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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ |
6 #define CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ | 6 #define CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 // TODO(ddorwin): Remove when AddKeySystems is removed. | |
12 #include "content/public/renderer/key_system_info.h" | |
13 | 11 |
14 namespace WebKit { | 12 namespace WebKit { |
15 class WebString; | 13 class WebString; |
16 } | 14 } |
17 | 15 |
18 namespace content { | 16 namespace content { |
19 | 17 |
20 // TODO(ddorwin): Move registration to ContentClient. | 18 // TODO(ddorwin): Move registration to ContentClient. |
21 void AddKeySystems(std::vector<KeySystemInfo>* key_systems_info); | 19 void RegisterKeySystems(); |
22 | 20 |
23 // Returns true if canPlayType should return an empty string for |key_system|. | 21 // Returns true if canPlayType should return an empty string for |key_system|. |
24 bool IsCanPlayTypeSuppressed(const std::string& key_system); | 22 bool IsCanPlayTypeSuppressed(const std::string& key_system); |
25 | 23 |
26 // Returns the name that UMA will use for the given |key_system|. | 24 // Returns the name that UMA will use for the given |key_system|. |
27 // This function can be called frequently. Hence this function should be | 25 // This function can be called frequently. Hence this function should be |
28 // implemented not to impact performance and does not rely on the main | 26 // implemented not to impact performance and does not rely on the main |
29 // key system map. | 27 // key system map. |
30 std::string KeySystemNameForUMAInternal(const WebKit::WebString& key_system); | 28 std::string KeySystemNameForUMAInternal(const WebKit::WebString& key_system); |
31 | 29 |
32 } // namespace content | 30 } // namespace content |
33 | 31 |
34 #endif // CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ | 32 #endif // CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_ |
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