OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrAARectRenderer_DEFINED | 8 #ifndef GrAARectRenderer_DEFINED |
9 #define GrAARectRenderer_DEFINED | 9 #define GrAARectRenderer_DEFINED |
10 | 10 |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
57 devRect, useVertexCoverage); | 57 devRect, useVertexCoverage); |
58 #endif | 58 #endif |
59 } | 59 } |
60 | 60 |
61 void strokeAARect(GrGpu* gpu, | 61 void strokeAARect(GrGpu* gpu, |
62 GrDrawTarget* target, | 62 GrDrawTarget* target, |
63 const SkRect& rect, | 63 const SkRect& rect, |
64 const SkMatrix& combinedMatrix, | 64 const SkMatrix& combinedMatrix, |
65 const SkRect& devRect, | 65 const SkRect& devRect, |
66 SkScalar width, | 66 SkScalar width, |
67 bool useVertexCoverage); | 67 bool useVertexCoverage, |
| 68 bool miterStroke); |
68 | 69 |
69 // First rect is outer; second rect is inner | 70 // First rect is outer; second rect is inner |
70 void fillAANestedRects(GrGpu* gpu, | 71 void fillAANestedRects(GrGpu* gpu, |
71 GrDrawTarget* target, | 72 GrDrawTarget* target, |
72 const SkRect rects[2], | 73 const SkRect rects[2], |
73 const SkMatrix& combinedMatrix, | 74 const SkMatrix& combinedMatrix, |
74 bool useVertexCoverage); | 75 bool useVertexCoverage); |
75 | 76 |
76 private: | 77 private: |
77 GrIndexBuffer* fAAFillRectIndexBuffer; | 78 GrIndexBuffer* fAAFillRectIndexBuffer; |
78 GrIndexBuffer* fAAStrokeRectIndexBuffer; | 79 GrIndexBuffer* fAAStrokeRectIndexBuffer; |
79 | 80 |
80 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); | 81 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); |
81 | 82 |
82 static int aaStrokeRectIndexCount(); | 83 static int aaStrokeRectIndexCount(bool miterStroke); |
83 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu); | 84 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); |
84 | 85 |
85 // TODO: Remove the useVertexCoverage boolean. Just use it all the time | 86 // TODO: Remove the useVertexCoverage boolean. Just use it all the time |
86 // since we now have a coverage vertex attribute | 87 // since we now have a coverage vertex attribute |
87 void geometryFillAARect(GrGpu* gpu, | 88 void geometryFillAARect(GrGpu* gpu, |
88 GrDrawTarget* target, | 89 GrDrawTarget* target, |
89 const SkRect& rect, | 90 const SkRect& rect, |
90 const SkMatrix& combinedMatrix, | 91 const SkMatrix& combinedMatrix, |
91 const SkRect& devRect, | 92 const SkRect& devRect, |
92 bool useVertexCoverage); | 93 bool useVertexCoverage); |
93 | 94 |
94 void shaderFillAARect(GrGpu* gpu, | 95 void shaderFillAARect(GrGpu* gpu, |
95 GrDrawTarget* target, | 96 GrDrawTarget* target, |
96 const SkRect& rect, | 97 const SkRect& rect, |
97 const SkMatrix& combinedMatrix); | 98 const SkMatrix& combinedMatrix); |
98 | 99 |
99 void shaderFillAlignedAARect(GrGpu* gpu, | 100 void shaderFillAlignedAARect(GrGpu* gpu, |
100 GrDrawTarget* target, | 101 GrDrawTarget* target, |
101 const SkRect& rect, | 102 const SkRect& rect, |
102 const SkMatrix& combinedMatrix); | 103 const SkMatrix& combinedMatrix); |
103 | 104 |
104 void geometryStrokeAARect(GrGpu* gpu, | 105 void geometryStrokeAARect(GrGpu* gpu, |
105 GrDrawTarget* target, | 106 GrDrawTarget* target, |
106 const SkRect& devOutside, | 107 const SkRect& devOutside, |
| 108 const SkRect& devOutsideAssist, |
107 const SkRect& devInside, | 109 const SkRect& devInside, |
108 bool useVertexCoverage); | 110 bool useVertexCoverage, |
| 111 bool miterStroke); |
109 | 112 |
110 typedef SkRefCnt INHERITED; | 113 typedef SkRefCnt INHERITED; |
111 }; | 114 }; |
112 | 115 |
113 #endif // GrAARectRenderer_DEFINED | 116 #endif // GrAARectRenderer_DEFINED |
OLD | NEW |