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1 // Copyright 2013 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 #ifndef V8_TIME_ELAPSED_TIMER_H_ | |
29 #define V8_TIME_ELAPSED_TIMER_H_ | |
30 | |
31 #include "checks.h" | |
32 #include "time/time.h" | |
33 | |
34 namespace v8 { | |
35 namespace internal { | |
36 | |
37 class ElapsedTimer V8_FINAL BASE_EMBEDDED { | |
38 public: | |
39 #ifdef DEBUG | |
40 ElapsedTimer() : started_(false) {} | |
41 #endif | |
42 | |
43 // Starts this timer. Once started a timer can be checked with | |
44 // |Elapsed()| or |HasExpired()|, and may be restarted using |Restart()|. | |
45 // This method must not be called on an already started timer. | |
46 void Start() { | |
47 ASSERT(!IsStarted()); | |
48 start_ticks_ = Now(); | |
49 #ifdef DEBUG | |
50 started_ = true; | |
51 #endif | |
52 ASSERT(IsStarted()); | |
53 } | |
54 | |
55 // Stops this timer. Must not be called on a timer that was not | |
56 // started before. | |
57 void Stop() { | |
58 ASSERT(IsStarted()); | |
59 start_ticks_ = TimeTicks(); | |
60 #ifdef DEBUG | |
61 started_ = false; | |
62 #endif | |
63 ASSERT(!IsStarted()); | |
64 } | |
65 | |
66 // Returns |true| if this timer was started previously. | |
67 bool IsStarted() const { | |
68 ASSERT(started_ || start_ticks_.IsNull()); | |
69 ASSERT(!started_ || !start_ticks_.IsNull()); | |
70 return !start_ticks_.IsNull(); | |
71 } | |
72 | |
73 // Restarts the timer and returns the time elapsed since the previous start. | |
74 // This method is equivalent to obtaining the elapsed time with |Elapsed()| | |
75 // and then starting the timer again, but does so in one single operation, | |
76 // avoiding the need to obtain the clock value twice. It may only be called | |
77 // on a previously started timer. | |
78 TimeDelta Restart() { | |
79 ASSERT(IsStarted()); | |
80 TimeTicks ticks = Now(); | |
81 TimeDelta elapsed = ticks - start_ticks_; | |
82 ASSERT(elapsed.InMicroseconds() >= 0); | |
83 start_ticks_ = ticks; | |
84 ASSERT(IsStarted()); | |
85 return elapsed; | |
86 } | |
87 | |
88 // Returns the time elapsed since the previous start. This method may only | |
89 // be called on a previously started timer. | |
90 MUST_USE_RESULT TimeDelta Elapsed() const { | |
91 ASSERT(IsStarted()); | |
92 TimeDelta elapsed = Now() - start_ticks_; | |
93 ASSERT(elapsed.InMicroseconds() >= 0); | |
94 return elapsed; | |
95 } | |
96 | |
97 // Returns |true| if the specified |time_delta| has elapsed since the | |
98 // previous start, or |false| if not. This method may only be called on | |
99 // a previously started timer. | |
100 MUST_USE_RESULT bool HasExpired(TimeDelta time_delta) const { | |
101 ASSERT(IsStarted()); | |
102 return Elapsed() >= time_delta; | |
103 } | |
104 | |
105 private: | |
106 MUST_USE_RESULT V8_INLINE(static TimeTicks Now()) { | |
107 TimeTicks now = TimeTicks::HighResNow(); | |
108 ASSERT(!now.IsNull()); | |
109 return now; | |
110 } | |
111 | |
112 TimeTicks start_ticks_; | |
113 #ifdef DEBUG | |
114 bool started_; | |
115 #endif | |
116 }; | |
117 | |
118 } } // namespace v8::internal | |
119 | |
120 #endif // V8_TIME_ELAPSED_TIMER_H_ | |
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