Chromium Code Reviews| Index: google_apis/gcm/base/socket_stream.cc |
| diff --git a/google_apis/gcm/base/socket_stream.cc b/google_apis/gcm/base/socket_stream.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e72a175032043d5c7ab45c9f3a9f6c9a3fc06181 |
| --- /dev/null |
| +++ b/google_apis/gcm/base/socket_stream.cc |
| @@ -0,0 +1,331 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "google_apis/gcm/base/socket_stream.h" |
| + |
|
akalin
2013/10/16 07:16:31
include bind.h
Nicolas Zea
2013/10/16 19:56:18
Done.
|
| +#include "base/callback.h" |
| +#include "net/base/io_buffer.h" |
| +#include "net/socket/stream_socket.h" |
| + |
| +namespace gcm { |
| + |
| +namespace { |
| + |
| +// TODO(zea): consider having dynamically-sized buffers if this becomes too |
| +// expensive. |
| +const uint32 kDefaultBufferSize = 8*1024; |
| + |
| +} // namespace |
| + |
| +SocketInputStream::SocketInputStream(net::StreamSocket* socket) |
| + : socket_(socket), |
| + io_buffer_(new net::IOBuffer(kDefaultBufferSize)), |
| + read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), |
| + kDefaultBufferSize)), |
| + next_pos_(0), |
| + last_error_(net::OK), |
| + weak_ptr_factory_(this) { |
| + DCHECK(socket->IsConnected()); |
| +} |
| + |
| +SocketInputStream::~SocketInputStream() { |
| +} |
| + |
| +bool SocketInputStream::Next(const void** data, int* size) { |
| + if (GetState() != EMPTY && GetState() != READY) { |
| + NOTREACHED() << "Invalid input stream read attempt."; |
| + return false; |
| + } |
| + |
| + if (GetState() == EMPTY) { |
| + DVLOG(1) << "No unread data remaining, ending read."; |
| + return false; |
| + } |
| + |
| + DCHECK_EQ(GetState(), READY) |
| + << " Input stream must have pending data before reading."; |
| + DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); |
| + *data = io_buffer_->data() + next_pos_; |
| + *size = UnreadByteCount(); |
| + next_pos_ = read_buffer_->BytesConsumed(); |
| + DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; |
| + return true; |
| +} |
| + |
| +void SocketInputStream::BackUp(int count) { |
| + DCHECK(GetState() == READY || GetState() == EMPTY); |
| + DCHECK_GT(count, 0); |
| + DCHECK_LE(count, next_pos_); |
| + |
| + next_pos_ -= count; |
| + DVLOG(1) << "Backing up " << count << " bytes in input buffer. " |
| + << "Current position now at " << next_pos_ |
| + << " of " << read_buffer_->BytesConsumed(); |
| +} |
| + |
| +bool SocketInputStream::Skip(int count) { |
| + NOTIMPLEMENTED(); |
| + return false; |
| +} |
| + |
| +int64 SocketInputStream::ByteCount() const { |
| + DCHECK_NE(GetState(), CLOSED); |
| + DCHECK_NE(GetState(), READING); |
| + return next_pos_; |
| +} |
| + |
| +size_t SocketInputStream::UnreadByteCount() const { |
| + DCHECK_NE(GetState(), CLOSED); |
| + DCHECK_NE(GetState(), READING); |
| + return read_buffer_->BytesConsumed() - next_pos_; |
| +} |
| + |
| +net::Error SocketInputStream::Refresh(const base::Closure& callback, |
| + int byte_limit) { |
| + DCHECK_NE(GetState(), CLOSED); |
| + DCHECK_NE(GetState(), READING); |
| + DCHECK_GT(byte_limit, 0); |
| + |
| + if (byte_limit > read_buffer_->BytesRemaining()) { |
| + NOTREACHED() << "Out of buffer space, closing input stream."; |
| + CloseStream(net::ERR_UNEXPECTED, base::Closure()); |
| + return net::OK; |
| + } |
| + |
| + if (!socket_->IsConnected()) { |
| + LOG(ERROR) << "Socket was disconnected, closing input stream"; |
| + CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); |
| + return net::OK; |
| + } |
