| Index: base/synchronization/waitable_event_watcher_posix.cc
|
| diff --git a/base/synchronization/waitable_event_watcher_posix.cc b/base/synchronization/waitable_event_watcher_posix.cc
|
| index 7cf8688d4c448f0d659f8e2a4fad30e0eac41823..3adbc5f97789b968be005ab7c1b17792f9778ff8 100644
|
| --- a/base/synchronization/waitable_event_watcher_posix.cc
|
| +++ b/base/synchronization/waitable_event_watcher_posix.cc
|
| @@ -4,12 +4,12 @@
|
|
|
| #include "base/synchronization/waitable_event_watcher.h"
|
|
|
| +#include <utility>
|
| +
|
| #include "base/bind.h"
|
| -#include "base/location.h"
|
| -#include "base/macros.h"
|
| -#include "base/single_thread_task_runner.h"
|
| +#include "base/logging.h"
|
| #include "base/synchronization/lock.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| +#include "base/threading/sequenced_task_runner_handle.h"
|
|
|
| namespace base {
|
|
|
| @@ -17,14 +17,15 @@ namespace base {
|
| // WaitableEventWatcher (async waits).
|
| //
|
| // The basic design is that we add an AsyncWaiter to the wait-list of the event.
|
| -// That AsyncWaiter has a pointer to MessageLoop, and a Task to be posted to it.
|
| -// The MessageLoop ends up running the task, which calls the delegate.
|
| +// That AsyncWaiter has a pointer to SequencedTaskRunner, and a Task to be
|
| +// posted to it. The task ends up calling the callback when it runs on the
|
| +// sequence.
|
| //
|
| // Since the wait can be canceled, we have a thread-safe Flag object which is
|
| // set when the wait has been canceled. At each stage in the above, we check the
|
| // flag before going onto the next stage. Since the wait may only be canceled in
|
| -// the MessageLoop which runs the Task, we are assured that the delegate cannot
|
| -// be called after canceling...
|
| +// the sequence which runs the Task, we are assured that the callback cannot be
|
| +// called after canceling...
|
|
|
| // -----------------------------------------------------------------------------
|
| // A thread-safe, reference-counted, write-once flag.
|
| @@ -54,23 +55,22 @@ class Flag : public RefCountedThreadSafe<Flag> {
|
| };
|
|
|
| // -----------------------------------------------------------------------------
|
| -// This is an asynchronous waiter which posts a task to a MessageLoop when
|
| -// fired. An AsyncWaiter may only be in a single wait-list.
|
| +// This is an asynchronous waiter which posts a task to a SequencedTaskRunner
|
| +// when fired. An AsyncWaiter may only be in a single wait-list.
|
| // -----------------------------------------------------------------------------
|
| class AsyncWaiter : public WaitableEvent::Waiter {
|
| public:
|
| - AsyncWaiter(MessageLoop* message_loop,
|
| + AsyncWaiter(scoped_refptr<SequencedTaskRunner> task_runner,
|
| const base::Closure& callback,
|
| Flag* flag)
|
| - : message_loop_(message_loop),
|
| + : task_runner_(std::move(task_runner)),
|
| callback_(callback),
|
| - flag_(flag) { }
|
| + flag_(flag) {}
|
|
|
| bool Fire(WaitableEvent* event) override {
|
| // Post the callback if we haven't been cancelled.
|
| - if (!flag_->value()) {
|
| - message_loop_->task_runner()->PostTask(FROM_HERE, callback_);
|
| - }
|
| + if (!flag_->value())
|
| + task_runner_->PostTask(FROM_HERE, callback_);
|
|
|
| // We are removed from the wait-list by the WaitableEvent itself. It only
|
| // remains to delete ourselves.
