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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "google_apis/gcm/base/socket_stream.h" | |
6 | |
7 #include "base/callback.h" | |
8 #include "net/base/io_buffer.h" | |
9 #include "net/socket/stream_socket.h" | |
10 | |
11 namespace gcm { | |
12 | |
13 namespace { | |
14 | |
15 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
16 // expensive. | |
17 const uint32 kDefaultBufferSize = 8*1024; | |
18 | |
19 } // namespace | |
20 | |
21 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
22 : socket_(socket), | |
23 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
24 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
25 kDefaultBufferSize)), | |
26 next_pos_(0), | |
27 last_error_(net::OK), | |
28 weak_ptr_factory_(this) { | |
29 DCHECK(socket->IsConnected()); | |
30 } | |
31 | |
32 SocketInputStream::~SocketInputStream() { | |
33 } | |
34 | |
35 bool SocketInputStream::Next(const void** data, int* size) { | |
36 DCHECK_NE(GetState(), CLOSED); | |
akalin
2013/10/12 03:18:36
i'd probably do
if (GetState() != EMPTY && GetSta
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
37 DCHECK_NE(GetState(), READING); | |
38 | |
39 if (GetState() == EMPTY) { | |
40 DVLOG(1) << "No unread data remaining, ending read."; | |
41 return false; | |
42 } | |
43 | |
44 DCHECK_EQ(GetState(), READY) | |
45 << " Input stream must have pending data before reading."; | |
46 DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); | |
47 *data = io_buffer_->data() + next_pos_; | |
48 *size = read_buffer_->BytesConsumed() - next_pos_; | |
49 next_pos_ = read_buffer_->BytesConsumed(); | |
50 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
51 return true; | |
52 } | |
53 | |
54 void SocketInputStream::BackUp(int count) { | |
55 DCHECK(GetState() == READY || GetState() == EMPTY); | |
56 DCHECK_GT(count, 0); | |
57 DCHECK_LE(count, next_pos_); | |
58 | |
59 next_pos_ -= count; | |
60 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
61 << "Current position now at " << next_pos_ | |
62 << " of " << read_buffer_->BytesConsumed(); | |
63 } | |
64 | |
65 bool SocketInputStream::Skip(int count) { | |
66 NOTIMPLEMENTED(); | |
67 return false; | |
68 } | |
69 | |
70 int64 SocketInputStream::ByteCount() const { | |
71 DCHECK_NE(GetState(), CLOSED); | |
72 DCHECK_NE(GetState(), READING); | |
73 return read_buffer_->BytesConsumed() - next_pos_; | |
74 } | |
75 | |
76 net::Error SocketInputStream::Refresh(const base::Closure& callback, | |
77 int byte_limit) { | |
78 DCHECK_NE(GetState(), CLOSED); | |
79 DCHECK_NE(GetState(), READING); | |
80 DCHECK_GT(byte_limit, 0); | |
81 | |
82 if (byte_limit > read_buffer_->BytesRemaining()) { | |
83 NOTREACHED() << "Out of buffer space, closing input stream."; | |
84 CloseStream(net::ERR_UNEXPECTED, base::Closure()); | |
85 return net::OK; | |
86 } | |
87 | |
88 if (!socket_->IsConnected()) { | |
89 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
90 CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); | |
91 return net::OK; | |
92 } | |
93 | |
94 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
95 int result = socket_->Read( | |
96 read_buffer_, | |
97 byte_limit, | |
98 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
99 weak_ptr_factory_.GetWeakPtr(), | |
100 callback)); | |
101 DVLOG(1) << "Read returned " << result; | |
102 if (result == net::ERR_IO_PENDING) { | |
103 last_error_ = net::ERR_IO_PENDING; | |
104 return net::ERR_IO_PENDING; | |
105 } | |
106 | |
107 RefreshCompletionCallback(base::Closure(), result); | |
