Index: base/synchronization/waitable_event_watcher_posix.cc |
diff --git a/base/synchronization/waitable_event_watcher_posix.cc b/base/synchronization/waitable_event_watcher_posix.cc |
index 7cf8688d4c448f0d659f8e2a4fad30e0eac41823..3adbc5f97789b968be005ab7c1b17792f9778ff8 100644 |
--- a/base/synchronization/waitable_event_watcher_posix.cc |
+++ b/base/synchronization/waitable_event_watcher_posix.cc |
@@ -4,12 +4,12 @@ |
#include "base/synchronization/waitable_event_watcher.h" |
+#include <utility> |
+ |
#include "base/bind.h" |
-#include "base/location.h" |
-#include "base/macros.h" |
-#include "base/single_thread_task_runner.h" |
+#include "base/logging.h" |
#include "base/synchronization/lock.h" |
-#include "base/synchronization/waitable_event.h" |
+#include "base/threading/sequenced_task_runner_handle.h" |
namespace base { |
@@ -17,14 +17,15 @@ namespace base { |
// WaitableEventWatcher (async waits). |
// |
// The basic design is that we add an AsyncWaiter to the wait-list of the event. |
-// That AsyncWaiter has a pointer to MessageLoop, and a Task to be posted to it. |
-// The MessageLoop ends up running the task, which calls the delegate. |
+// That AsyncWaiter has a pointer to SequencedTaskRunner, and a Task to be |
+// posted to it. The task ends up calling the callback when it runs on the |
+// sequence. |
// |
// Since the wait can be canceled, we have a thread-safe Flag object which is |
// set when the wait has been canceled. At each stage in the above, we check the |
// flag before going onto the next stage. Since the wait may only be canceled in |
-// the MessageLoop which runs the Task, we are assured that the delegate cannot |
-// be called after canceling... |
+// the sequence which runs the Task, we are assured that the callback cannot be |
+// called after canceling... |
// ----------------------------------------------------------------------------- |
// A thread-safe, reference-counted, write-once flag. |
@@ -54,23 +55,22 @@ class Flag : public RefCountedThreadSafe<Flag> { |
}; |
// ----------------------------------------------------------------------------- |
-// This is an asynchronous waiter which posts a task to a MessageLoop when |
-// fired. An AsyncWaiter may only be in a single wait-list. |
+// This is an asynchronous waiter which posts a task to a SequencedTaskRunner |
+// when fired. An AsyncWaiter may only be in a single wait-list. |
// ----------------------------------------------------------------------------- |
class AsyncWaiter : public WaitableEvent::Waiter { |
public: |
- AsyncWaiter(MessageLoop* message_loop, |
+ AsyncWaiter(scoped_refptr<SequencedTaskRunner> task_runner, |
const base::Closure& callback, |
Flag* flag) |
- : message_loop_(message_loop), |
+ : task_runner_(std::move(task_runner)), |
callback_(callback), |
- flag_(flag) { } |
+ flag_(flag) {} |
bool Fire(WaitableEvent* event) override { |
// Post the callback if we haven't been cancelled. |
- if (!flag_->value()) { |
- message_loop_->task_runner()->PostTask(FROM_HERE, callback_); |
- } |
+ if (!flag_->value()) |
+ task_runner_->PostTask(FROM_HERE, callback_); |
// We are removed from the wait-list by the WaitableEvent itself. It only |
// remains to delete ourselves. |
@@ -85,37 +85,37 @@ class AsyncWaiter : public WaitableEvent::Waiter { |
bool Compare(void* tag) override { return tag == flag_.get(); } |
private: |
- MessageLoop *const message_loop_; |
- base::Closure callback_; |
- scoped_refptr<Flag> flag_; |
+ const scoped_refptr<SequencedTaskRunner> task_runner_; |
+ const base::Closure callback_; |
+ const scoped_refptr<Flag> flag_; |
}; |
// ----------------------------------------------------------------------------- |
-// For async waits we need to make a callback in a MessageLoop thread. We do |
-// this by posting a callback, which calls the delegate and keeps track of when |
-// the event is canceled. |
+// For async waits we need to run a callback on a sequence. We do this by |
+// posting an AsyncCallbackHelper task, which calls the callback and keeps track |
+// of when the event is canceled. |
// ----------------------------------------------------------------------------- |
void AsyncCallbackHelper(Flag* flag, |
const WaitableEventWatcher::EventCallback& callback, |
WaitableEvent* event) { |
- // Runs in MessageLoop thread. |
+ // Runs on the sequence that called StartWatching(). |
if (!flag->value()) { |
- // This is to let the WaitableEventWatcher know that the event has occured |
- // because it needs to be able to return NULL from GetWatchedObject |
+ // This is to let the WaitableEventWatcher know that the event has occured. |
flag->Set(); |
callback.Run(event); |
} |
} |
-WaitableEventWatcher::WaitableEventWatcher() |
- : message_loop_(NULL), |
- cancel_flag_(NULL), |
- waiter_(NULL), |
- event_(NULL) { |
+WaitableEventWatcher::WaitableEventWatcher() { |
+ sequence_checker_.DetachFromSequence(); |
} |
WaitableEventWatcher::~WaitableEventWatcher() { |
