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Unified Diff: include/gpu/GrContext.h

Issue 23712005: Add bevel-stroke support in GrAARectRenderer (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: fix small bugs Created 7 years, 1 month ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 82c440e67cff81a84cb397491582c32fe86573d2..f302a44808eba69371f7c67c246a37beda03d9e7 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -396,17 +396,18 @@ public:
/**
* Draw the rect using a paint.
* @param paint describes how to color pixels.
- * @param strokeWidth If strokeWidth < 0, then the rect is filled, else
- * the rect is mitered stroked based on strokeWidth. If
- * strokeWidth == 0, then the stroke is always a single
- * pixel thick.
+ * @param stroke the stroke information (width, join, cap).
+ * If stroke == NULL, then the rect is filled.
+ * Otherwise, if stroke width == 0, then the stroke
+ * is always a single pixel thick, else the rect is
+ * mitered/beveled stroked based on stroke width.
* @param matrix Optional matrix applied to the rect. Applied before
* context's matrix or the paint's matrix.
* The rects coords are used to access the paint (through texture matrix)
*/
void drawRect(const GrPaint& paint,
const SkRect&,
- SkScalar strokeWidth = -1,
+ const SkStrokeRec* stroke = NULL,
const SkMatrix* matrix = NULL);
/**
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