| Index: gm/drawbitmaprect.cpp
|
| ===================================================================
|
| --- gm/drawbitmaprect.cpp (revision 11108)
|
| +++ gm/drawbitmaprect.cpp (working copy)
|
| @@ -6,14 +6,12 @@
|
| * found in the LICENSE file.
|
| */
|
| #include "gm.h"
|
| -#include "SkShader.h"
|
| -#include "SkColorPriv.h"
|
| +#include "SkBlurMask.h"
|
| #include "SkBlurMaskFilter.h"
|
| -
|
| -// effects
|
| +#include "SkColorPriv.h"
|
| #include "SkGradientShader.h"
|
| +#include "SkShader.h"
|
|
|
| -
|
| namespace skiagm {
|
|
|
| static SkBitmap make_chessbm(int w, int h) {
|
| @@ -169,8 +167,8 @@
|
|
|
| srcRect.setXYWH(1, 1, 3, 3);
|
| SkMaskFilter* mf = SkBlurMaskFilter::Create(
|
| - 5,
|
| SkBlurMaskFilter::kNormal_BlurStyle,
|
| + SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
|
| SkBlurMaskFilter::kHighQuality_BlurFlag |
|
| SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
|
| paint.setMaskFilter(mf)->unref();
|
|
|