| Index: google_apis/gcm/base/socket_stream.h
|
| diff --git a/google_apis/gcm/base/socket_stream.h b/google_apis/gcm/base/socket_stream.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..27edc62dc80a5bd1ed8e9186c57424d7fc8de2eb
|
| --- /dev/null
|
| +++ b/google_apis/gcm/base/socket_stream.h
|
| @@ -0,0 +1,205 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +//
|
| +// Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a
|
| +// net::StreamSocket. Built to work with Protobuf CodedStreams.
|
| +
|
| +#ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
|
| +#define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/callback_forward.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "google/protobuf/io/zero_copy_stream.h"
|
| +#include "google_apis/gcm/base/gcm_export.h"
|
| +#include "net/base/net_errors.h"
|
| +
|
| +namespace net {
|
| +class DrainableIOBuffer;
|
| +class IOBuffer;
|
| +class StreamSocket;
|
| +} // namespace net
|
| +
|
| +namespace gcm {
|
| +
|
| +// A helper class for interacting with a net::StreamSocket that is receiving
|
| +// protobuf encoded messages. A SocketInputStream does not take ownership of
|
| +// the socket itself, and it is expected that the life of the input stream
|
| +// should match the life of the socket itself (while the socket remains
|
| +// connected). If an error is encounters, the input stream will store the error
|
| +// in |last_error_|, and GetState() will be set to CLOSED.
|
| +// Typical usage:
|
| +// 1. Check the GetState() of the input stream before using it. If CLOSED, the
|
| +// input stream must be rebuilt (and the socket likely needs to be
|
| +// reconnected as an error was encountered).
|
| +// 2. If GetState() is EMPTY, call Refresh(..), passing the maximum byte size
|
| +// for a message, and wait until completion. It is invalid to attempt to
|
| +// Refresh an input stream or read data from the stream while a Refresh is
|
| +// pending.
|
| +// 3. Check GetState() again to ensure the Refresh was successful.
|
| +// 4. Use a CodedInputStream to read from the ZeroCopyInputStream interface of
|
| +// the SocketInputStream. Next(..) will return true until there is no data
|
| +// remaining.
|
| +// 5. Call RebuildBuffer when done reading, to shift any unread data to the
|
| +// start of the buffer.
|
| +// 6. Repeat as necessary.
|
| +class GCM_EXPORT SocketInputStream
|
| + : public google::protobuf::io::ZeroCopyInputStream {
|
| + public:
|
| + enum State {
|
| + // No valid data to read. This means the buffer is either empty or all data
|
| + // in the buffer has already been consumed.
|
| + EMPTY,
|
| + // Valid data to read.
|
| + READY,
|
| + // In the process of reading new data from the socket.
|
| + READING,
|
| + // An permanent error occurred and the stream is now closed.
|
| + CLOSED,
|
| + };
|
| +
|
| + // |socket| should already be connected.
|
| + explicit SocketInputStream(net::StreamSocket* socket);
|
| + virtual ~SocketInputStream();
|
| +
|
| + // ZeroCopyInputStream implementation.
|
| + virtual bool Next(const void** data, int* size) OVERRIDE;
|
| + virtual void BackUp(int count) OVERRIDE;
|
| + virtual bool Skip(int count) OVERRIDE; // Not implemented.
|
| + virtual int64 ByteCount() const OVERRIDE;
|
| +
|
| + // The remaining amount of valid data available to be read.
|
| + size_t UnreadByteCount() const;
|
| +
|
| + // Reads from the socket, appending a max of |byte_limit| bytes onto the read
|
| + // buffer. net::ERR_IO_PENDING is returned if the refresh can't complete
|
| + // synchronously, in which case the callback is invoked upon completion. If
|
| + // the refresh can complete synchronously, even in case of an error, returns
|
| + // net::OK without invoking callback.
|
| + // Note: GetState() (and possibly last_error()) should be checked upon
|
| + // completion to determine whether the Refresh encountered an error.
|
| + net::Error Refresh(const base::Closure& callback, int byte_limit);
|
| +
|
| + // Rebuilds the buffer state by copying over any unread data to the beginning
|
| + // of the buffer and resetting the buffer read/write positions.
|
| + // Note: it is not valid to call Rebuild() if GetState() == CLOSED. The stream
|
| + // must be recreated from scratch in such a scenario.
|
| + void RebuildBuffer();
|
| +
|
| + // Returns the last fatal error encountered. Only valid if GetState() ==
|
| + // CLOSED.
|
| + net::Error last_error() const;
|
| +
|
| + // Returns the current state.
|
| + State GetState() const;
|
| +
|
| + private:
|
| + // Clears the local state.
|
| + void ResetInternal();
|
| +
|
| + // Callback for Socket::Read calls.
