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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ | 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ |
6 #define CC_TEST_LAYER_TREE_TEST_H_ | 6 #define CC_TEST_LAYER_TREE_TEST_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/threading/thread.h" | 9 #include "base/threading/thread.h" |
10 #include "cc/animation/animation_delegate.h" | 10 #include "cc/animation/animation_delegate.h" |
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111 void EndTestAfterDelay(int delay_milliseconds); | 111 void EndTestAfterDelay(int delay_milliseconds); |
112 | 112 |
113 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); | 113 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); |
114 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); | 114 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); |
115 void PostSetNeedsCommitToMainThread(); | 115 void PostSetNeedsCommitToMainThread(); |
116 void PostReadbackToMainThread(); | 116 void PostReadbackToMainThread(); |
117 void PostAcquireLayerTextures(); | 117 void PostAcquireLayerTextures(); |
118 void PostSetNeedsRedrawToMainThread(); | 118 void PostSetNeedsRedrawToMainThread(); |
119 void PostSetNeedsRedrawRectToMainThread(gfx::Rect damage_rect); | 119 void PostSetNeedsRedrawRectToMainThread(gfx::Rect damage_rect); |
120 void PostSetVisibleToMainThread(bool visible); | 120 void PostSetVisibleToMainThread(bool visible); |
| 121 void PostSetNextCommitForcesRedrawToMainThread(); |
121 | 122 |
122 void DoBeginTest(); | 123 void DoBeginTest(); |
123 void Timeout(); | 124 void Timeout(); |
124 | 125 |
125 protected: | 126 protected: |
126 LayerTreeTest(); | 127 LayerTreeTest(); |
127 | 128 |
128 virtual void InitializeSettings(LayerTreeSettings* settings) {} | 129 virtual void InitializeSettings(LayerTreeSettings* settings) {} |
129 | 130 |
130 virtual void ScheduleComposite() OVERRIDE; | 131 virtual void ScheduleComposite() OVERRIDE; |
131 | 132 |
132 void RealEndTest(); | 133 void RealEndTest(); |
133 | 134 |
134 virtual void DispatchAddInstantAnimation(Layer* layer_to_receive_animation); | 135 virtual void DispatchAddInstantAnimation(Layer* layer_to_receive_animation); |
135 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation); | 136 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation); |
136 void DispatchSetNeedsCommit(); | 137 void DispatchSetNeedsCommit(); |
137 void DispatchReadback(); | 138 void DispatchReadback(); |
138 void DispatchAcquireLayerTextures(); | 139 void DispatchAcquireLayerTextures(); |
139 void DispatchSetNeedsRedraw(); | 140 void DispatchSetNeedsRedraw(); |
140 void DispatchSetNeedsRedrawRect(gfx::Rect damage_rect); | 141 void DispatchSetNeedsRedrawRect(gfx::Rect damage_rect); |
141 void DispatchSetVisible(bool visible); | 142 void DispatchSetVisible(bool visible); |
| 143 void DispatchSetNextCommitForcesRedraw(); |
142 void DispatchComposite(); | 144 void DispatchComposite(); |
143 void DispatchDidAddAnimation(); | 145 void DispatchDidAddAnimation(); |
144 | 146 |
145 virtual void RunTest(bool threaded, | 147 virtual void RunTest(bool threaded, |
146 bool delegating_renderer, | 148 bool delegating_renderer, |
147 bool impl_side_painting); | 149 bool impl_side_painting); |
148 | 150 |
149 bool HasImplThread() { return proxy() ? proxy()->HasImplThread() : false; } | 151 bool HasImplThread() { return proxy() ? proxy()->HasImplThread() : false; } |
150 base::SingleThreadTaskRunner* ImplThreadTaskRunner() { | 152 base::SingleThreadTaskRunner* ImplThreadTaskRunner() { |
151 DCHECK(proxy()); | 153 DCHECK(proxy()); |
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245 | 247 |
246 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \ | 248 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \ |
247 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ | 249 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ |
248 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) | 250 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) |
249 | 251 |
250 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \ | 252 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \ |
251 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ | 253 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ |
252 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) | 254 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) |
253 | 255 |
254 #endif // CC_TEST_LAYER_TREE_TEST_H_ | 256 #endif // CC_TEST_LAYER_TREE_TEST_H_ |
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