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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 // | |
5 // Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a | |
6 // net::StreamSocket. Built to work with Protobuf CodedStreams. | |
7 | |
8 #ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
9 #define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/callback_forward.h" | |
13 #include "base/compiler_specific.h" | |
14 #include "base/memory/ref_counted.h" | |
15 #include "base/memory/scoped_ptr.h" | |
16 #include "base/memory/weak_ptr.h" | |
17 #include "google/protobuf/io/zero_copy_stream.h" | |
18 #include "google_apis/gcm/base/gcm_export.h" | |
19 #include "net/base/net_errors.h" | |
20 | |
21 namespace net { | |
22 class DrainableIOBuffer; | |
23 class IOBuffer; | |
24 class StreamSocket; | |
25 } // namespace net | |
26 | |
27 namespace gcm { | |
28 | |
29 // A helper class for interacting with a net::StreamSocket that is receiving | |
30 // protobuf encoded messages. A SocketInputStream does not take ownership of | |
31 // the socket itself, and it is expected that the life of the input stream | |
32 // should match the life of the socket itself (while the socket remains | |
33 // connected). If an error is encounters, the input stream will store the error | |
34 // in |last_error_|, and state() will be set to CLOSED. | |
35 // Typical usage: | |
36 // 1. Check the state() of the input stream before using it. If CLOSED, the | |
akalin
2013/10/12 03:18:36
state() -> GetState()
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
37 // input stream must be rebuilt (and the socket likely needs to be | |
38 // reconnected as an error was encountered). | |
39 // 2. If state() is EMPTY, call Refresh(..), passing the maximum byte size for | |
akalin
2013/10/12 03:18:36
GetState()
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
40 // a message, and wait until completion. It is invalid to attempt to Refresh | |
41 // an input stream or read data from the stream while a Refresh is pending. | |
42 // 3. Check state() again to ensure the Refresh was successful. | |
akalin
2013/10/12 03:18:36
GetState()
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
43 // 4. Use a CodedInputStream to read from the ZeroCopyInputStream interface of | |
44 // the SocketInputStream. Next(..) will return true until there is no data | |
45 // remaining. | |
46 // 5. Call RebuildBuffer when done reading, to shift any unread data to the | |
47 // start of the buffer. | |
48 // 6. Repeat as necessary. | |
49 class GCM_EXPORT SocketInputStream | |
50 : public google::protobuf::io::ZeroCopyInputStream { | |
51 public: | |
52 enum State { | |
53 // No valid data to read. This means the buffer is either empty or all data | |
54 // in the buffer has already been consumed. | |
55 EMPTY, | |
56 // Valid data to read. | |
57 READY, | |
58 // In the process of reading new data from the socket. | |
59 READING, | |
60 // An permanent error occurred and the stream is now closed. | |
61 CLOSED, | |
62 }; | |
63 | |
64 // |socket| should already be connected. | |
65 explicit SocketInputStream(net::StreamSocket* socket); | |
66 virtual ~SocketInputStream(); | |
67 | |
68 // ZeroCopyInputStream implementation. | |
69 virtual bool Next(const void** data, int* size) OVERRIDE; | |
70 virtual void BackUp(int count) OVERRIDE; | |
71 virtual bool Skip(int count) OVERRIDE; // Not implemented. | |
72 virtual int64 ByteCount() const OVERRIDE; | |
73 | |
74 // Reads from the socket, appending a max of |byte_limit| bytes onto the read | |
75 // buffer. net::ERR_IO_PENDING is returned if the refresh can't complete | |
76 // synchronously, in which case the callback is invoked upon completion. If | |
77 // the refresh can complete synchronously returns net::OK (without invoking | |
akalin
2013/10/12 03:18:36
may want to clarify that there might be en error e
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
78 // callback). | |
79 // Note: state() (and possibly last_error()) should be checked upon completion | |
akalin
2013/10/12 03:18:36
GetState()
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
80 // to determine whether the Refresh encountered an error. | |
81 net::Error Refresh(const base::Closure& callback, int byte_limit); | |
82 | |
83 // Rebuilds the buffer state by copying over any unread data to the beginning | |
84 // of the buffer and resetting the buffer read/write positions. | |
85 // Note: it is not valid to call Rebuild() if state() == CLOSED. The stream | |
86 // must be recreated from scratch in such a scenario. | |
87 void RebuildBuffer(); | |
88 | |
89 // Returns the last fatal error encountered. Only valid if state() == CLOSED. | |
90 net::Error last_error() const; | |
91 | |
92 // Returns the current state. | |
93 State GetState() const; | |
94 | |
95 private: | |
96 // Clears the local state. | |