|
| + void RefreshCompletionCallback(const base::Closure& callback, int result);
|
| +
|
| + // Permanently closes the stream.
|
| + void CloseStream(net::Error error, const base::Closure& callback);
|
| +
|
| + // Internal net components.
|
| + net::StreamSocket* const socket_;
|
| + const scoped_refptr<net::IOBuffer> io_buffer_;
|
| + // IOBuffer implementation that wraps the data within |io_buffer_| that hasn't
|
| + // been written to yet by Socket::Read calls.
|
| + const scoped_refptr<net::DrainableIOBuffer> read_buffer_;
|
| +
|
| + // Starting position of the data within |io_buffer_| to consume on subsequent
|
| + // Next(..) call. 0 <= next_pos_ <= read_buffer_.BytesConsumed()
|
| + // Note: next_pos == read_buffer_.BytesConsumed() implies GetState() == EMPTY.
|
| + int next_pos_;
|
| +
|
| + // If < net::ERR_IO_PENDING, the last net error received.
|
| + // Note: last_error_ == net::ERR_IO_PENDING implies GetState() == READING.
|
| + net::Error last_error_;
|
| +
|
| + base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SocketInputStream);
|
| +};
|
| +
|
| +// A helper class for writing to a SocketStream with protobuf encoded data.
|
| +// A SocketOutputStream does not take ownership of the socket itself, and it is
|
| +// expected that the life of the output stream should match the life of the
|
| +// socket itself (while the socket remains connected).
|
| +// Typical usage:
|
| +// 1. Check the GetState() of the output stream before using it. If CLOSED, the
|
| +// output stream must be rebuilt (and the socket likely needs to be
|
| +// reconnected, as an error was encountered).
|
| +// 2. If EMPTY, the output stream can be written via a CodedOutputStream using
|
| +// the ZeroCopyOutputStream interface.
|
| +// 3. Once done writing, GetState() should be READY, so call Flush(..) to write
|
| +// the buffer into the StreamSocket. Wait for the callback to be invoked
|
| +// (it's invalid to write to an output stream while it's flushing).
|
| +// 4. Check the GetState() again to ensure the Flush was successful. GetState()
|
| +// should be EMPTY again.
|
| +// 5. Repeat.
|
| +class GCM_EXPORT SocketOutputStream
|
| + : public google::protobuf::io::ZeroCopyOutputStream {
|
| + public:
|
| + enum State {
|
| + // No valid data yet.
|
| + EMPTY,
|
| + // Ready for flushing (some data is present).
|
| + READY,
|
| + // In the process of flushing into the socket.
|
| + FLUSHING,
|
| + // A permanent error occurred, and the stream is now closed.
|
| + CLOSED,
|
| + };
|
| +
|
| + // |socket| should already be connected.
|
| + explicit SocketOutputStream(net::StreamSocket* socket);
|
| + virtual ~SocketOutputStream();
|
| +
|
| + // ZeroCopyOutputStream implementation.
|
| + virtual bool Next(void** data, int* size) OVERRIDE;
|
| + virtual void BackUp(int count) OVERRIDE;
|
| + virtual int64 ByteCount() const OVERRIDE;
|
| +
|
| + // Writes the buffer into the Socket.
|
| + net::Error Flush(const base::Closure& callback);
|
| +
|
| + // Returns the last fatal error encountered. Only valid if GetState() ==
|
| + // CLOSED.
|
| + net::Error last_error() const;
|
| +
|
| + // Returns the current state.
|
| + State GetState() const;
|
| +
|
| + private:
|
| + void FlushCompletionCallback(const base::Closure& callback, int result);
|
| +
|
| + // Internal net components.
|
| + net::StreamSocket* const socket_;
|
| + const scoped_refptr<net::IOBuffer> io_buffer_;
|
| + // IOBuffer implementation that wraps the data within |io_buffer_| that hasn't
|
| + // been written to the socket yet.
|
| + const scoped_refptr<net::DrainableIOBuffer> write_buffer_;
|
| +
|
| + // Starting position of the data within |io_buffer_| to consume on subsequent
|
| + // Next(..) call. 0 <= write_buffer_.BytesConsumed() <= next_pos_
|
| + // Note: next_pos == 0 implies GetState() == EMPTY.
|
| + int next_pos_;
|
| +
|
| + // If < net::ERR_IO_PENDING, the last net error received.
|
| + // Note: last_error_ == net::ERR_IO_PENDING implies GetState() == FLUSHING.
|
| + net::Error last_error_;
|
| +
|
| + base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SocketOutputStream);
|
| +};
|
| +
|
| +} // namespace gcm
|
| +
|
| +#endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
|
|
|