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Side by Side Diff: src/core/SkPictureRecord.h

Issue 237013002: Remove currently unused code (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPictureRecord_DEFINED 8 #ifndef SkPictureRecord_DEFINED
9 #define SkPictureRecord_DEFINED 9 #define SkPictureRecord_DEFINED
10 10
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkFlattenable.h" 12 #include "SkFlattenable.h"
13 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 13 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
14 #include "SkMatrixClipStateMgr.h" 14 #include "SkMatrixClipStateMgr.h"
15 #endif 15 #endif
16 #include "SkPathHeap.h" 16 #include "SkPathHeap.h"
17 #include "SkPicture.h" 17 #include "SkPicture.h"
18 #include "SkPictureFlat.h" 18 #include "SkPictureFlat.h"
19 #include "SkTemplates.h" 19 #include "SkTemplates.h"
20 #include "SkWriter32.h" 20 #include "SkWriter32.h"
21 21
22 class SkBBoxHierarchy; 22 class SkBBoxHierarchy;
23 class SkOffsetTable;
24 class SkPictureStateTree; 23 class SkPictureStateTree;
25 24
26 // These macros help with packing and unpacking a single byte value and 25 // These macros help with packing and unpacking a single byte value and
27 // a 3 byte value into/out of a uint32_t 26 // a 3 byte value into/out of a uint32_t
28 #define MASK_24 0x00FFFFFF 27 #define MASK_24 0x00FFFFFF
29 #define UNPACK_8_24(combined, small, large) \ 28 #define UNPACK_8_24(combined, small, large) \
30 small = (combined >> 24) & 0xFF; \ 29 small = (combined >> 24) & 0xFF; \
31 large = combined & MASK_24; 30 large = combined & MASK_24;
32 #define PACK_8_24(small, large) ((small << 24) | large) 31 #define PACK_8_24(small, large) ((small << 24) | large)
33 32
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150 } 149 }
151 150
152 void addInt(int value) { 151 void addInt(int value) {
153 fWriter.writeInt(value); 152 fWriter.writeInt(value);
154 } 153 }
155 void addScalar(SkScalar scalar) { 154 void addScalar(SkScalar scalar) {
156 fWriter.writeScalar(scalar); 155 fWriter.writeScalar(scalar);
157 } 156 }
158 157
159 // The command at 'offset' in the skp uses the specified bitmap 158 // The command at 'offset' in the skp uses the specified bitmap
160 void trackBitmapUse(int bitmapID, size_t offset);
161 int addBitmap(const SkBitmap& bitmap); 159 int addBitmap(const SkBitmap& bitmap);
162 void addMatrix(const SkMatrix& matrix); 160 void addMatrix(const SkMatrix& matrix);
163 const SkFlatData* addPaint(const SkPaint& paint) { return this->addPaintPtr( &paint); } 161 const SkFlatData* addPaint(const SkPaint& paint) { return this->addPaintPtr( &paint); }
164 const SkFlatData* addPaintPtr(const SkPaint* paint); 162 const SkFlatData* addPaintPtr(const SkPaint* paint);
165 void addFlatPaint(const SkFlatData* flatPaint); 163 void addFlatPaint(const SkFlatData* flatPaint);
166 void addPath(const SkPath& path); 164 void addPath(const SkPath& path);
167 void addPicture(SkPicture& picture); 165 void addPicture(SkPicture& picture);
168 void addPoint(const SkPoint& point); 166 void addPoint(const SkPoint& point);
169 void addPoints(const SkPoint pts[], int count); 167 void addPoints(const SkPoint pts[], int count);
170 void addRect(const SkRect& rect); 168 void addRect(const SkRect& rect);
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291 SkPathHeap* fPathHeap; // reference counted 289 SkPathHeap* fPathHeap; // reference counted
292 SkWriter32 fWriter; 290 SkWriter32 fWriter;
293 291
294 // we ref each item in these arrays 292 // we ref each item in these arrays
295 SkTDArray<SkPicture*> fPictureRefs; 293 SkTDArray<SkPicture*> fPictureRefs;
296 294
297 uint32_t fRecordFlags; 295 uint32_t fRecordFlags;
298 bool fOptsEnabled; 296 bool fOptsEnabled;
299 int fInitialSaveCount; 297 int fInitialSaveCount;
300 298
301 SkAutoTUnref<SkOffsetTable> fBitmapUseOffsets;
302
303 friend class SkPicturePlayback; 299 friend class SkPicturePlayback;
304 friend class SkPictureTester; // for unit testing 300 friend class SkPictureTester; // for unit testing
305 301
306 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 302 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
307 SkMatrixClipStateMgr fMCMgr; 303 SkMatrixClipStateMgr fMCMgr;
308 #endif 304 #endif
309 305
310 typedef SkCanvas INHERITED; 306 typedef SkCanvas INHERITED;
311 }; 307 };
312 308
313 #endif 309 #endif
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