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Side by Side Diff: media/base/user_input_monitor_unittest.cc

Issue 23702008: Adds the UserInputMonitor implementation for Windows. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/basictypes.h"
6 #include "base/logging.h"
7 #include "base/memory/scoped_ptr.h"
8 #include "base/message_loop/message_loop.h"
9 #include "base/threading/thread.h"
10 #include "media/base/keyboard_event_counter.h"
11 #include "media/base/user_input_monitor.h"
12 #include "testing/gmock/include/gmock/gmock.h"
13 #include "testing/gtest/include/gtest/gtest.h"
14 #include "third_party/skia/include/core/SkPoint.h"
15
16 namespace media {
17
18 class MockMouseListener : public UserInputMonitor::MouseEventListener {
19 public:
20 MOCK_METHOD1(OnMouseMoved, void(const SkIPoint& position));
21
22 virtual ~MockMouseListener() {}
23 };
24
25 class UserInputMonitorForTest : public UserInputMonitor {
26 public:
27 UserInputMonitorForTest() {}
28 virtual ~UserInputMonitorForTest() {}
29
30 virtual size_t GetKeyPressCount() const OVERRIDE {
31 return counter_.GetKeyPressCount();
32 }
33
34 void EmulateMouseEvent(const SkIPoint& position) {
35 UserInputMonitor::OnMouseEvent(position);
36 }
37
38 void EmulateKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code) {
39 counter_.OnKeyboardEvent(event, key_code);
40 }
41
42 private:
43 virtual void StartMouseMonitoring() OVERRIDE {}
44 virtual void StopMouseMonitoring() OVERRIDE {}
45 virtual void StartKeyboardMonitoring() OVERRIDE { counter_.Reset(); }
46 virtual void StopKeyboardMonitoring() OVERRIDE {}
47
48 KeyboardEventCounter counter_;
49 };
50
51 TEST(UserInputMonitorTest, MouseEvent) {
52 UserInputMonitorForTest monitor;
53 MockMouseListener listener;
54
55 monitor.AddMouseListener(&listener);
56
57 SkIPoint pos(SkIPoint::Make(100, 100));
58 EXPECT_CALL(listener, OnMouseMoved(pos));
59 monitor.EmulateMouseEvent(pos);
60
61 monitor.RemoveMouseListener(&listener);
62 }
63
64 TEST(UserInputMonitorTest, KeyPressCounter) {
65 UserInputMonitorForTest monitor;
66
67 monitor.EnableKeyPressMonitoring();
68 EXPECT_EQ(0u, monitor.GetKeyPressCount());
69
70 monitor.EmulateKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0);
71 EXPECT_EQ(1u, monitor.GetKeyPressCount());
72
73 // Holding the same key without releasing it does not increase the count.
74 monitor.EmulateKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0);
75 EXPECT_EQ(1u, monitor.GetKeyPressCount());
76
77 // Releasing the key does not affect the total count.
78 monitor.EmulateKeyboardEvent(ui::ET_KEY_RELEASED, ui::VKEY_0);
79 EXPECT_EQ(1u, monitor.GetKeyPressCount());
80
81 monitor.EmulateKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0);
82 monitor.EmulateKeyboardEvent(ui::ET_KEY_RELEASED, ui::VKEY_0);
83 EXPECT_EQ(2u, monitor.GetKeyPressCount());
84 monitor.DisableKeyPressMonitoring();
85 }
86
87 TEST(UserInputMonitorTest, CreatePlatformSpecific) {
88 base::Thread io_thread("UserInputMonitorTestIOThread");
DaleCurtis 2013/08/29 19:02:42 Do you actually need these threads? Can you just c
jiayl 2013/08/29 21:05:40 Done.
89 io_thread.StartWithOptions(
90 base::Thread::Options(base::MessageLoop::TYPE_IO, 0));
91 base::Thread ui_thread("UserInputMonitorTestUIThread");
92 ui_thread.StartWithOptions(
93 base::Thread::Options(base::MessageLoop::TYPE_UI, 0));
94
95 scoped_ptr<UserInputMonitor> monitor = UserInputMonitor::Create(
96 io_thread.message_loop_proxy(), ui_thread.message_loop_proxy());
97
98 MockMouseListener listener;
99 // Ignore any callbacks.
100 EXPECT_CALL(listener, OnMouseMoved(testing::_)).Times(testing::AnyNumber());
101
102 #if defined(OS_MACOSX)
DaleCurtis 2013/08/29 19:02:42 !defined ?
jiayl 2013/08/29 21:05:40 Done.
103 monitor->AddMouseListener(&listener);
104 monitor->RemoveMouseListener(&listener);
105 #endif // define(OS_MACOSX)
106
107 monitor->EnableKeyPressMonitoring();
108 monitor->DisableKeyPressMonitoring();
109
110 // Must stop the threads before destroying |monitor|.
111 ui_thread.Stop();
112 io_thread.Stop();
113 }
114
115 } // namespace media
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