Index: include/gpu/gl/GrGLInterface.h |
=================================================================== |
--- include/gpu/gl/GrGLInterface.h (revision 10932) |
+++ include/gpu/gl/GrGLInterface.h (working copy) |
@@ -217,7 +217,10 @@ |
GLPtr<GrGLGetUniformLocationProc> fGetUniformLocation; |
GLPtr<GrGLLineWidthProc> fLineWidth; |
GLPtr<GrGLLinkProgramProc> fLinkProgram; |
+ GLPtr<GrGLLoadIdentityProc> fLoadIdentity; |
bsalomon
2013/08/30 20:55:03
We now actually check for these in validate() rega
|
+ GLPtr<GrGLLoadMatrixfProc> fLoadMatrixf; |
GLPtr<GrGLMapBufferProc> fMapBuffer; |
+ GLPtr<GrGLMatrixModeProc> fMatrixMode; |
GLPtr<GrGLPixelStoreiProc> fPixelStorei; |
GLPtr<GrGLQueryCounterProc> fQueryCounter; |
GLPtr<GrGLReadBufferProc> fReadBuffer; |
@@ -268,9 +271,6 @@ |
// Experimental: Functions for GL_NV_path_rendering. These will be |
// alphabetized with the above functions once this is fully supported |
// (and functions we are unlikely to use will possibly be omitted). |
- GLPtr<GrGLMatrixModeProc> fMatrixMode; |
- GLPtr<GrGLLoadIdentityProc> fLoadIdentity; |
- GLPtr<GrGLLoadMatrixfProc> fLoadMatrixf; |
GLPtr<GrGLPathCommandsProc> fPathCommands; |
GLPtr<GrGLPathCoordsProc> fPathCoords; |
GLPtr<GrGLPathSubCommandsProc> fPathSubCommands; |