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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBenchmark.h" | 8 #include "SkBenchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
(...skipping 10 matching lines...) Expand all Loading... |
21 protected: | 21 protected: |
22 | 22 |
23 virtual const char* onGetName() { | 23 virtual const char* onGetName() { |
24 return "rectori"; | 24 return "rectori"; |
25 } | 25 } |
26 | 26 |
27 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 27 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
28 SkMWCRandom Random; | 28 SkMWCRandom Random; |
29 | 29 |
30 for (int i = 0; i < N; i++) { | 30 for (int i = 0; i < N; i++) { |
31 SkScalar blurRad = Random.nextRangeScalar(1.5f, 25.0f); | 31 SkScalar blurSigma = Random.nextRangeScalar(1.5f, 25.0f); |
32 SkScalar size = Random.nextRangeScalar(20*blurRad, 50*blurRad); | 32 SkScalar size = Random.nextRangeScalar(20*blurSigma, 50*blurSigma); |
33 | 33 |
34 SkScalar x = Random.nextRangeScalar(0.0f, W - size); | 34 SkScalar x = Random.nextRangeScalar(0.0f, W - size); |
35 SkScalar y = Random.nextRangeScalar(0.0f, H - size); | 35 SkScalar y = Random.nextRangeScalar(0.0f, H - size); |
36 | 36 |
37 SkRect inner = { x, y, x + size, y + size }; | 37 SkRect inner = { x, y, x + size, y + size }; |
38 | 38 |
39 SkRect outer(inner); | 39 SkRect outer(inner); |
40 // outer is always outset either 2x or 4x the blur radius (we go wit
h 2x) | 40 // outer is always outset either 2x or 4x the blur radius (we go wit
h 2x) |
41 outer.outset(2*blurRad, 2*blurRad); | 41 outer.outset(2*blurSigma, 2*blurSigma); |
42 | 42 |
43 SkPath p; | 43 SkPath p; |
44 | 44 |
45 p.addRect(outer); | 45 p.addRect(outer); |
46 p.addRect(inner); | 46 p.addRect(inner); |
47 p.setFillType(SkPath::kEvenOdd_FillType); | 47 p.setFillType(SkPath::kEvenOdd_FillType); |
48 | 48 |
49 // This will be used to translate the normal draw outside the | 49 // This will be used to translate the normal draw outside the |
50 // clip rect and translate the blurred version back inside | 50 // clip rect and translate the blurred version back inside |
51 SkScalar translate = 2.0f * size; | 51 SkScalar translate = 2.0f * size; |
52 | 52 |
53 SkPaint paint; | 53 SkPaint paint; |
54 paint.setLooper(this->createLooper(-translate, blurRad))->unref(); | 54 paint.setLooper(this->createLooper(-translate, blurSigma))->unref(); |
55 paint.setColor(0xff000000 | Random.nextU()); | 55 paint.setColor(0xff000000 | Random.nextU()); |
56 paint.setAntiAlias(true); | 56 paint.setAntiAlias(true); |
57 | 57 |
58 canvas->save(); | 58 canvas->save(); |
59 // clip always equals inner rect so we get the inside blur | 59 // clip always equals inner rect so we get the inside blur |
60 canvas->clipRect(inner); | 60 canvas->clipRect(inner); |
61 canvas->translate(translate, 0); | 61 canvas->translate(translate, 0); |
62 canvas->drawPath(p, paint); | 62 canvas->drawPath(p, paint); |
63 canvas->restore(); | 63 canvas->restore(); |
64 } | 64 } |
65 } | 65 } |
66 | 66 |
67 private: | 67 private: |
68 enum { | 68 enum { |
69 W = 640, | 69 W = 640, |
70 H = 480, | 70 H = 480, |
71 }; | 71 }; |
72 | 72 |
73 enum { N = SkBENCHLOOP(100) }; | 73 enum { N = SkBENCHLOOP(100) }; |
74 | 74 |
75 SkLayerDrawLooper* createLooper(SkScalar xOff, SkScalar radius) { | 75 SkLayerDrawLooper* createLooper(SkScalar xOff, SkScalar sigma) { |
76 SkLayerDrawLooper* looper = new SkLayerDrawLooper; | 76 SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
77 | 77 |
78 //----------------------------------------------- | 78 //----------------------------------------------- |
79 SkLayerDrawLooper::LayerInfo info; | 79 SkLayerDrawLooper::LayerInfo info; |
80 | 80 |
81 info.fFlagsMask = 0; | 81 info.fFlagsMask = 0; |
82 // TODO: add a color filter to better match what is seen in the wild | 82 // TODO: add a color filter to better match what is seen in the wild |
83 info.fPaintBits = /* SkLayerDrawLooper::kColorFilter_Bit |*/ | 83 info.fPaintBits = /* SkLayerDrawLooper::kColorFilter_Bit |*/ |
84 SkLayerDrawLooper::kMaskFilter_Bit; | 84 SkLayerDrawLooper::kMaskFilter_Bit; |
85 info.fColorMode = SkXfermode::kDst_Mode; | 85 info.fColorMode = SkXfermode::kDst_Mode; |
86 info.fOffset.set(xOff, 0); | 86 info.fOffset.set(xOff, 0); |
87 info.fPostTranslate = false; | 87 info.fPostTranslate = false; |
88 | 88 |
89 SkPaint* paint = looper->addLayer(info); | 89 SkPaint* paint = looper->addLayer(info); |
90 | 90 |
91 SkMaskFilter* mf = SkBlurMaskFilter::Create(radius, | 91 SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_Bl
urStyle, |
92 SkBlurMaskFilter::kNormal_Bl
urStyle, | 92 sigma, |
93 SkBlurMaskFilter::kHighQuali
ty_BlurFlag); | 93 SkBlurMaskFilter::kHighQuali
ty_BlurFlag); |
94 paint->setMaskFilter(mf)->unref(); | 94 paint->setMaskFilter(mf)->unref(); |
95 | 95 |
96 //----------------------------------------------- | 96 //----------------------------------------------- |
97 info.fPaintBits = 0; | 97 info.fPaintBits = 0; |
98 info.fOffset.set(0, 0); | 98 info.fOffset.set(0, 0); |
99 | 99 |
100 paint = looper->addLayer(info); | 100 paint = looper->addLayer(info); |
101 return looper; | 101 return looper; |
102 } | 102 } |
103 | 103 |
104 typedef SkBenchmark INHERITED; | 104 typedef SkBenchmark INHERITED; |
105 }; | 105 }; |
106 | 106 |
107 | 107 |
108 DEF_BENCH( return SkNEW_ARGS(RectoriBench, (p)); ) | 108 DEF_BENCH( return SkNEW_ARGS(RectoriBench, (p)); ) |
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