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1 /* | |
2 * Copyright (C) 2016 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "core/animation/KeyframeEffectReadOnly.h" | |
32 | |
33 #include "bindings/core/v8/Dictionary.h" | |
34 #include "bindings/core/v8/ExceptionState.h" | |
35 #include "core/animation/EffectInput.h" | |
36 #include "core/animation/KeyframeEffect.h" | |
37 #include "core/animation/KeyframeEffectOptions.h" | |
38 #include "core/animation/SampledEffect.h" | |
39 #include "core/animation/TimingInput.h" | |
40 #include "core/dom/Element.h" | |
41 #include "core/frame/UseCounter.h" | |
42 | |
43 namespace blink { | |
44 | |
45 // Web Animations API Bindings constructors. We never actually want to create a | |
46 // KeyframeEffectReadOnly object, we just want to provide a read-only interface | |
47 // to the KeyframeEffect object, so pass straight through to the subclass | |
48 // factory methods. | |
49 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi onContext, Element* element, const DictionarySequenceOrDictionary& effectInput, double duration, ExceptionState& exceptionState) | |
50 { | |
51 return KeyframeEffect::create(executionContext, element, effectInput, durati on, exceptionState); | |
52 } | |
53 | |
54 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi onContext, Element* element, const DictionarySequenceOrDictionary& effectInput, const KeyframeEffectOptions& timingInput, ExceptionState& exceptionState) | |
55 { | |
56 return KeyframeEffect::create(executionContext, element, effectInput, timing Input, exceptionState); | |
57 } | |
58 | |
59 KeyframeEffectReadOnly* KeyframeEffectReadOnly::create(ExecutionContext* executi onContext, Element* element, const DictionarySequenceOrDictionary& effectInput, ExceptionState& exceptionState) | |
60 { | |
61 return KeyframeEffect::create(executionContext, element, effectInput, except ionState); | |
62 } | |
63 | |
64 KeyframeEffectReadOnly::KeyframeEffectReadOnly(Element* target, EffectModel* mod el, const Timing& timing, Priority priority, EventDelegate* eventDelegate) | |
65 : AnimationEffectReadOnly(timing, eventDelegate) | |
66 , m_target(target) | |
67 , m_model(model) | |
68 , m_sampledEffect(nullptr) | |
69 , m_priority(priority) | |
70 { | |
71 } | |
72 | |
73 KeyframeEffectReadOnly::~KeyframeEffectReadOnly() | |
74 { | |
75 } | |
alancutter (OOO until 2018)
2016/09/27 05:09:05
It's fine to have empty destructors in headers.
suzyh_UTC10 (ex-contributor)
2016/09/27 07:21:59
Done.
| |
76 | |
77 DEFINE_TRACE(KeyframeEffectReadOnly) | |
78 { | |
79 visitor->trace(m_target); | |
80 visitor->trace(m_model); | |
81 visitor->trace(m_sampledEffect); | |
82 AnimationEffectReadOnly::trace(visitor); | |
83 } | |
84 | |
85 } // namespace blink | |
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