| + |
| + DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; |
| + int result = socket_->Read( |
| + read_buffer_, |
| + byte_limit, |
| + base::Bind(&SocketInputStream::RefreshCompletionCallback, |
| + weak_ptr_factory_.GetWeakPtr(), |
| + callback)); |
| + DVLOG(1) << "Read returned " << result; |
| + if (result == net::ERR_IO_PENDING) { |
| + last_error_ = net::ERR_IO_PENDING; |
| + return net::ERR_IO_PENDING; |
| + } |
| + |
| + RefreshCompletionCallback(base::Closure(), result); |
| + return net::OK; |
| +} |
| + |
| +void SocketInputStream::RebuildBuffer() { |
| + DVLOG(1) << "Rebuilding input stream, consumed " |
| + << next_pos_ << " bytes."; |
| + DCHECK_NE(GetState(), READING); |
| + DCHECK_NE(GetState(), CLOSED); |
| + |
| + int unread_data_size = 0; |
| + const void* unread_data_ptr = NULL; |
| + Next(&unread_data_ptr, &unread_data_size); |
| + ResetInternal(); |
| + |
| + if (unread_data_ptr != io_buffer_->data()) { |
| + DVLOG(1) << "Have " << unread_data_size |
| + << " unread bytes remaining, shifting."; |
| + // Move any remaining unread data to the start of the buffer; |
| + std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); |
| + } else { |
| + DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; |
| + } |
| + read_buffer_->DidConsume(unread_data_size); |
| +} |
| + |
| +net::Error SocketInputStream::last_error() const { |
| + return last_error_; |
| +} |
| + |
| +SocketInputStream::State SocketInputStream::GetState() const { |
| + if (last_error_ < net::ERR_IO_PENDING) |
| + return CLOSED; |
| + |
| + if (last_error_ == net::ERR_IO_PENDING) |
| + return READING; |
| + |
| + DCHECK_EQ(last_error_, net::OK); |
| + if (read_buffer_->BytesConsumed() == next_pos_) |
| + return EMPTY; |
| + |
| + return READY; |
| +} |
| + |
| +void SocketInputStream::RefreshCompletionCallback( |
| + const base::Closure& callback, int result) { |
| + // If an error occurred before the completion callback could complete, ignore |
| + // the result. |
| + if (GetState() == CLOSED) |
| + return; |
| + |
| + // Result == 0 implies EOF, which is treated as an error. |
| + if (result == 0) |
| + result = net::ERR_CONNECTION_CLOSED; |
| + |
| + DCHECK_NE(result, net::ERR_IO_PENDING); |
| + |
| + if (result < net::OK) { |
| + DVLOG(1) << "Failed to refresh socket: " << result; |
| + CloseStream(static_cast<net::Error>(result), callback); |
| + return; |
| + } |
| + |
| + DCHECK_GT(result, 0); |
| + last_error_ = net::OK; |
| + read_buffer_->DidConsume(result); |
| + |
| + DVLOG(1) << "Refresh complete with " << result << " new bytes. " |
| + << "Current position " << next_pos_ |
| + << " of " << read_buffer_->BytesConsumed() << "."; |
| + |
| + if (!callback.is_null()) |
| + callback.Run(); |
| +} |
| + |
| +void SocketInputStream::ResetInternal() { |
| + read_buffer_->SetOffset(0); |
| + next_pos_ = 0; |
| + last_error_ = net::OK; |
| + weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. |
| +} |
| + |
| +void SocketInputStream::CloseStream(net::Error error, |
| + const base::Closure& callback) { |
| + DCHECK_LT(error, net::ERR_IO_PENDING); |
| + ResetInternal(); |
| + last_error_ = error; |
| + LOG(ERROR) << "Closing stream with result " << error; |
| + if (!callback.is_null()) |
| + callback.Run(); |
| +} |
| + |
| +SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) |
| + : socket_(socket), |
| + io_buffer_(new net::IOBuffer(kDefaultBufferSize)), |
| + write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), |
