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Unified Diff: webrtc/p2p/base/p2ptransportchannel.cc

Issue 2369963004: Ping the premier connection on each network with higher priority. (Closed)
Patch Set: Add a header file <iterator> Created 4 years, 1 month ago
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Index: webrtc/p2p/base/p2ptransportchannel.cc
diff --git a/webrtc/p2p/base/p2ptransportchannel.cc b/webrtc/p2p/base/p2ptransportchannel.cc
index 6bcf0d7d2bfb09e9548501dccfde4e2ba249a5bd..e1a955c69611f21321ea5fa35772666e7fa45aae 100644
--- a/webrtc/p2p/base/p2ptransportchannel.cc
+++ b/webrtc/p2p/base/p2ptransportchannel.cc
@@ -11,6 +11,7 @@
#include "webrtc/p2p/base/p2ptransportchannel.h"
#include <algorithm>
+#include <iterator>
#include <set>
#include "webrtc/api/peerconnectioninterface.h"
@@ -66,6 +67,8 @@ namespace cricket {
// well on a 28.8K modem, which is the slowest connection on which the voice
// quality is reasonable at all.
static const int PING_PACKET_SIZE = 60 * 8;
+
+// The next two ping intervals are at the channel level.
// STRONG_PING_INTERVAL (480ms) is applied when the selected connection is both
// writable and receiving.
static const int STRONG_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 1000;
@@ -73,11 +76,13 @@ static const int STRONG_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 1000;
// not writable or not receiving.
const int WEAK_PING_INTERVAL = 1000 * PING_PACKET_SIZE / 10000;
-// Writable connections are pinged at a faster rate while stabilizing.
-const int STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL = 900; // ms
-
-// Writable connections are pinged at a slower rate once stabilized.
-const int STABLE_WRITABLE_CONNECTION_PING_INTERVAL = 2500; // ms
+// The next two ping intervals are at the connection level.
+// Writable connections are pinged at a faster rate while the connections are
+// stabilizing or the channel is weak.
+const int WEAK_OR_STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL = 900; // ms
+// Writable connections are pinged at a slower rate once they are stabilized and
+// the channel is strongly connected.
+const int STRONG_AND_STABLE_WRITABLE_CONNECTION_PING_INTERVAL = 2500; // ms
static const int MIN_CHECK_RECEIVING_INTERVAL = 50; // ms
@@ -116,7 +121,7 @@ P2PTransportChannel::P2PTransportChannel(const std::string& transport_name,
DEFAULT_BACKUP_CONNECTION_PING_INTERVAL,
GATHER_ONCE /* continual_gathering_policy */,
false /* prioritize_most_likely_candidate_pairs */,
- STABLE_WRITABLE_CONNECTION_PING_INTERVAL,
+ STRONG_AND_STABLE_WRITABLE_CONNECTION_PING_INTERVAL,
true /* presume_writable_when_fully_relayed */,
DEFAULT_REGATHER_ON_FAILED_NETWORKS_INTERVAL,
RECEIVING_SWITCHING_DELAY) {
@@ -1243,6 +1248,7 @@ void P2PTransportChannel::SortConnectionsAndUpdateState() {
// that amongst equal preference, writable connections, this will choose the
// one whose estimated latency is lowest. So it is the only one that we
// need to consider switching to.
+ // TODO(honghaiz): Don't sort; Just use std::max_element in the right places.
std::stable_sort(connections_.begin(), connections_.end(),
[this](const Connection* a, const Connection* b) {
int cmp = CompareConnections(
@@ -1305,6 +1311,37 @@ void P2PTransportChannel::SortConnectionsAndUpdateState() {
MaybeStartPinging();
}
+std::map<rtc::Network*, Connection*>
+P2PTransportChannel::GetBestConnectionByNetwork() const {
+ // |connections_| has been sorted, so the first one in the list on a given
+ // network is the best connection on the network, except that the selected
+ // connection is always the best connection on the network.
+ std::map<rtc::Network*, Connection*> best_connection_by_network;
+ if (selected_connection_) {
+ best_connection_by_network[selected_connection_->port()->Network()] =
+ selected_connection_;
+ }
+ // TODO(honghaiz): Need to update this if |connections_| are not sorted.
