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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkVaryingHandler.h" | 8 #include "GrVkVaryingHandler.h" |
9 | 9 |
| 10 /** Returns the number of locations take up by a given GrSLType. We assume that
all |
| 11 scalar values are 32 bits. */ |
| 12 static inline int grsltype_to_location_size(GrSLType type) { |
| 13 static const uint32_t kSizes[] = { |
| 14 0, // kVoid_GrSLType |
| 15 1, // kFloat_GrSLType |
| 16 1, // kVec2f_GrSLType |
| 17 1, // kVec3f_GrSLType |
| 18 1, // kVec4f_GrSLType |
| 19 2, // kMat22f_GrSLType |
| 20 3, // kMat33f_GrSLType |
| 21 4, // kMat44f_GrSLType |
| 22 0, // kTexture2DSampler_GrSLType |
| 23 0, // kTextureExternalSampler_GrSLType |
| 24 0, // kTexture2DRectSampler_GrSLType |
| 25 0, // kTextureBufferSampler_GrSLType |
| 26 1, // kBool_GrSLType |
| 27 1, // kInt_GrSLType |
| 28 1, // kUint_GrSLType |
| 29 0, // kTexture2D_GrSLType |
| 30 0, // kSampler_GrSLType |
| 31 }; |
| 32 return kSizes[type]; |
| 33 |
| 34 GR_STATIC_ASSERT(0 == kVoid_GrSLType); |
| 35 GR_STATIC_ASSERT(1 == kFloat_GrSLType); |
| 36 GR_STATIC_ASSERT(2 == kVec2f_GrSLType); |
| 37 GR_STATIC_ASSERT(3 == kVec3f_GrSLType); |
| 38 GR_STATIC_ASSERT(4 == kVec4f_GrSLType); |
| 39 GR_STATIC_ASSERT(5 == kMat22f_GrSLType); |
| 40 GR_STATIC_ASSERT(6 == kMat33f_GrSLType); |
| 41 GR_STATIC_ASSERT(7 == kMat44f_GrSLType); |
| 42 GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType); |
| 43 GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType); |
| 44 GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType); |
| 45 GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType); |
| 46 GR_STATIC_ASSERT(12 == kBool_GrSLType); |
| 47 GR_STATIC_ASSERT(13 == kInt_GrSLType); |
| 48 GR_STATIC_ASSERT(14 == kUint_GrSLType); |
| 49 GR_STATIC_ASSERT(15 == kTexture2D_GrSLType); |
| 50 GR_STATIC_ASSERT(16 == kSampler_GrSLType); |
| 51 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrSLTypeCount); |
| 52 } |
10 | 53 |
11 void finalize_helper(GrVkVaryingHandler::VarArray& vars) { | 54 void finalize_helper(GrVkVaryingHandler::VarArray& vars) { |
| 55 int locationIndex = 0; |
12 for (int i = 0; i < vars.count(); ++i) { | 56 for (int i = 0; i < vars.count(); ++i) { |
| 57 GrGLSLShaderVar& var = vars[i]; |
13 SkString location; | 58 SkString location; |
14 location.appendf("location = %d", i); | 59 location.appendf("location = %d", locationIndex); |
15 vars[i].setLayoutQualifier(location.c_str()); | 60 var.setLayoutQualifier(location.c_str()); |
| 61 |
| 62 int elementSize = grsltype_to_location_size(var.getType()); |
| 63 SkASSERT(elementSize); |
| 64 int numElements = 1; |
| 65 if (var.isArray()) { |
| 66 numElements = var.getArrayCount(); |
| 67 } |
| 68 locationIndex += elementSize * numElements; |
16 } | 69 } |
| 70 // Vulkan requires at least 64 locations to be supported for both vertex out
put and fragment |
| 71 // input. If we ever hit this assert, then we'll need to add a cap to actual
ly check the |
| 72 // supported input and output values and adjust our supported shaders based
on those values. |
| 73 SkASSERT(locationIndex <= 64); |
17 } | 74 } |
18 | 75 |
19 void GrVkVaryingHandler::onFinalize() { | 76 void GrVkVaryingHandler::onFinalize() { |
20 finalize_helper(fVertexInputs); | 77 finalize_helper(fVertexInputs); |
21 finalize_helper(fVertexOutputs); | 78 finalize_helper(fVertexOutputs); |
22 finalize_helper(fGeomInputs); | 79 finalize_helper(fGeomInputs); |
23 finalize_helper(fGeomOutputs); | 80 finalize_helper(fGeomOutputs); |
24 finalize_helper(fFragInputs); | 81 finalize_helper(fFragInputs); |
25 finalize_helper(fFragOutputs); | 82 finalize_helper(fFragOutputs); |
26 } | 83 } |
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