| Index: gm/drawbitmaprect.cpp
 | 
| ===================================================================
 | 
| --- gm/drawbitmaprect.cpp	(revision 11108)
 | 
| +++ gm/drawbitmaprect.cpp	(working copy)
 | 
| @@ -6,14 +6,12 @@
 | 
|   * found in the LICENSE file.
 | 
|   */
 | 
|  #include "gm.h"
 | 
| -#include "SkShader.h"
 | 
| -#include "SkColorPriv.h"
 | 
| +#include "SkBlurMask.h"
 | 
|  #include "SkBlurMaskFilter.h"
 | 
| -
 | 
| -// effects
 | 
| +#include "SkColorPriv.h"
 | 
|  #include "SkGradientShader.h"
 | 
| +#include "SkShader.h"
 | 
|  
 | 
| -
 | 
|  namespace skiagm {
 | 
|  
 | 
|  static SkBitmap make_chessbm(int w, int h) {
 | 
| @@ -169,8 +167,8 @@
 | 
|  
 | 
|              srcRect.setXYWH(1, 1, 3, 3);
 | 
|              SkMaskFilter* mf = SkBlurMaskFilter::Create(
 | 
| -                5,
 | 
|                  SkBlurMaskFilter::kNormal_BlurStyle,
 | 
| +                SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
 | 
|                  SkBlurMaskFilter::kHighQuality_BlurFlag |
 | 
|                  SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
 | 
|              paint.setMaskFilter(mf)->unref();
 | 
| 
 |