+ for (Connection* conn : connections_) {
+ rtc::Network* network = conn->port()->Network();
+ // This only inserts when the network does not exist in the map.
+ best_connection_by_network.insert(std::make_pair(network, conn));
+ }
+ return best_connection_by_network;
+}
+
+std::vector<Connection*>
+P2PTransportChannel::GetBestWritableConnectionPerNetwork() const {
+ std::vector<Connection*> connections;
+ for (auto kv : GetBestConnectionByNetwork()) {
+ Connection* conn = kv.second;
+ if (conn->writable() && conn->connected()) {
+ connections.push_back(conn);
+ }
+ }
+ return connections;
+}
+
void P2PTransportChannel::PruneConnections() {
// We can prune any connection for which there is a connected, writable
// connection on the same network with better or equal priority. We leave
@@ -1312,28 +1349,19 @@ void P2PTransportChannel::PruneConnections() {
// which point, we would prune out the current selected connection). We leave
// connections on other networks because they may not be using the same
// resources and they may represent very distinct paths over which we can
- // switch. If the |premier| connection is not connected, we may be
- // reconnecting a TCP connection and temporarily do not prune connections in
- // this network. See the big comment in CompareConnectionStates.
-
- // Get a list of the networks that we are using.
- std::set<rtc::Network*> networks;
- for (const Connection* conn : connections_) {
- networks.insert(conn->port()->Network());
- }
- for (rtc::Network* network : networks) {
- Connection* premier = GetBestConnectionOnNetwork(network);
- // Do not prune connections if the current selected connection is weak on
- // this network. Otherwise, it may delete connections prematurely.
- if (!premier || premier->weak()) {
- continue;
- }
-
- for (Connection* conn : connections_) {
- if ((conn != premier) && (conn->port()->Network() == network) &&
- (CompareConnectionCandidates(premier, conn) >= 0)) {
- conn->Prune();
- }
+ // switch. If |best_conn_on_network| is not connected, we may be reconnecting
+ // a TCP connection and should not prune connections in this network.
+ // See the big comment in CompareConnectionStates.
+ auto best_connection_by_network = GetBestConnectionByNetwork();
+ for (Connection* conn : connections_) {
+ // Do not prune connections if the current best connection on this network
+ // is weak. Otherwise, it may delete connections prematurely.
+ Connection* best_conn_on_network =
+ best_connection_by_network[conn->port()->Network()];
+ if (best_conn_on_network && conn != best_conn_on_network &&
+ !best_conn_on_network->weak() &&
+ CompareConnectionCandidates(best_conn_on_network, conn) >= 0) {
+ conn->Prune();
}
}
}
@@ -1471,26 +1499,6 @@ bool P2PTransportChannel::ReadyToSend(Connection* connection) const {
PresumedWritable(connection));
}
-// If we have a selected connection, return it, otherwise return top one in the
-// list (later we will mark it best).
-Connection* P2PTransportChannel::GetBestConnectionOnNetwork(
- rtc::Network* network) const {
- // If the selected connection is on this network, then it wins.
- if (selected_connection_ &&
- (selected_connection_->port()->Network() == network)) {
- return selected_connection_;
- }
-
- // Otherwise, we return the top-most in sorted order.
- for (size_t i = 0; i < connections_.size(); ++i) {
- if (connections_[i]->port()->Network() == network) {
- return connections_[i];
- }
- }
-
- return NULL;
-}
-
// Handle any queued up requests
void P2PTransportChannel::OnMessage(rtc::Message *pmsg) {
switch (pmsg->message_id) {
@@ -1592,18 +1600,14 @@ bool P2PTransportChannel::IsPingable(const Connection* conn,
// Ping writable, active connections if it's been long enough since the last
// ping.
