Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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| 613 | 613 |
| 614 void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, | 614 void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, |
| 615 const SkPaint& paint) { | 615 const SkPaint& paint) { |
| 616 CHECK_FOR_NODRAW_ANNOTATION(paint); | 616 CHECK_FOR_NODRAW_ANNOTATION(paint); |
| 617 CHECK_SHOULD_DRAW(draw, false); | 617 CHECK_SHOULD_DRAW(draw, false); |
| 618 | 618 |
| 619 bool doStroke = paint.getStyle() != SkPaint::kFill_Style; | 619 bool doStroke = paint.getStyle() != SkPaint::kFill_Style; |
| 620 SkScalar width = paint.getStrokeWidth(); | 620 SkScalar width = paint.getStrokeWidth(); |
| 621 | 621 |
| 622 /* | 622 /* |
| 623 We have special code for hairline strokes, miter-strokes, and fills. | 623 We have special code for hairline strokes, miter-strokes, bevel-stroke |
| 624 Anything else we just call our path code. | 624 and fills. Anything else we just call our path code. |
| 625 */ | 625 */ |
| 626 bool usePath = doStroke && width > 0 && | 626 bool usePath = doStroke && width > 0 && |
| 627 paint.getStrokeJoin() != SkPaint::kMiter_Join; | 627 paint.getStrokeJoin() == SkPaint::kRound_Join; |
| 628 // another two reasons we might need to call drawPath... | 628 // another two reasons we might need to call drawPath... |
| 629 if (paint.getMaskFilter() || paint.getPathEffect()) { | 629 if (paint.getMaskFilter() || paint.getPathEffect()) { |
| 630 usePath = true; | 630 usePath = true; |
| 631 } | 631 } |
| 632 if (!usePath && paint.isAntiAlias() && !fContext->getMatrix().rectStaysRect( )) { | 632 if (!usePath && paint.isAntiAlias() && !fContext->getMatrix().rectStaysRect( )) { |
| 633 #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) | 633 #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) |
| 634 if (doStroke) { | 634 if (doStroke) { |
| 635 #endif | 635 #endif |
| 636 usePath = true; | 636 usePath = true; |
| 637 #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) | 637 #if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT) |
| 638 } else { | 638 } else { |
| 639 usePath = !fContext->getMatrix().preservesRightAngles(); | 639 usePath = !fContext->getMatrix().preservesRightAngles(); |
| 640 } | 640 } |
| 641 #endif | 641 #endif |
| 642 } | 642 } |
| 643 // small miter limit means right angles show bevel... | |
| 644 if (SkPaint::kMiter_Join == paint.getStrokeJoin() && | |
| 645 paint.getStrokeMiter() < SK_ScalarSqrt2) | |
| 646 { | |
| 647 usePath = true; | |
| 648 } | |
| 649 // until we can both stroke and fill rectangles | 643 // until we can both stroke and fill rectangles |
| 650 if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) { | 644 if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) { |
| 651 usePath = true; | 645 usePath = true; |
| 652 } | 646 } |
| 653 | 647 |
| 654 if (usePath) { | 648 if (usePath) { |
| 655 SkPath path; | 649 SkPath path; |
| 656 path.addRect(rect); | 650 path.addRect(rect); |
| 657 this->drawPath(draw, path, paint, NULL, true); | 651 this->drawPath(draw, path, paint, NULL, true); |
| 658 return; | 652 return; |
| 659 } | 653 } |
| 660 | 654 |
| 661 GrPaint grPaint; | 655 GrPaint grPaint; |
| 662 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 656 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
| 663 return; | 657 return; |
| 664 } | 658 } |
| 665 fContext->drawRect(grPaint, rect, doStroke ? width : -1); | 659 |
|
robertphillips
2013/10/30 14:36:08
How expensive is it to create the SkStrokeRect all
yunchao
2013/10/31 07:47:23
Agree. create the SkStrokeRec when it is needed to
| |
| 660 SkStrokeRec stroke(paint); | |
| 661 fContext->drawRect(grPaint, rect, doStroke ? &stroke : NULL, NULL); | |
| 666 } | 662 } |
| 667 | 663 |
| 668 /////////////////////////////////////////////////////////////////////////////// | 664 /////////////////////////////////////////////////////////////////////////////// |
| 669 | 665 |
| 670 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, | 666 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, |
| 671 const SkPaint& paint) { | 667 const SkPaint& paint) { |
| 672 CHECK_FOR_NODRAW_ANNOTATION(paint); | 668 CHECK_FOR_NODRAW_ANNOTATION(paint); |
| 673 CHECK_SHOULD_DRAW(draw, false); | 669 CHECK_SHOULD_DRAW(draw, false); |
| 674 | 670 |
| 675 bool usePath = !rect.isSimple(); | 671 bool usePath = !rect.isSimple(); |
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| 1854 GrTexture* texture, | 1850 GrTexture* texture, |
| 1855 bool needClear) | 1851 bool needClear) |
| 1856 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1857 | 1853 |
| 1858 SkASSERT(texture && texture->asRenderTarget()); | 1854 SkASSERT(texture && texture->asRenderTarget()); |
| 1859 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture | 1855 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture |
| 1860 // cache. We pass true for the third argument so that it will get unlocked. | 1856 // cache. We pass true for the third argument so that it will get unlocked. |
| 1861 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1862 fNeedClear = needClear; | 1858 fNeedClear = needClear; |
| 1863 } | 1859 } |
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