| Index: gm/blurquickreject.cpp
|
| ===================================================================
|
| --- gm/blurquickreject.cpp (revision 11108)
|
| +++ gm/blurquickreject.cpp (working copy)
|
| @@ -6,8 +6,9 @@
|
| */
|
|
|
| #include "gm.h"
|
| +#include "SkBlurMask.h"
|
| +#include "SkBlurMaskFilter.h"
|
| #include "SkCanvas.h"
|
| -#include "SkBlurMaskFilter.h"
|
|
|
| // This GM tests out the quick reject bounds of the blur mask filter. It draws
|
| // four blurred rects around a central clip. The blurred rect geometry outset
|
| @@ -55,8 +56,8 @@
|
|
|
| SkPaint blurPaint;
|
| blurPaint.setFilterBitmap(true);
|
| - SkMaskFilter* mf = SkBlurMaskFilter::Create(kBlurRadius,
|
| - SkBlurMaskFilter::kNormal_BlurStyle);
|
| + SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
|
| + SkBlurMask::ConvertRadiusToSigma(kBlurRadius));
|
| blurPaint.setMaskFilter(mf)->unref();
|
|
|
| canvas->clear(SK_ColorBLACK);
|
|
|