|
| @@ -85,37 +85,37 @@ class AsyncWaiter : public WaitableEvent::Waiter {
|
| bool Compare(void* tag) override { return tag == flag_.get(); }
|
|
|
| private:
|
| - MessageLoop *const message_loop_;
|
| - base::Closure callback_;
|
| - scoped_refptr<Flag> flag_;
|
| + const scoped_refptr<SequencedTaskRunner> task_runner_;
|
| + const base::Closure callback_;
|
| + const scoped_refptr<Flag> flag_;
|
| };
|
|
|
| // -----------------------------------------------------------------------------
|
| -// For async waits we need to make a callback in a MessageLoop thread. We do
|
| -// this by posting a callback, which calls the delegate and keeps track of when
|
| -// the event is canceled.
|
| +// For async waits we need to run a callback on a sequence. We do this by
|
| +// posting an AsyncCallbackHelper task, which calls the callback and keeps track
|
| +// of when the event is canceled.
|
| // -----------------------------------------------------------------------------
|
| void AsyncCallbackHelper(Flag* flag,
|
| const WaitableEventWatcher::EventCallback& callback,
|
| WaitableEvent* event) {
|
| - // Runs in MessageLoop thread.
|
| + // Runs on the sequence that called StartWatching().
|
| if (!flag->value()) {
|
| - // This is to let the WaitableEventWatcher know that the event has occured
|
| - // because it needs to be able to return NULL from GetWatchedObject
|
| + // This is to let the WaitableEventWatcher know that the event has occured.
|
| flag->Set();
|
| callback.Run(event);
|
| }
|
| }
|
|
|
| -WaitableEventWatcher::WaitableEventWatcher()
|
| - : message_loop_(NULL),
|
| - cancel_flag_(NULL),
|
| - waiter_(NULL),
|
| - event_(NULL) {
|
| +WaitableEventWatcher::WaitableEventWatcher() {
|
| + sequence_checker_.DetachFromSequence();
|
| }
|
|
|
| WaitableEventWatcher::~WaitableEventWatcher() {
|
| - StopWatching();
|
| + // The destructor may be called from a different sequence than StartWatching()
|
| + // when there is no active watch. To avoid triggering a DCHECK in
|
| + // StopWatching(), do not call it when there is no active watch.
|
| + if (cancel_flag_ && !cancel_flag_->value())
|
| + StopWatching();
|
| }
|
|
|
| // -----------------------------------------------------------------------------
|
| @@ -125,61 +125,44 @@ WaitableEventWatcher::~WaitableEventWatcher() {
|
| bool WaitableEventWatcher::StartWatching(
|
| WaitableEvent* event,
|
| const EventCallback& callback) {
|
| - MessageLoop *const current_ml = MessageLoop::current();
|
| - DCHECK(current_ml) << "Cannot create WaitableEventWatcher without a "
|
| - "current MessageLoop";
|
| + DCHECK(sequence_checker_.CalledOnValidSequence());
|
| + DCHECK(SequencedTaskRunnerHandle::Get());
|
|
|
| // A user may call StartWatching from within the callback function. In this
|
| // case, we won't know that we have finished watching, expect that the Flag
|
| // will have been set in AsyncCallbackHelper().
|
| - if (cancel_flag_.get() && cancel_flag_->value()) {
|
| - if (message_loop_) {
|
| - message_loop_->RemoveDestructionObserver(this);
|
| - message_loop_ = NULL;
|
| - }
|
| -
|
| - cancel_flag_ = NULL;
|
| - }
|
| + if (cancel_flag_.get() && cancel_flag_->value())
|
| + cancel_flag_ = nullptr;
|
|
|
| - DCHECK(!cancel_flag_.get()) << "StartWatching called while still watching";
|
| + DCHECK(!cancel_flag_) << "StartWatching called while still watching";
|
|
|
| cancel_flag_ = new Flag;
|
| - callback_ = callback;
|
| - internal_callback_ = base::Bind(
|
| - &AsyncCallbackHelper, base::RetainedRef(cancel_flag_), callback_, event);
|
| + const Closure internal_callback = base::Bind(
|
| + &AsyncCallbackHelper, base::RetainedRef(cancel_flag_), callback, event);
|
| WaitableEvent::WaitableEventKernel* kernel = event->kernel_.get();
|
|
|
| AutoLock locked(kernel->lock_);
|
|
|
| - event_ = event;
|
| -
|
| if (kernel->signaled_) {
|
| if (!kernel->manual_reset_)
|
| kernel->signaled_ = false;
|
|
|
| // No hairpinning - we can't call the delegate directly here. We have to
|
| - // enqueue a task on the MessageLoop as normal.
