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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef AnimationStack_h | 31 #ifndef AnimationStack_h |
| 32 #define AnimationStack_h | 32 #define AnimationStack_h |
| 33 | 33 |
| 34 #include "core/CoreExport.h" | 34 #include "core/CoreExport.h" |
| 35 #include "core/animation/Animation.h" | 35 #include "core/animation/Animation.h" |
| 36 #include "core/animation/EffectModel.h" | 36 #include "core/animation/EffectModel.h" |
| 37 #include "core/animation/KeyframeEffect.h" | 37 #include "core/animation/KeyframeEffectReadOnly.h" |
| 38 #include "core/animation/PropertyHandle.h" | 38 #include "core/animation/PropertyHandle.h" |
| 39 #include "core/animation/SampledEffect.h" | 39 #include "core/animation/SampledEffect.h" |
| 40 #include "platform/geometry/FloatBox.h" | 40 #include "platform/geometry/FloatBox.h" |
| 41 #include "wtf/HashSet.h" | 41 #include "wtf/HashSet.h" |
| 42 #include "wtf/Vector.h" | 42 #include "wtf/Vector.h" |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 using ActiveInterpolationsMap = HashMap<PropertyHandle, ActiveInterpolations>; | 46 using ActiveInterpolationsMap = HashMap<PropertyHandle, ActiveInterpolations>; |
| 47 | 47 |
| 48 class InertEffect; | 48 class InertEffect; |
| 49 | 49 |
| 50 // Represents the order in which a sequence of SampledEffects should apply. | 50 // Represents the order in which a sequence of SampledEffects should apply. |
| 51 // This sequence is broken down to per PropertyHandle granularity. | 51 // This sequence is broken down to per PropertyHandle granularity. |
| 52 class CORE_EXPORT AnimationStack { | 52 class CORE_EXPORT AnimationStack { |
| 53 DISALLOW_NEW(); | 53 DISALLOW_NEW(); |
| 54 WTF_MAKE_NONCOPYABLE(AnimationStack); | 54 WTF_MAKE_NONCOPYABLE(AnimationStack); |
| 55 public: | 55 public: |
| 56 AnimationStack(); | 56 AnimationStack(); |
| 57 | 57 |
| 58 void add(SampledEffect* sampledEffect) { m_sampledEffects.append(sampledEffe
ct); } | 58 void add(SampledEffect* sampledEffect) { m_sampledEffects.append(sampledEffe
ct); } |
| 59 bool isEmpty() const { return m_sampledEffects.isEmpty(); } | 59 bool isEmpty() const { return m_sampledEffects.isEmpty(); } |
| 60 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; | 60 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; |
| 61 | 61 |
| 62 using PropertyHandleFilter = bool (*)(const PropertyHandle&); | 62 using PropertyHandleFilter = bool (*)(const PropertyHandle&); |
| 63 static ActiveInterpolationsMap activeInterpolations(AnimationStack*, const H
eapVector<Member<const InertEffect>>* newAnimations, const HeapHashSet<Member<co
nst Animation>>* suppressedAnimations, KeyframeEffect::Priority, PropertyHandleF
ilter = nullptr); | 63 static ActiveInterpolationsMap activeInterpolations(AnimationStack*, const H
eapVector<Member<const InertEffect>>* newAnimations, const HeapHashSet<Member<co
nst Animation>>* suppressedAnimations, KeyframeEffectReadOnly::Priority, Propert
yHandleFilter = nullptr); |
| 64 | 64 |
| 65 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; | 65 bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; |
| 66 DECLARE_TRACE(); | 66 DECLARE_TRACE(); |
| 67 | 67 |
| 68 private: | 68 private: |
| 69 void removeRedundantSampledEffects(); | 69 void removeRedundantSampledEffects(); |
| 70 | 70 |
| 71 // Effects sorted by priority. Lower priority at the start of the list. | 71 // Effects sorted by priority. Lower priority at the start of the list. |
| 72 HeapVector<Member<SampledEffect>> m_sampledEffects; | 72 HeapVector<Member<SampledEffect>> m_sampledEffects; |
| 73 | 73 |
| 74 friend class AnimationAnimationStackTest; | 74 friend class AnimationAnimationStackTest; |
| 75 }; | 75 }; |
| 76 | 76 |
| 77 } // namespace blink | 77 } // namespace blink |
| 78 | 78 |
| 79 #endif // AnimationStack_h | 79 #endif // AnimationStack_h |
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