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Side by Side Diff: bench/BlurBench.cpp

Issue 23701006: Push sigma-based blur interface into our GMs/benches/tests/samplecode (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: cleaned up Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkBenchmark.h" 8 #include "SkBenchmark.h"
9 #include "SkBlurMask.h"
9 #include "SkCanvas.h" 10 #include "SkCanvas.h"
10 #include "SkPaint.h" 11 #include "SkPaint.h"
11 #include "SkRandom.h" 12 #include "SkRandom.h"
12 #include "SkShader.h" 13 #include "SkShader.h"
13 #include "SkString.h" 14 #include "SkString.h"
14 #include "SkBlurMaskFilter.h" 15 #include "SkBlurMaskFilter.h"
15 16
16 #define SMALL SkIntToScalar(2) 17 #define SMALL SkIntToScalar(2)
17 #define REAL SkFloatToScalar(1.5f) 18 #define REAL SkFloatToScalar(1.5f)
18 #define BIG SkIntToScalar(10) 19 #define BIG SkIntToScalar(10)
19 #define REALBIG SkFloatToScalar(100.5f) 20 #define REALBIG SkFloatToScalar(100.5f)
20 21
21 static const char* gStyleName[] = { 22 static const char* gStyleName[] = {
22 "normal", 23 "normal",
23 "solid", 24 "solid",
24 "outer", 25 "outer",
25 "inner" 26 "inner"
26 }; 27 };
27 28
28 class BlurBench : public SkBenchmark { 29 class BlurBench : public SkBenchmark {
29 SkScalar fRadius; 30 SkScalar fRadius;
30 SkBlurMaskFilter::BlurStyle fStyle; 31 SkBlurMaskFilter::BlurStyle fStyle;
31 uint32_t fFlags; 32 uint32_t fFlags;
32 SkString fName; 33 SkString fName;
33 34
34 public: 35 public:
35 BlurBench(void* param, SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_ t flags = 0) : INHERITED(param) { 36 BlurBench(void* param, SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_ t flags = 0)
37 : INHERITED(param) {
36 fRadius = rad; 38 fRadius = rad;
37 fStyle = bs; 39 fStyle = bs;
38 fFlags = flags; 40 fFlags = flags;
39 const char* name = rad > 0 ? gStyleName[bs] : "none"; 41 const char* name = rad > 0 ? gStyleName[bs] : "none";
40 const char* quality = flags & SkBlurMaskFilter::kHighQuality_BlurFlag ? "high_quality" : "low_quality"; 42 const char* quality = flags & SkBlurMaskFilter::kHighQuality_BlurFlag ? "high_quality"
43 : "low_quality";
41 if (SkScalarFraction(rad) != 0) { 44 if (SkScalarFraction(rad) != 0) {
42 fName.printf("blur_%.2f_%s_%s", SkScalarToFloat(rad), name, quality) ; 45 fName.printf("blur_%.2f_%s_%s", SkScalarToFloat(rad), name, quality) ;
43 } else { 46 } else {
44 fName.printf("blur_%d_%s_%s", SkScalarRound(rad), name, quality); 47 fName.printf("blur_%d_%s_%s", SkScalarRound(rad), name, quality);
45 } 48 }
46 } 49 }
47 50
48 protected: 51 protected:
49 virtual const char* onGetName() { 52 virtual const char* onGetName() {
50 return fName.c_str(); 53 return fName.c_str();
51 } 54 }
52 55
53 virtual void onDraw(SkCanvas* canvas) { 56 virtual void onDraw(SkCanvas* canvas) {
54 SkPaint paint; 57 SkPaint paint;
55 this->setupPaint(&paint); 58 this->setupPaint(&paint);
56 59
57 paint.setAntiAlias(true); 60 paint.setAntiAlias(true);
58 61
59 SkRandom rand; 62 SkRandom rand;
60 for (int i = 0; i < SkBENCHLOOP(10); i++) { 63 for (int i = 0; i < SkBENCHLOOP(10); i++) {
61 SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400, 64 SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400,
62 rand.nextUScalar1() * 400); 65 rand.nextUScalar1() * 400);
63 r.offset(fRadius, fRadius); 66 r.offset(fRadius, fRadius);
64 67
65 if (fRadius > 0) { 68 if (fRadius > 0) {
66 SkMaskFilter* mf = SkBlurMaskFilter::Create(fRadius, fStyle, fFl ags); 69 SkMaskFilter* mf = SkBlurMaskFilter::Create(fStyle,
70 SkBlurMask::ConvertRadiusToSigma(fRa dius),
71 fFlags);
67 paint.setMaskFilter(mf)->unref(); 72 paint.setMaskFilter(mf)->unref();
68 } 73 }
69 canvas->drawOval(r, paint); 74 canvas->drawOval(r, paint);
70 } 75 }
71 } 76 }
72 77
73 private: 78 private:
74 typedef SkBenchmark INHERITED; 79 typedef SkBenchmark INHERITED;
75 }; 80 };
76 81
(...skipping 19 matching lines...) Expand all
96 101
97 DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle, Sk BlurMaskFilter::kHighQuality_BlurFlag);) 102 DEF_BENCH(return new BlurBench(p, SMALL, SkBlurMaskFilter::kNormal_BlurStyle, Sk BlurMaskFilter::kHighQuality_BlurFlag);)
98 103
99 DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBl urMaskFilter::kHighQuality_BlurFlag);) 104 DEF_BENCH(return new BlurBench(p, BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBl urMaskFilter::kHighQuality_BlurFlag);)
100 105
101 DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);) 106 DEF_BENCH(return new BlurBench(p, REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
102 107
103 DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkB lurMaskFilter::kHighQuality_BlurFlag);) 108 DEF_BENCH(return new BlurBench(p, REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkB lurMaskFilter::kHighQuality_BlurFlag);)
104 109
105 DEF_BENCH(return new BlurBench(p, 0, SkBlurMaskFilter::kNormal_BlurStyle);) 110 DEF_BENCH(return new BlurBench(p, 0, SkBlurMaskFilter::kNormal_BlurStyle);)
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