|
| - current_ml->task_runner()->PostTask(FROM_HERE, internal_callback_);
|
| + // post a task to the SequencedTaskRunnerHandle as usual.
|
| + SequencedTaskRunnerHandle::Get()->PostTask(FROM_HERE, internal_callback);
|
| return true;
|
| }
|
|
|
| - message_loop_ = current_ml;
|
| - current_ml->AddDestructionObserver(this);
|
| -
|
| kernel_ = kernel;
|
| - waiter_ = new AsyncWaiter(current_ml, internal_callback_, cancel_flag_.get());
|
| + waiter_ = new AsyncWaiter(SequencedTaskRunnerHandle::Get(), internal_callback,
|
| + cancel_flag_.get());
|
| event->Enqueue(waiter_);
|
|
|
| return true;
|
| }
|
|
|
| void WaitableEventWatcher::StopWatching() {
|
| - callback_.Reset();
|
| -
|
| - if (message_loop_) {
|
| - message_loop_->RemoveDestructionObserver(this);
|
| - message_loop_ = NULL;
|
| - }
|
| + DCHECK(sequence_checker_.CalledOnValidSequence());
|
|
|
| if (!cancel_flag_.get()) // if not currently watching...
|
| return;
|
| @@ -227,44 +210,24 @@ void WaitableEventWatcher::StopWatching() {
|
| // have been enqueued with the MessageLoop because the waiter was never
|
| // signaled)
|
| delete waiter_;
|
| - internal_callback_.Reset();
|
| cancel_flag_ = NULL;
|
| return;
|
| }
|
|
|
| - // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may
|
| - // not have run yet, so we set the flag to tell it not to bother enqueuing the
|
| - // task on the MessageLoop, but to delete it instead. The Waiter deletes
|
| - // itself once run.
|
| + // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may not
|
| + // have run yet, so we set the flag to tell it not to bother enqueuing the
|
| + // task on the SequencedTaskRunner, but to delete it instead. The Waiter
|
| + // deletes itself once run.
|
| cancel_flag_->Set();
|
| cancel_flag_ = NULL;
|
|
|
| // If the waiter has already run then the task has been enqueued. If the Task
|
| // hasn't yet run, the flag will stop the delegate from getting called. (This
|
| - // is thread safe because one may only delete a Handle from the MessageLoop
|
| - // thread.)
|
| + // is thread safe because one may only delete a Handle from the sequence that
|
| + // called StartWatching()).
|
| //
|
| // If the delegate has already been called then we have nothing to do. The
|
| // task has been deleted by the MessageLoop.
|
| }
|
|
|
| -WaitableEvent* WaitableEventWatcher::GetWatchedEvent() {
|
| - if (!cancel_flag_.get())
|
| - return NULL;
|
| -
|
| - if (cancel_flag_->value())
|
| - return NULL;
|
| -
|
| - return event_;
|
| -}
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// This is called when the MessageLoop which the callback will be run it is
|
| -// deleted. We need to cancel the callback as if we had been deleted, but we
|
| -// will still be deleted at some point in the future.
|
| -// -----------------------------------------------------------------------------
|
| -void WaitableEventWatcher::WillDestroyCurrentMessageLoop() {
|
| - StopWatching();
|
| -}
|
| -
|
| } // namespace base
|
|
|