Index: src/effects/gradients/SkLinearGradient.cpp |
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp |
index 2f56cb49ca21c2b4443663a5259def64bf31f24d..cc25957b0e645fc31b977ddfbd5282611f4c3496 100644 |
--- a/src/effects/gradients/SkLinearGradient.cpp |
+++ b/src/effects/gradients/SkLinearGradient.cpp |
@@ -525,10 +525,10 @@ void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder, |
const char* inputColor, |
const TextureSamplerArray& samplers) { |
this->emitYCoordUniform(builder); |
- const char* coords; |
+ SkString coords; |
this->setupMatrix(builder, key, &coords); |
SkString t; |
robertphillips
2013/08/28 14:48:44
The ".c_str()" shouldn't be necessary here.
bsalomon
2013/08/28 15:39:59
Done.
|
- t.append(coords); |
+ t.append(coords.c_str()); |
t.append(".x"); |
this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplers[0]); |
} |