Index: include/gpu/GrContext.h |
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h |
index 82c440e67cff81a84cb397491582c32fe86573d2..f302a44808eba69371f7c67c246a37beda03d9e7 100644 |
--- a/include/gpu/GrContext.h |
+++ b/include/gpu/GrContext.h |
@@ -396,17 +396,18 @@ public: |
/** |
* Draw the rect using a paint. |
* @param paint describes how to color pixels. |
- * @param strokeWidth If strokeWidth < 0, then the rect is filled, else |
- * the rect is mitered stroked based on strokeWidth. If |
- * strokeWidth == 0, then the stroke is always a single |
- * pixel thick. |
+ * @param stroke the stroke information (width, join, cap). |
+ * If stroke == NULL, then the rect is filled. |
+ * Otherwise, if stroke width == 0, then the stroke |
+ * is always a single pixel thick, else the rect is |
+ * mitered/beveled stroked based on stroke width. |
* @param matrix Optional matrix applied to the rect. Applied before |
* context's matrix or the paint's matrix. |
* The rects coords are used to access the paint (through texture matrix) |
*/ |
void drawRect(const GrPaint& paint, |
const SkRect&, |
- SkScalar strokeWidth = -1, |
+ const SkStrokeRec* stroke = NULL, |
const SkMatrix* matrix = NULL); |
/** |