97 void ResetInternal(); | |
98 | |
99 // Callback for Socket::Read calls. | |
100 void RefreshCompletionCallback(const base::Closure& callback, int result); | |
101 | |
102 // Permanently closes the stream. | |
103 void CloseStream(net::Error error, const base::Closure& callback); | |
104 | |
105 // Internal net components. | |
106 net::StreamSocket* const socket_; | |
107 const scoped_refptr<net::IOBuffer> io_buffer_; | |
108 // IOBuffer implementation that wraps the data within |io_buffer_| that hasn't | |
109 // been written to yet by Socket::Read calls. | |
110 const scoped_refptr<net::DrainableIOBuffer> read_buffer_; | |
111 | |
112 // Starting position of the data within |io_buffer_| to consume on subsequent | |
113 // Next(..) call. 0 <= next_pos_ <= read_buffer_.BytesConsumed() | |
114 // Note: next_pos == read_buffer_.BytesConsumed() implies GetState() == EMPTY. | |
115 int next_pos_; | |
116 | |
117 // If < net::OK, the last net error received. | |
akalin
2013/10/12 03:18:36
< net::ERR_IO_PENDING. May want to comment what ha
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
118 net::Error last_error_; | |
119 | |
120 base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_; | |
121 | |
122 DISALLOW_COPY_AND_ASSIGN(SocketInputStream); | |
123 }; | |
124 | |
125 // A helper class for writing to a SocketStream with protobuf encoded data. | |
126 // A SocketOutputStream does not take ownership of the socket itself, and it is | |
127 // expected that the life of the output stream should match the life of the | |
128 // socket itself (while the socket remains connected). | |
129 // Typical usage: | |
130 // 1. Check the state() of the output stream before using it. If CLOSED, the | |
akalin
2013/10/12 03:18:36
GetState() (and rest of file)
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
131 // output stream must be rebuilt (and the socket likely needs to be | |
132 // reconnected, as an error was encountered). | |
133 // 2. If EMPTY, the output stream can be written via a CodedOutputStream using | |
134 // the ZeroCopyOutputStream interface. | |
135 // 3. Once done writing, state() should be READY, so call Flush(..) to write | |
136 // the buffer into the StreamSocket. Wait for the callback to be invoked | |
137 // (it's invalid to write to an output stream while it's flushing). | |
138 // 4. Check the state() again to ensure the Flush was successful. state() should | |
139 // be EMPTY again. | |
140 // 5. Repeat. | |
141 class GCM_EXPORT SocketOutputStream | |
142 : public google::protobuf::io::ZeroCopyOutputStream { | |
143 public: | |
144 enum State { | |
145 // No valid data yet. | |
146 EMPTY, | |
147 // Ready for flushing (some data is present). | |
148 READY, | |
149 // In the process of flushing into the socket. | |
150 FLUSHING, | |
151 // A permanent error occurred, and the stream is now closed. | |
152 CLOSED, | |
153 }; | |
154 | |
155 // |socket| should already be connected. | |
156 explicit SocketOutputStream(net::StreamSocket* socket); | |
157 virtual ~SocketOutputStream(); | |
158 | |
159 // ZeroCopyOutputStream implementation. | |
160 virtual bool Next(void** data, int* size) OVERRIDE; | |
161 virtual void BackUp(int count) OVERRIDE; | |
162 virtual int64 ByteCount() const OVERRIDE; | |
163 | |
164 // Writes the buffer into the Socket. | |
165 net::Error Flush(const base::Closure& callback); | |
166 | |
167 // Returns the last fatal error encountered. Only valid if state() == CLOSED. | |
168 net::Error last_error() const; | |
169 | |
170 // Returns the current state. | |
171 State GetState() const; | |
172 | |
173 private: | |
174 void FlushCompletionCallback(const base::Closure& callback, int result); | |
175 | |
176 // Internal net components. | |
177 net::StreamSocket* const socket_; | |
178 const scoped_refptr<net::IOBuffer> io_buffer_; | |
179 // IOBuffer implementation that wraps the data within |io_buffer_| that hasn't | |
180 // been written to the socket yet. | |
181 const scoped_refptr<net::DrainableIOBuffer> write_buffer_; | |
182 | |
183 // The amount of valid buffer data. This is the amount of data written on the | |
184 // next call to Flush(). | |
185 int buffer_used_; | |
akalin
2013/10/12 03:18:36
rename to next_pos_ and change comment a la Socket
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
186 | |
187 // If < net::OK, the last net error received. | |
akalin
2013/10/12 03:18:36
< net::ERR_IO_PENDING. May want to comment what ha
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
188 net::Error last_error_; | |
189 | |
190 base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_; | |
191 | |
192 DISALLOW_COPY_AND_ASSIGN(SocketOutputStream); | |
193 }; | |
194 | |
195 } // namespace gcm | |
196 | |
197 #endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_ | |
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