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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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85 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st | 85 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st |
86 { | 86 { |
87 for (const auto& sampledEffect : m_sampledEffects) { | 87 for (const auto& sampledEffect : m_sampledEffects) { |
88 // TODO(dstockwell): move the playing check into AnimationEffectReadOnly
and expose both hasAnimations and hasActiveAnimations | 88 // TODO(dstockwell): move the playing check into AnimationEffectReadOnly
and expose both hasAnimations and hasActiveAnimations |
89 if (sampledEffect->effect() && sampledEffect->effect()->animation()->pla
ying() && sampledEffect->effect()->hasActiveAnimationsOnCompositor(property)) | 89 if (sampledEffect->effect() && sampledEffect->effect()->animation()->pla
ying() && sampledEffect->effect()->hasActiveAnimationsOnCompositor(property)) |
90 return true; | 90 return true; |
91 } | 91 } |
92 return false; | 92 return false; |
93 } | 93 } |
94 | 94 |
95 ActiveInterpolationsMap AnimationStack::activeInterpolations(AnimationStack* ani
mationStack, const HeapVector<Member<const InertEffect>>* newAnimations, const H
eapHashSet<Member<const Animation>>* suppressedAnimations, KeyframeEffect::Prior
ity priority, PropertyHandleFilter propertyHandleFilter) | 95 ActiveInterpolationsMap AnimationStack::activeInterpolations(AnimationStack* ani
mationStack, const HeapVector<Member<const InertEffect>>* newAnimations, const H
eapHashSet<Member<const Animation>>* suppressedAnimations, KeyframeEffectReadOnl
y::Priority priority, PropertyHandleFilter propertyHandleFilter) |
96 { | 96 { |
97 ActiveInterpolationsMap result; | 97 ActiveInterpolationsMap result; |
98 | 98 |
99 if (animationStack) { | 99 if (animationStack) { |
100 HeapVector<Member<SampledEffect>>& sampledEffects = animationStack->m_sa
mpledEffects; | 100 HeapVector<Member<SampledEffect>>& sampledEffects = animationStack->m_sa
mpledEffects; |
101 // std::sort doesn't work with OwnPtrs | 101 // std::sort doesn't work with OwnPtrs |
102 nonCopyingSort(sampledEffects.begin(), sampledEffects.end(), compareSamp
ledEffects); | 102 nonCopyingSort(sampledEffects.begin(), sampledEffects.end(), compareSamp
ledEffects); |
103 animationStack->removeRedundantSampledEffects(); | 103 animationStack->removeRedundantSampledEffects(); |
104 for (const auto& sampledEffect : sampledEffects) { | 104 for (const auto& sampledEffect : sampledEffects) { |
105 if (sampledEffect->priority() != priority || (suppressedAnimations &
& sampledEffect->effect() && suppressedAnimations->contains(sampledEffect->effec
t()->animation()))) | 105 if (sampledEffect->priority() != priority || (suppressedAnimations &
& sampledEffect->effect() && suppressedAnimations->contains(sampledEffect->effec
t()->animation()))) |
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153 FloatBox expandingBox(originalBox); | 153 FloatBox expandingBox(originalBox); |
154 if (!CompositorAnimations::getAnimatedBoundingBox(expandingBox, *eff
ect->model(), startRange, endRange)) | 154 if (!CompositorAnimations::getAnimatedBoundingBox(expandingBox, *eff
ect->model(), startRange, endRange)) |
155 return false; | 155 return false; |
156 box.expandTo(expandingBox); | 156 box.expandTo(expandingBox); |
157 } | 157 } |
158 } | 158 } |
159 return true; | 159 return true; |
160 } | 160 } |
161 | 161 |
162 } // namespace blink | 162 } // namespace blink |
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