter.Advance()) {
1203 StackFrame* frame = iter.frame(); 1203 StackFrame* frame = iter.frame();
1204 1204
1205 if (frame->is_wasm() && trap_handler::IsThreadInWasm()) {
1206 trap_handler::ClearThreadInWasm();
1207 }
1208
1205 // For JSEntryStub frames we always have a handler. 1209 // For JSEntryStub frames we always have a handler.
1206 if (frame->is_entry() || frame->is_entry_construct()) { 1210 if (frame->is_entry() || frame->is_entry_construct()) {
1207 StackHandler* handler = frame->top_handler(); 1211 StackHandler* handler = frame->top_handler();
1208 1212
1209 // Restore the next handler. 1213 // Restore the next handler.
1210 thread_local_top()->handler_ = handler->next()->address(); 1214 thread_local_top()->handler_ = handler->next()->address();
1211 1215
1212 // Gather information from the handler. 1216 // Gather information from the handler.
1213 code = frame->LookupCode(); 1217 code = frame->LookupCode();
1214 handler_sp = handler->address() + StackHandlerConstants::kSize; 1218 handler_sp = handler->address() + StackHandlerConstants::kSize;
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1226 // argument slots on the stack are dropped as returning would. 1230 // argument slots on the stack are dropped as returning would.
1227 Address return_sp = frame->fp() + 1231 Address return_sp = frame->fp() +
1228 StandardFrameConstants::kFixedFrameSizeAboveFp - 1232 StandardFrameConstants::kFixedFrameSizeAboveFp -
1229 stack_slots * kPointerSize; 1233 stack_slots * kPointerSize;
1230 1234
1231 // Gather information from the frame. 1235 // Gather information from the frame.
1232 code = frame->LookupCode(); 1236 code = frame->LookupCode();
1233 1237
1234 handler_sp = return_sp; 1238 handler_sp = return_sp;
1235 handler_fp = frame->fp(); 1239 handler_fp = frame->fp();
1240
1241 // This is going to be handled by Wasm, so we need to set the TLS flag
1242 // again.
1243 trap_handler::SetThreadInWasm();
1244
1236 break; 1245 break;
1237 } 1246 }
1238 } 1247 }
1239 } 1248 }
1240 1249
1241 // For optimized frames we perform a lookup in the handler table. 1250 // For optimized frames we perform a lookup in the handler table.
1242 if (frame->is_optimized() && catchable_by_js) { 1251 if (frame->is_optimized() && catchable_by_js) {
1243 OptimizedFrame* js_frame = static_cast<OptimizedFrame*>(frame); 1252 OptimizedFrame* js_frame = static_cast<OptimizedFrame*>(frame);
1244 int stack_slots = 0; // Will contain stack slot count of frame. 1253 int stack_slots = 0; // Will contain stack slot count of frame.
1245 offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, nullptr); 1254 offset = js_frame->LookupExceptionHandlerInTable(&stack_slots, nullptr);
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3698 // Then check whether this scope intercepts. 3707 // Then check whether this scope intercepts.
3699 if ((flag & intercept_mask_)) { 3708 if ((flag & intercept_mask_)) {
3700 intercepted_flags_ |= flag; 3709 intercepted_flags_ |= flag;
3701 return true; 3710 return true;
3702 } 3711 }
3703 return false; 3712 return false;
3704 } 3713 }
3705 3714
3706 } // namespace internal 3715 } // namespace internal
3707 } // namespace v8 3716 } // namespace v8
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