| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 [StrictTypeChecking] void drawImageFromRect(HTMLImageElement? image, | 145 [StrictTypeChecking] void drawImageFromRect(HTMLImageElement? image, |
| 146 optional float sx, optional floa
t sy, optional float sw, optional float sh, | 146 optional float sx, optional floa
t sy, optional float sw, optional float sh, |
| 147 optional float dx, optional floa
t dy, optional float dw, optional float dh, | 147 optional float dx, optional floa
t dy, optional float dw, optional float dh, |
| 148 optional DOMString compositeOper
ation); | 148 optional DOMString compositeOper
ation); |
| 149 | 149 |
| 150 void setShadow(float width, float height, float blur, [StrictTypeChecking] o
ptional DOMString color, optional float alpha); | 150 void setShadow(float width, float height, float blur, [StrictTypeChecking] o
ptional DOMString color, optional float alpha); |
| 151 void setShadow(float width, float height, float blur, float grayLevel, optio
nal float alpha); | 151 void setShadow(float width, float height, float blur, float grayLevel, optio
nal float alpha); |
| 152 void setShadow(float width, float height, float blur, float r, float g, floa
t b, float a); | 152 void setShadow(float width, float height, float blur, float r, float g, floa
t b, float a); |
| 153 void setShadow(float width, float height, float blur, float c, float m, floa
t y, float k, float a); | 153 void setShadow(float width, float height, float blur, float c, float m, floa
t y, float k, float a); |
| 154 | 154 |
| 155 [RaisesException] void putImageData(ImageData? imagedata, float dx, float dy
); | 155 [RaisesException, StrictTypeChecking] void putImageData(ImageData imagedata,
float dx, float dy); |
| 156 [RaisesException] void putImageData(ImageData? imagedata, float dx, float dy
, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight); | 156 [RaisesException, StrictTypeChecking] void putImageData(ImageData imagedata,
float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHe
ight); |
| 157 | 157 |
| 158 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLCanvas
Element canvas, [TreatNullAs=NullString] DOMString repetitionType); | 158 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLCanvas
Element canvas, [TreatNullAs=NullString] DOMString repetitionType); |
| 159 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLImageE
lement image, [TreatNullAs=NullString] DOMString repetitionType); | 159 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLImageE
lement image, [TreatNullAs=NullString] DOMString repetitionType); |
| 160 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLVideoE
lement image, [TreatNullAs=NullString] DOMString repetitionType); | 160 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLVideoE
lement image, [TreatNullAs=NullString] DOMString repetitionType); |
| 161 [RaisesException] ImageData createImageData(ImageData? imagedata); | 161 [StrictTypeChecking] ImageData createImageData(ImageData imagedata); |
| 162 [RaisesException] ImageData createImageData(float sw, float sh); | 162 [RaisesException] ImageData createImageData(float sw, float sh); |
| 163 | 163 |
| 164 [Custom] attribute object strokeStyle; | 164 [Custom] attribute object strokeStyle; |
| 165 [Custom] attribute object fillStyle; | 165 [Custom] attribute object fillStyle; |
| 166 | 166 |
| 167 // pixel manipulation | 167 // pixel manipulation |
| 168 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float
sh); | 168 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float
sh); |
| 169 | 169 |
| 170 // Focus rings | 170 // Focus rings |
| 171 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] void drawFoc
usIfNeeded(Element element); | 171 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] void drawFoc
usIfNeeded(Element element); |
| 172 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] boolean draw
CustomFocusRing(Element element); | 172 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] boolean draw
CustomFocusRing(Element element); |
| 173 | 173 |
| 174 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable
d] attribute boolean webkitImageSmoothingEnabled; | 174 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable
d] attribute boolean webkitImageSmoothingEnabled; |
| 175 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing
Enabled; | 175 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing
Enabled; |
| 176 | 176 |
| 177 Canvas2DContextAttributes getContextAttributes(); | 177 Canvas2DContextAttributes getContextAttributes(); |
| 178 }; | 178 }; |
| 179 | 179 |
| 180 CanvasRenderingContext2D implements CanvasPathMethods; | 180 CanvasRenderingContext2D implements CanvasPathMethods; |
| OLD | NEW |