| + kDefaultBufferSize)), |
| + next_pos_(0), |
| + last_error_(net::OK), |
| + weak_ptr_factory_(this) { |
| + DCHECK(socket->IsConnected()); |
| +} |
| + |
| +SocketOutputStream::~SocketOutputStream() { |
| +} |
| + |
| +bool SocketOutputStream::Next(void** data, int* size) { |
| + DCHECK_NE(GetState(), CLOSED); |
| + DCHECK_NE(GetState(), FLUSHING); |
| + if (next_pos_ == write_buffer_->size()) |
| + return false; |
| + |
| + *data = write_buffer_->data() + next_pos_; |
| + *size = write_buffer_->size() - next_pos_; |
| + next_pos_ = write_buffer_->size(); |
| + return true; |
| +} |
| + |
| +void SocketOutputStream::BackUp(int count) { |
| + DCHECK_GE(count, 0); |
| + if (count > next_pos_) |
| + next_pos_ = 0; |
| + next_pos_ -= count; |
| + DVLOG(1) << "Backing up " << count << " bytes in output buffer. " |
| + << next_pos_ << " bytes used."; |
| +} |
| + |
| +int64 SocketOutputStream::ByteCount() const { |
| + DCHECK_NE(GetState(), CLOSED); |
| + DCHECK_NE(GetState(), FLUSHING); |
| + return next_pos_; |
| +} |
| + |
| +net::Error SocketOutputStream::Flush(const base::Closure& callback) { |
| + DCHECK_EQ(GetState(), READY); |
| + |
| + if (!socket_->IsConnected()) { |
| + LOG(ERROR) << "Socket was disconnected, closing output stream"; |
| + last_error_ = net::ERR_CONNECTION_CLOSED; |
| + return net::OK; |
| + } |
| + |
| + DVLOG(1) << "Flushing " << next_pos_ << " bytes into socket."; |
| + int result = socket_->Write( |
| + write_buffer_, |
| + next_pos_, |
| + base::Bind(&SocketOutputStream::FlushCompletionCallback, |
| + weak_ptr_factory_.GetWeakPtr(), |
| + callback)); |
| + DVLOG(1) << "Write returned " << result; |
| + if (result == net::ERR_IO_PENDING) { |
| + last_error_ = net::ERR_IO_PENDING; |
| + return net::ERR_IO_PENDING; |
| + } |
| + |
| + FlushCompletionCallback(base::Closure(), result); |
| + return net::OK; |
| +} |
| + |
| +SocketOutputStream::State SocketOutputStream::GetState() const{ |
| + if (last_error_ < net::ERR_IO_PENDING) |
| + return CLOSED; |
| + |
| + if (last_error_ == net::ERR_IO_PENDING) |
| + return FLUSHING; |
| + |
| + DCHECK_EQ(last_error_, net::OK); |
| + if (next_pos_ == 0) |
| + return EMPTY; |
| + |
| + return READY; |
| +} |
| + |
| +net::Error SocketOutputStream::last_error() const { |
| + return last_error_; |
| +} |
| + |
| +void SocketOutputStream::FlushCompletionCallback( |
| + const base::Closure& callback, int result) { |
| + // If an error occurred before the completion callback could complete, ignore |
| + // the result. |
| + if (GetState() == CLOSED) |
| + return; |
| + |
| + // Result == 0 implies EOF, which is treated as an error. |
| + if (result == 0) |
| + result = net::ERR_CONNECTION_CLOSED; |
| + |
| + DCHECK_NE(result, net::ERR_IO_PENDING); |
| + |
| + if (result < net::OK) { |
| + LOG(ERROR) << "Failed to flush socket."; |
| + last_error_ = static_cast<net::Error>(result); |
| + if (!callback.is_null()) |
| + callback.Run(); |
| + return; |
| + } |
| + |
| + DCHECK_GT(result, net::OK); |
| + last_error_ = net::OK; |
| + |
| + if (write_buffer_->BytesConsumed() + result < next_pos_) { |
| + DVLOG(1) << "Partial flush complete. Retrying."; |
| + // Only a partial write was completed. Flush again to finish the write. |
| + write_buffer_->DidConsume(result); |
| + Flush(callback); |
| + return; |
| + } |
| + |
| + DVLOG(1) << "Socket flush complete."; |
| + write_buffer_->SetOffset(0); |
| + next_pos_ = 0; |
| + if (!callback.is_null()) |
| + callback.Run(); |
| +} |
| + |
| +} // namespace gcm |