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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 482 | 482 |
| 483 return (alignment_state == kAlignmentPaddingPushed) ? | 483 return (alignment_state == kAlignmentPaddingPushed) ? |
| 484 (fp() + kPointerSize) : fp(); | 484 (fp() + kPointerSize) : fp(); |
| 485 #else | 485 #else |
| 486 return fp(); | 486 return fp(); |
| 487 #endif | 487 #endif |
| 488 } | 488 } |
| 489 | 489 |
| 490 | 490 |
| 491 Code* EntryFrame::unchecked_code() const { | 491 Code* EntryFrame::unchecked_code() const { |
| 492 return HEAP->js_entry_code(); | 492 return isolate()->heap()->js_entry_code(); |
| 493 } | 493 } |
| 494 | 494 |
| 495 | 495 |
| 496 void EntryFrame::ComputeCallerState(State* state) const { | 496 void EntryFrame::ComputeCallerState(State* state) const { |
| 497 GetCallerState(state); | 497 GetCallerState(state); |
| 498 } | 498 } |
| 499 | 499 |
| 500 | 500 |
| 501 void EntryFrame::SetCallerFp(Address caller_fp) { | 501 void EntryFrame::SetCallerFp(Address caller_fp) { |
| 502 const int offset = EntryFrameConstants::kCallerFPOffset; | 502 const int offset = EntryFrameConstants::kCallerFPOffset; |
| 503 Memory::Address_at(this->fp() + offset) = caller_fp; | 503 Memory::Address_at(this->fp() + offset) = caller_fp; |
| 504 } | 504 } |
| 505 | 505 |
| 506 | 506 |
| 507 StackFrame::Type EntryFrame::GetCallerState(State* state) const { | 507 StackFrame::Type EntryFrame::GetCallerState(State* state) const { |
| 508 const int offset = EntryFrameConstants::kCallerFPOffset; | 508 const int offset = EntryFrameConstants::kCallerFPOffset; |
| 509 Address fp = Memory::Address_at(this->fp() + offset); | 509 Address fp = Memory::Address_at(this->fp() + offset); |
| 510 return ExitFrame::GetStateForFramePointer(fp, state); | 510 return ExitFrame::GetStateForFramePointer(fp, state); |
| 511 } | 511 } |
| 512 | 512 |
| 513 | 513 |
| 514 Code* EntryConstructFrame::unchecked_code() const { | 514 Code* EntryConstructFrame::unchecked_code() const { |
| 515 return HEAP->js_construct_entry_code(); | 515 return isolate()->heap()->js_construct_entry_code(); |
| 516 } | 516 } |
| 517 | 517 |
| 518 | 518 |
| 519 Object*& ExitFrame::code_slot() const { | 519 Object*& ExitFrame::code_slot() const { |
| 520 const int offset = ExitFrameConstants::kCodeOffset; | 520 const int offset = ExitFrameConstants::kCodeOffset; |
| 521 return Memory::Object_at(fp() + offset); | 521 return Memory::Object_at(fp() + offset); |
| 522 } | 522 } |
| 523 | 523 |
| 524 | 524 |
| 525 Code* ExitFrame::unchecked_code() const { | 525 Code* ExitFrame::unchecked_code() const { |
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| 1627 ZoneList<StackFrame*> list(10, zone); | 1627 ZoneList<StackFrame*> list(10, zone); |
| 1628 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { | 1628 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { |
| 1629 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); | 1629 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); |
| 1630 list.Add(frame, zone); | 1630 list.Add(frame, zone); |
| 1631 } | 1631 } |
| 1632 return list.ToVector(); | 1632 return list.ToVector(); |
| 1633 } | 1633 } |
| 1634 | 1634 |
| 1635 | 1635 |
| 1636 } } // namespace v8::internal | 1636 } } // namespace v8::internal |
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