- int ping_interval = CalculateActiveWritablePingInterval(conn, now);
- return (now >= conn->last_ping_sent() + ping_interval);
+ return WritableConnectionPastPingInterval(conn, now);
}
-bool P2PTransportChannel::IsSelectedConnectionPingable(int64_t now) {
- if (!selected_connection_ || !selected_connection_->connected() ||
- !selected_connection_->writable()) {
- return false;
- }
-
- int interval = CalculateActiveWritablePingInterval(selected_connection_, now);
- return selected_connection_->last_ping_sent() + interval <= now;
+bool P2PTransportChannel::WritableConnectionPastPingInterval(
+ const Connection* conn,
+ int64_t now) const {
+ int interval = CalculateActiveWritablePingInterval(conn, now);
+ return conn->last_ping_sent() + interval <= now;
}
int P2PTransportChannel::CalculateActiveWritablePingInterval(
@@ -1616,28 +1620,92 @@ int P2PTransportChannel::CalculateActiveWritablePingInterval(
}
int stable_interval = config_.stable_writable_connection_ping_interval;
- int stablizing_interval =
- std::min(stable_interval, STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL);
-
- return conn->stable(now) ? stable_interval : stablizing_interval;
+ int weak_or_stablizing_interval = std::min(
+ stable_interval, WEAK_OR_STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL);
+ // If the channel is weak or the connection is not stable yet, use the
+ // weak_or_stablizing_interval.
+ return (!weak() && conn->stable(now)) ? stable_interval
+ : weak_or_stablizing_interval;
}
-// Returns the next pingable connection to ping. This will be the oldest
-// pingable connection unless we have a connected, writable connection that is
-// past the writable ping interval. When reconnecting a TCP
-// connection, the selected connection is disconnected, although still WRITABLE
-// while reconnecting. The newly created connection should be selected as the
-// ping target to become writable instead. See the big comment in
-// CompareConnectionStates.
+// Returns the next pingable connection to ping.
Connection* P2PTransportChannel::FindNextPingableConnection() {
int64_t now = rtc::TimeMillis();
- Connection* conn_to_ping = nullptr;
- if (IsSelectedConnectionPingable(now)) {
- conn_to_ping = selected_connection_;
- } else {
- conn_to_ping = FindConnectionToPing(now);
+
+ // Rule 1: Selected connection takes priority over non-selected ones.
+ if (selected_connection_ && selected_connection_->connected() &&
+ selected_connection_->writable() &&
+ WritableConnectionPastPingInterval(selected_connection_, now)) {
+ return selected_connection_;
}
- return conn_to_ping;
+
+ // Rule 2: If the channel is weak, we need to find a new writable and
+ // receiving connection, probably on a different network. If there are lots of
+ // connections, it may take several seconds between two pings for every
+ // non-selected connection. This will cause the receiving state of those
+ // connections to be false, and thus they won't be selected. This is
+ // problematic for network fail-over. We want to make sure at least one
+ // connection per network is pinged frequently enough in order for it to be
+ // selectable. So we prioritize one connection per network.
+ // Rule 2.1: Among such connections, pick the one with the earliest
+ // last-ping-sent time.
+ if (weak()) {
+ auto selectable_connections = GetBestWritableConnectionPerNetwork();
+ std::vector<Connection*> pingable_selectable_connections;
+ std::copy_if(selectable_connections.begin(), selectable_connections.end(),
+ std::back_inserter(pingable_selectable_connections),
+ [this, now](Connection* conn) {
+ return WritableConnectionPastPingInterval(conn, now);
+ });
+ auto iter = std::min_element(pingable_selectable_connections.begin(),
+ pingable_selectable_connections.end(),
+ [](Connection* conn1, Connection* conn2) {
+ return conn1->last_ping_sent() <
+ conn2->last_ping_sent();
+ });
+ if (iter != pingable_selectable_connections.end()) {
+ return *iter;
+ }
+ }
+
+ // Rule 3: Triggered checks have priority over non-triggered connections.
+ // Rule 3.1: Among triggered checks, oldest takes precedence.
+ Connection* oldest_triggered_check =
+ FindOldestConnectionNeedingTriggeredCheck(now);
+ if (oldest_triggered_check) {
+ return oldest_triggered_check;
+ }
+
+ // Rule 4: Unpinged connections have priority over pinged ones.
+ RTC_CHECK(connections_.size() ==
+ pinged_connections_.size() + unpinged_connections_.size());
+ // If there are unpinged and pingable connections, only ping those.
+ // Otherwise, treat everything as unpinged.
+ // TODO(honghaiz): Instead of adding two separate vectors, we can add a state
+ // "pinged" to filter out unpinged connections.