- StopWatching(); |
+ // The destructor may be called from a different sequence than StartWatching() |
+ // when there is no active watch. To avoid triggering a DCHECK in |
+ // StopWatching(), do not call it when there is no active watch. |
+ if (cancel_flag_ && !cancel_flag_->value()) |
+ StopWatching(); |
} |
// ----------------------------------------------------------------------------- |
@@ -125,61 +125,44 @@ WaitableEventWatcher::~WaitableEventWatcher() { |
bool WaitableEventWatcher::StartWatching( |
WaitableEvent* event, |
const EventCallback& callback) { |
- MessageLoop *const current_ml = MessageLoop::current(); |
- DCHECK(current_ml) << "Cannot create WaitableEventWatcher without a " |
- "current MessageLoop"; |
+ DCHECK(sequence_checker_.CalledOnValidSequence()); |
+ DCHECK(SequencedTaskRunnerHandle::Get()); |
// A user may call StartWatching from within the callback function. In this |
// case, we won't know that we have finished watching, expect that the Flag |
// will have been set in AsyncCallbackHelper(). |
- if (cancel_flag_.get() && cancel_flag_->value()) { |
- if (message_loop_) { |
- message_loop_->RemoveDestructionObserver(this); |
- message_loop_ = NULL; |
- } |
- |
- cancel_flag_ = NULL; |
- } |
+ if (cancel_flag_.get() && cancel_flag_->value()) |
+ cancel_flag_ = nullptr; |
- DCHECK(!cancel_flag_.get()) << "StartWatching called while still watching"; |
+ DCHECK(!cancel_flag_) << "StartWatching called while still watching"; |
cancel_flag_ = new Flag; |
- callback_ = callback; |
- internal_callback_ = base::Bind( |
- &AsyncCallbackHelper, base::RetainedRef(cancel_flag_), callback_, event); |
+ const Closure internal_callback = base::Bind( |
+ &AsyncCallbackHelper, base::RetainedRef(cancel_flag_), callback, event); |
WaitableEvent::WaitableEventKernel* kernel = event->kernel_.get(); |
AutoLock locked(kernel->lock_); |
- event_ = event; |
- |
if (kernel->signaled_) { |
if (!kernel->manual_reset_) |
kernel->signaled_ = false; |
// No hairpinning - we can't call the delegate directly here. We have to |
- // enqueue a task on the MessageLoop as normal. |
- current_ml->task_runner()->PostTask(FROM_HERE, internal_callback_); |
+ // post a task to the SequencedTaskRunnerHandle as usual. |
+ SequencedTaskRunnerHandle::Get()->PostTask(FROM_HERE, internal_callback); |
return true; |
} |
- message_loop_ = current_ml; |
- current_ml->AddDestructionObserver(this); |
- |
kernel_ = kernel; |
- waiter_ = new AsyncWaiter(current_ml, internal_callback_, cancel_flag_.get()); |
+ waiter_ = new AsyncWaiter(SequencedTaskRunnerHandle::Get(), internal_callback, |
+ cancel_flag_.get()); |
event->Enqueue(waiter_); |
return true; |
} |
void WaitableEventWatcher::StopWatching() { |
- callback_.Reset(); |
- |
- if (message_loop_) { |
- message_loop_->RemoveDestructionObserver(this); |
- message_loop_ = NULL; |
- } |
+ DCHECK(sequence_checker_.CalledOnValidSequence()); |
if (!cancel_flag_.get()) // if not currently watching... |
return; |
@@ -227,44 +210,24 @@ void WaitableEventWatcher::StopWatching() { |
// have been enqueued with the MessageLoop because the waiter was never |
// signaled) |
delete waiter_; |
- internal_callback_.Reset(); |
cancel_flag_ = NULL; |
return; |
} |
- // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may |
- // not have run yet, so we set the flag to tell it not to bother enqueuing the |
- // task on the MessageLoop, but to delete it instead. The Waiter deletes |
- // itself once run. |
+ // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may not |
+ // have run yet, so we set the flag to tell it not to bother enqueuing the |
+ // task on the SequencedTaskRunner, but to delete it instead. The Waiter |
+ // deletes itself once run. |
cancel_flag_->Set(); |
cancel_flag_ = NULL; |
// If the waiter has already run then the task has been enqueued. If the Task |
// hasn't yet run, the flag will stop the delegate from getting called. (This |
- // is thread safe because one may only delete a Handle from the MessageLoop |
- // thread.) |
+ // is thread safe because one may only delete a Handle from the sequence that |
+ // called StartWatching()). |
// |
// If the delegate has already been called then we have nothing to do. The |
// task has been deleted by the MessageLoop. |
} |
-WaitableEvent* WaitableEventWatcher::GetWatchedEvent() { |
- if (!cancel_flag_.get()) |
- return NULL; |
- |
- if (cancel_flag_->value()) |
- return NULL; |
- |
- return event_; |
-} |
- |
-// ----------------------------------------------------------------------------- |
-// This is called when the MessageLoop which the callback will be run it is |
-// deleted. We need to cancel the callback as if we had been deleted, but we |
-// will still be deleted at some point in the future. |
-// ----------------------------------------------------------------------------- |
-void WaitableEventWatcher::WillDestroyCurrentMessageLoop() { |
- StopWatching(); |
-} |
- |
} // namespace base |