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Side by Side Diff: test/cctest/test-heap-profiler.cc

Issue 2369963002: [base] Remove PointersMatch, making a separate std::equals hashmap (Closed)
Patch Set: Fix the other simulators Created 4 years, 2 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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55 NamedEntriesDetector() 55 NamedEntriesDetector()
56 : has_A2(false), has_B2(false), has_C2(false) { 56 : has_A2(false), has_B2(false), has_C2(false) {
57 } 57 }
58 58
59 void CheckEntry(i::HeapEntry* entry) { 59 void CheckEntry(i::HeapEntry* entry) {
60 if (strcmp(entry->name(), "A2") == 0) has_A2 = true; 60 if (strcmp(entry->name(), "A2") == 0) has_A2 = true;
61 if (strcmp(entry->name(), "B2") == 0) has_B2 = true; 61 if (strcmp(entry->name(), "B2") == 0) has_B2 = true;
62 if (strcmp(entry->name(), "C2") == 0) has_C2 = true; 62 if (strcmp(entry->name(), "C2") == 0) has_C2 = true;
63 } 63 }
64 64
65 static bool AddressesMatch(void* key1, void* key2) {
66 return key1 == key2;
67 }
68
69 void CheckAllReachables(i::HeapEntry* root) { 65 void CheckAllReachables(i::HeapEntry* root) {
70 v8::base::HashMap visited(AddressesMatch); 66 v8::base::HashMap visited;
71 i::List<i::HeapEntry*> list(10); 67 i::List<i::HeapEntry*> list(10);
72 list.Add(root); 68 list.Add(root);
73 CheckEntry(root); 69 CheckEntry(root);
74 while (!list.is_empty()) { 70 while (!list.is_empty()) {
75 i::HeapEntry* entry = list.RemoveLast(); 71 i::HeapEntry* entry = list.RemoveLast();
76 i::Vector<i::HeapGraphEdge*> children = entry->children(); 72 i::Vector<i::HeapGraphEdge*> children = entry->children();
77 for (int i = 0; i < children.length(); ++i) { 73 for (int i = 0; i < children.length(); ++i) {
78 if (children[i]->type() == i::HeapGraphEdge::kShortcut) continue; 74 if (children[i]->type() == i::HeapGraphEdge::kShortcut) continue;
79 i::HeapEntry* child = children[i]->to(); 75 i::HeapEntry* child = children[i]->to();
80 v8::base::HashMap::Entry* entry = visited.LookupOrInsert( 76 v8::base::HashMap::Entry* entry = visited.LookupOrInsert(
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 const v8::HeapGraphNode* node = prop->GetToNode(); 124 const v8::HeapGraphNode* node = prop->GetToNode();
129 if (node->GetType() == v8::HeapGraphNode::kString) { 125 if (node->GetType() == v8::HeapGraphNode::kString) {
130 v8::String::Utf8Value node_name(node->GetName()); 126 v8::String::Utf8Value node_name(node->GetName());
131 if (strcmp(contents, *node_name) == 0) return true; 127 if (strcmp(contents, *node_name) == 0) return true;
132 } 128 }
133 } 129 }
134 return false; 130 return false;
135 } 131 }
136 132
137 133
138 static bool AddressesMatch(void* key1, void* key2) {
139 return key1 == key2;
140 }
141
142
143 // Check that snapshot has no unretained entries except root. 134 // Check that snapshot has no unretained entries except root.
144 static bool ValidateSnapshot(const v8::HeapSnapshot* snapshot, int depth = 3) { 135 static bool ValidateSnapshot(const v8::HeapSnapshot* snapshot, int depth = 3) {
145 i::HeapSnapshot* heap_snapshot = const_cast<i::HeapSnapshot*>( 136 i::HeapSnapshot* heap_snapshot = const_cast<i::HeapSnapshot*>(
146 reinterpret_cast<const i::HeapSnapshot*>(snapshot)); 137 reinterpret_cast<const i::HeapSnapshot*>(snapshot));
147 138
148 v8::base::HashMap visited(AddressesMatch); 139 v8::base::HashMap visited;
149 i::List<i::HeapGraphEdge>& edges = heap_snapshot->edges(); 140 i::List<i::HeapGraphEdge>& edges = heap_snapshot->edges();
150 for (int i = 0; i < edges.length(); ++i) { 141 for (int i = 0; i < edges.length(); ++i) {
151 v8::base::HashMap::Entry* entry = visited.LookupOrInsert( 142 v8::base::HashMap::Entry* entry = visited.LookupOrInsert(
152 reinterpret_cast<void*>(edges[i].to()), 143 reinterpret_cast<void*>(edges[i].to()),
153 static_cast<uint32_t>(reinterpret_cast<uintptr_t>(edges[i].to()))); 144 static_cast<uint32_t>(reinterpret_cast<uintptr_t>(edges[i].to())));
154 uint32_t ref_count = static_cast<uint32_t>( 145 uint32_t ref_count = static_cast<uint32_t>(
155 reinterpret_cast<uintptr_t>(entry->value)); 146 reinterpret_cast<uintptr_t>(entry->value));
156 entry->value = reinterpret_cast<void*>(ref_count + 1); 147 entry->value = reinterpret_cast<void*>(ref_count + 1);
157 } 148 }
158 uint32_t unretained_entries_count = 0; 149 uint32_t unretained_entries_count = 0;
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3111 " a[i] = i;\n" 3102 " a[i] = i;\n"
3112 " for (var i = 0; i < 3; ++i)\n" 3103 " for (var i = 0; i < 3; ++i)\n"
3113 " a.shift();\n" 3104 " a.shift();\n"
3114 "}\n"); 3105 "}\n");
3115 3106
3116 CcTest::CollectGarbage(v8::internal::NEW_SPACE); 3107 CcTest::CollectGarbage(v8::internal::NEW_SPACE);
3117 // Should not crash. 3108 // Should not crash.
3118 3109
3119 heap_profiler->StopSamplingHeapProfiler(); 3110 heap_profiler->StopSamplingHeapProfiler();
3120 } 3111 }
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