+ if (std::find_if(unpinged_connections_.begin(), unpinged_connections_.end(),
+ [this, now](Connection* conn) {
+ return this->IsPingable(conn, now);
+ }) == unpinged_connections_.end()) {
+ unpinged_connections_.insert(pinged_connections_.begin(),
+ pinged_connections_.end());
+ pinged_connections_.clear();
+ }
+
+ // Among un-pinged pingable connections, "more pingable" takes precedence.
+ std::vector<Connection*> pingable_connections;
+ std::copy_if(unpinged_connections_.begin(), unpinged_connections_.end(),
+ std::back_inserter(pingable_connections),
+ [this, now](Connection* conn) { return IsPingable(conn, now); });
+ auto iter =
+ std::max_element(pingable_connections.begin(), pingable_connections.end(),
+ [this, now](Connection* conn1, Connection* conn2) {
+ return MorePingable(conn1, conn2) == conn2;
+ });
+ if (iter != pingable_connections.end()) {
+ return *iter;
+ }
+ return nullptr;
}
void P2PTransportChannel::MarkConnectionPinged(Connection* conn) {
@@ -1749,8 +1817,9 @@ void P2PTransportChannel::OnConnectionDestroyed(Connection* connection) {
unpinged_connections_.erase(*iter);
connections_.erase(iter);
- LOG_J(LS_INFO, this) << "Removed connection ("
- << static_cast<int>(connections_.size()) << " remaining)";
+ LOG_J(LS_INFO, this) << "Removed connection " << std::hex << connection
+ << std::dec << " (" << connections_.size()
+ << " remaining)";
// If this is currently the selected connection, then we need to pick a new
// one. The call to SortConnectionsAndUpdateState will pick a new one. It
@@ -1878,7 +1947,7 @@ void P2PTransportChannel::OnReadyToSend(Connection* connection) {
// Find "triggered checks". We ping first those connections that have
// received a ping but have not sent a ping since receiving it
-// (last_received_ping > last_sent_ping). But we shouldn't do
+// (last_ping_received > last_ping_sent). But we shouldn't do
// triggered checks if the connection is already writable.
Connection* P2PTransportChannel::FindOldestConnectionNeedingTriggeredCheck(
int64_t now) {
@@ -1905,39 +1974,6 @@ Connection* P2PTransportChannel::FindOldestConnectionNeedingTriggeredCheck(
return oldest_needing_triggered_check;
}
-Connection* P2PTransportChannel::FindConnectionToPing(int64_t now) {
- RTC_CHECK(connections_.size() ==
- pinged_connections_.size() + unpinged_connections_.size());
-
- // If there is nothing pingable in the |unpinged_connections_|, copy
- // over from |pinged_connections_|. We do this here such that the
- // new connection will take precedence.
- if (std::find_if(unpinged_connections_.begin(), unpinged_connections_.end(),
- [this, now](Connection* conn) {
- return this->IsPingable(conn, now);
- }) == unpinged_connections_.end()) {
- unpinged_connections_.insert(pinged_connections_.begin(),
- pinged_connections_.end());
- pinged_connections_.clear();
- }
-
- Connection* conn_to_ping = FindOldestConnectionNeedingTriggeredCheck(now);
- if (conn_to_ping) {
- return conn_to_ping;
- }
-
- for (Connection* conn : unpinged_connections_) {
- if (!IsPingable(conn, now)) {
- continue;
- }
- if (!conn_to_ping ||
- SelectMostPingableConnection(conn_to_ping, conn) == conn) {
- conn_to_ping = conn;
- }
- }
- return conn_to_ping;
-}
-
Connection* P2PTransportChannel::MostLikelyToWork(Connection* conn1,
Connection* conn2) {
bool rr1 = IsRelayRelay(conn1);
@@ -1969,9 +2005,8 @@ Connection* P2PTransportChannel::LeastRecentlyPinged(Connection* conn1,
return nullptr;
}
-Connection* P2PTransportChannel::SelectMostPingableConnection(
- Connection* conn1,
- Connection* conn2) {
+Connection* P2PTransportChannel::MorePingable(Connection* conn1,
+ Connection* conn2) {
RTC_DCHECK(conn1 != conn2);
if (config_.prioritize_most_likely_candidate_pairs) {
Connection* most_likely_to_work_conn = MostLikelyToWork(conn1, conn2);
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