| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkPath.h" | 9 #include "SkPath.h" |
| 10 #include "SkRandom.h" | 10 #include "SkRandom.h" |
| 11 | 11 |
| 12 #define W 400 | 12 #define W 400 |
| 13 #define H 400 | 13 #define H 400 |
| 14 #define N 10 | 14 #define N 10 |
| 15 | 15 |
| 16 constexpr SkScalar SH = SkIntToScalar(H); | 16 constexpr SkScalar SH = SkIntToScalar(H); |
| 17 | 17 |
| 18 static void rnd_quad(SkPath* p, SkPaint* paint, SkRandom& rand) { | 18 static void rnd_quad(SkPath* p, SkPaint* paint, SkRandom& rand) { |
| 19 p->moveTo(rand.nextRangeScalar(0, W), rand.nextRangeScalar(0, H)); | 19 auto a = rand.nextRangeScalar(0,W), |
| 20 b = rand.nextRangeScalar(0,H); |
| 21 p->moveTo(a,b); |
| 20 for (int x = 0; x < 2; ++x) { | 22 for (int x = 0; x < 2; ++x) { |
| 21 auto a = rand.nextRangeScalar(W/4, W), | 23 auto c = rand.nextRangeScalar(W/4, W), |
| 22 b = rand.nextRangeScalar( 0, H), | 24 d = rand.nextRangeScalar( 0, H), |
| 23 c = rand.nextRangeScalar( 0, W), | 25 e = rand.nextRangeScalar( 0, W), |
| 24 d = rand.nextRangeScalar(H/4, H); | 26 f = rand.nextRangeScalar(H/4, H); |
| 25 p->quadTo(a,b,c,d); | 27 p->quadTo(c,d,e,f); |
| 26 } | 28 } |
| 27 paint->setColor(rand.nextU()); | 29 paint->setColor(rand.nextU()); |
| 28 SkScalar width = rand.nextRangeScalar(1, 5); | 30 SkScalar width = rand.nextRangeScalar(1, 5); |
| 29 width *= width; | 31 width *= width; |
| 30 paint->setStrokeWidth(width); | 32 paint->setStrokeWidth(width); |
| 31 paint->setAlpha(0xFF); | 33 paint->setAlpha(0xFF); |
| 32 } | 34 } |
| 33 | 35 |
| 34 static void rnd_cubic(SkPath* p, SkPaint* paint, SkRandom& rand) { | 36 static void rnd_cubic(SkPath* p, SkPaint* paint, SkRandom& rand) { |
| 35 auto a = rand.nextRangeScalar(0,W), | 37 auto a = rand.nextRangeScalar(0,W), |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 83 rnd_cubic(&p, &paint, rand); | 85 rnd_cubic(&p, &paint, rand); |
| 84 canvas->drawPath(p, paint); | 86 canvas->drawPath(p, paint); |
| 85 } | 87 } |
| 86 } | 88 } |
| 87 | 89 |
| 88 private: | 90 private: |
| 89 typedef skiagm::GM INHERITED; | 91 typedef skiagm::GM INHERITED; |
| 90 }; | 92 }; |
| 91 | 93 |
| 92 DEF_GM( return new BeziersGM; ) | 94 DEF_GM( return new BeziersGM; ) |
| OLD | NEW |