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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.idl

Issue 237063003: Add StrictTypeChecking to CRC2D ImageData APIs (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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145 [StrictTypeChecking] void drawImageFromRect(HTMLImageElement? image, 145 [StrictTypeChecking] void drawImageFromRect(HTMLImageElement? image,
146 optional float sx, optional floa t sy, optional float sw, optional float sh, 146 optional float sx, optional floa t sy, optional float sw, optional float sh,
147 optional float dx, optional floa t dy, optional float dw, optional float dh, 147 optional float dx, optional floa t dy, optional float dw, optional float dh,
148 optional DOMString compositeOper ation); 148 optional DOMString compositeOper ation);
149 149
150 void setShadow(float width, float height, float blur, [StrictTypeChecking] o ptional DOMString color, optional float alpha); 150 void setShadow(float width, float height, float blur, [StrictTypeChecking] o ptional DOMString color, optional float alpha);
151 void setShadow(float width, float height, float blur, float grayLevel, optio nal float alpha); 151 void setShadow(float width, float height, float blur, float grayLevel, optio nal float alpha);
152 void setShadow(float width, float height, float blur, float r, float g, floa t b, float a); 152 void setShadow(float width, float height, float blur, float r, float g, floa t b, float a);
153 void setShadow(float width, float height, float blur, float c, float m, floa t y, float k, float a); 153 void setShadow(float width, float height, float blur, float c, float m, floa t y, float k, float a);
154 154
155 [RaisesException] void putImageData(ImageData? imagedata, float dx, float dy ); 155 [RaisesException, StrictTypeChecking] void putImageData(ImageData imagedata, float dx, float dy);
156 [RaisesException] void putImageData(ImageData? imagedata, float dx, float dy , float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight); 156 [RaisesException, StrictTypeChecking] void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHe ight);
157 157
158 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLCanvas Element canvas, [TreatNullAs=NullString] DOMString repetitionType); 158 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLCanvas Element canvas, [TreatNullAs=NullString] DOMString repetitionType);
159 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLImageE lement image, [TreatNullAs=NullString] DOMString repetitionType); 159 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLImageE lement image, [TreatNullAs=NullString] DOMString repetitionType);
160 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLVideoE lement image, [TreatNullAs=NullString] DOMString repetitionType); 160 [RaisesException, StrictTypeChecking] CanvasPattern createPattern(HTMLVideoE lement image, [TreatNullAs=NullString] DOMString repetitionType);
161 [RaisesException] ImageData createImageData(ImageData? imagedata); 161 [StrictTypeChecking] ImageData createImageData(ImageData imagedata);
162 [RaisesException] ImageData createImageData(float sw, float sh); 162 [RaisesException] ImageData createImageData(float sw, float sh);
163 163
164 [Custom] attribute object strokeStyle; 164 [Custom] attribute object strokeStyle;
165 [Custom] attribute object fillStyle; 165 [Custom] attribute object fillStyle;
166 166
167 // pixel manipulation 167 // pixel manipulation
168 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh); 168 [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
169 169
170 // Focus rings 170 // Focus rings
171 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] void drawFoc usIfNeeded(Element element); 171 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] void drawFoc usIfNeeded(Element element);
172 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] boolean draw CustomFocusRing(Element element); 172 [RuntimeEnabled=ExperimentalCanvasFeatures, StrictTypeChecking] boolean draw CustomFocusRing(Element element);
173 173
174 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable d] attribute boolean webkitImageSmoothingEnabled; 174 [ImplementedAs=imageSmoothingEnabled, MeasureAs=PrefixedImageSmoothingEnable d] attribute boolean webkitImageSmoothingEnabled;
175 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing Enabled; 175 [MeasureAs=UnprefixedImageSmoothingEnabled] attribute boolean imageSmoothing Enabled;
176 176
177 Canvas2DContextAttributes getContextAttributes(); 177 Canvas2DContextAttributes getContextAttributes();
178 }; 178 };
179 179
180 CanvasRenderingContext2D implements CanvasPathMethods; 180 CanvasRenderingContext2D implements CanvasPathMethods;
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