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| 1 /* |
| 2 * Copyright (C) 2016 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are |
| 6 * met: |
| 7 * |
| 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above |
| 11 * copyright notice, this list of conditions and the following disclaimer |
| 12 * in the documentation and/or other materials provided with the |
| 13 * distribution. |
| 14 * * Neither the name of Google Inc. nor the names of its |
| 15 * contributors may be used to endorse or promote products derived from |
| 16 * this software without specific prior written permission. |
| 17 * |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ |
| 30 |
| 31 #include "core/animation/KeyframeEffectReadOnly.h" |
| 32 |
| 33 #include "bindings/core/v8/Dictionary.h" |
| 34 #include "bindings/core/v8/ExceptionState.h" |
| 35 #include "core/animation/EffectInput.h" |
| 36 #include "core/animation/KeyframeEffect.h" |
| 37 #include "core/animation/KeyframeEffectOptions.h" |
| 38 #include "core/animation/SampledEffect.h" |
| 39 #include "core/animation/TimingInput.h" |
| 40 #include "core/dom/Element.h" |
| 41 #include "core/frame/UseCounter.h" |
| 42 |
| 43 namespace blink { |
| 44 |
| 45 // Web Animations API Bindings constructors. We never actually want to create a |
| 46 // KeyframeEffectReadOnly object, we just want to provide a read-only interface |
| 47 // to the KeyframeEffect object, so pass straight through to the subclass |
| 48 // factory methods. |
| 49 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi
onContext, Element* element, const DictionarySequenceOrDictionary& effectInput,
double duration, ExceptionState& exceptionState) |
| 50 { |
| 51 return KeyframeEffect::create(executionContext, element, effectInput, durati
on, exceptionState); |
| 52 } |
| 53 |
| 54 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi
onContext, Element* element, const DictionarySequenceOrDictionary& effectInput,
const KeyframeEffectOptions& timingInput, ExceptionState& exceptionState) |
| 55 { |
| 56 return KeyframeEffect::create(executionContext, element, effectInput, timing
Input, exceptionState); |
| 57 } |
| 58 |
| 59 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi
onContext, Element* element, const DictionarySequenceOrDictionary& effectInput,
ExceptionState& exceptionState) |
| 60 { |
| 61 return KeyframeEffect::create(executionContext, element, effectInput, except
ionState); |
| 62 } |
| 63 |
| 64 KeyframeEffectReadOnly::KeyframeEffectReadOnly(Element* target, EffectModel* mod
el, const Timing& timing, EventDelegate* eventDelegate) |
| 65 : AnimationEffectReadOnly(timing, eventDelegate) |
| 66 , m_target(target) |
| 67 , m_model(model) |
| 68 , m_sampledEffect(nullptr) |
| 69 { |
| 70 } |
| 71 |
| 72 DEFINE_TRACE(KeyframeEffectReadOnly) |
| 73 { |
| 74 visitor->trace(m_target); |
| 75 visitor->trace(m_model); |
| 76 visitor->trace(m_sampledEffect); |
| 77 AnimationEffectReadOnly::trace(visitor); |
| 78 } |
| 79 |
| 80 } // namespace blink |
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