| Index: content/renderer/render_thread_impl.h
|
| diff --git a/content/renderer/render_thread_impl.h b/content/renderer/render_thread_impl.h
|
| index 59b7c1d3e4c8c0a942deb54ed42265a6575a4407..aea1836292cd9c00cac282cdd0264835e06efbb8 100644
|
| --- a/content/renderer/render_thread_impl.h
|
| +++ b/content/renderer/render_thread_impl.h
|
| @@ -11,6 +11,7 @@
|
|
|
| #include "base/memory/memory_pressure_listener.h"
|
| #include "base/observer_list.h"
|
| +#include "base/process/process_handle.h"
|
| #include "base/strings/string16.h"
|
| #include "base/timer/timer.h"
|
| #include "build/build_config.h"
|
| @@ -343,6 +344,11 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
| // Retrieve current gamepad data.
|
| void SampleGamepads(WebKit::WebGamepads* data);
|
|
|
| + // Get the browser process's notion of the renderer process's ID.
|
| + // This is the first argument to RenderWidgetHost::FromID. Ideally
|
| + // this would be available on all platforms via base::Process.
|
| + base::ProcessId renderer_process_id() const;
|
| +
|
| private:
|
| // ChildThread
|
| virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE;
|
| @@ -374,6 +380,7 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
| void OnNetworkStateChanged(bool online);
|
| void OnGetAccessibilityTree();
|
| void OnTempCrashWithData(const GURL& data);
|
| + void OnSetRendererProcessID(base::ProcessId process_id);
|
| void OnSetWebKitSharedTimersSuspended(bool suspend);
|
| void OnMemoryPressure(
|
| base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);
|
| @@ -486,6 +493,8 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
|
|
| scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_;
|
|
|
| + base::ProcessId renderer_process_id_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl);
|
| };
|
|
|
|
|