108 return net::OK; | |
109 } | |
110 | |
111 void SocketInputStream::RebuildBuffer() { | |
112 DVLOG(1) << "Rebuilding input stream, consumed " | |
113 << next_pos_ << " bytes."; | |
114 DCHECK_NE(GetState(), READING); | |
115 DCHECK_NE(GetState(), CLOSED); | |
116 | |
117 int unread_data_size = 0; | |
118 const void* unread_data_ptr = NULL; | |
119 Next(&unread_data_ptr, &unread_data_size); | |
120 ResetInternal(); | |
121 | |
122 if (unread_data_ptr != io_buffer_->data()) { | |
123 DVLOG(1) << "Have " << unread_data_size | |
124 << " unread bytes remaining, shifting."; | |
125 // Move any remaining unread data to the start of the buffer; | |
126 std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); | |
127 } else { | |
128 DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; | |
129 } | |
130 read_buffer_->DidConsume(unread_data_size); | |
131 } | |
132 | |
133 net::Error SocketInputStream::last_error() const { | |
134 return last_error_; | |
135 } | |
136 | |
137 SocketInputStream::State SocketInputStream::GetState() const { | |
138 if (last_error_ < net::ERR_IO_PENDING) | |
139 return CLOSED; | |
140 | |
141 if (last_error_ == net::ERR_IO_PENDING) | |
142 return READING; | |
143 | |
144 DCHECK_EQ(last_error_, net::OK); | |
145 if (read_buffer_->BytesConsumed() == next_pos_) | |
146 return EMPTY; | |
147 | |
148 return READY; | |
149 } | |
150 | |
151 void SocketInputStream::RefreshCompletionCallback( | |
152 const base::Closure& callback, int result) { | |
153 // If an error occurred before the completion callback could complete, ignore | |
154 // the result. | |
155 if (GetState() == CLOSED) | |
156 return; | |
157 | |
158 // Result == 0 implies EOF, which is treated as an error. | |
akalin
2013/10/12 03:18:36
i'd probably structure it as:
if (result == 0)
Nicolas Zea
2013/10/14 23:39:15
Done.
| |
159 if (result < net::OK || result == 0) { | |
160 DVLOG(1) << "Failed to refresh socket: " << result; | |
161 if (result == 0) | |
162 result = net::ERR_UNEXPECTED; | |
163 CloseStream(static_cast<net::Error>(result), callback); | |
164 return; | |
165 } | |
166 | |
167 DCHECK_GT(result, 0); | |
168 last_error_ = net::OK; | |
169 read_buffer_->DidConsume(result); | |
170 | |
171 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
172 << "Current position " << next_pos_ | |
173 << " of " << read_buffer_->BytesConsumed() << "."; | |
174 | |
175 if (!callback.is_null()) | |
176 callback.Run(); | |
177 } | |
178 | |
179 void SocketInputStream::ResetInternal() { | |
180 read_buffer_->SetOffset(0); | |
181 next_pos_ = 0; | |
182 last_error_ = net::OK; | |
183 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
184 } | |
185 | |
186 void SocketInputStream::CloseStream(net::Error error, | |
187 const base::Closure& callback) { | |
188 DCHECK_LT(error, net::ERR_IO_PENDING); | |
189 ResetInternal(); | |
190 last_error_ = error; | |
191 LOG(ERROR) << "Closing stream with result " << error; | |
192 if (!callback.is_null()) | |
193 callback.Run(); | |
194 } | |
195 | |
196 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
197 : socket_(socket), | |
198 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
199 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
200 kDefaultBufferSize)), | |
201 buffer_used_(0), | |
202 last_error_(net::OK), | |
203 weak_ptr_factory_(this) { | |
204 DCHECK(socket->IsConnected()); | |
205 } | |
206 | |
207 SocketOutputStream::~SocketOutputStream() { | |
208 } | |
209 | |
210 bool SocketOutputStream::Next(void** data, int* size) { | |
211 DCHECK_NE(GetState(), CLOSED); | |
212 DCHECK_NE(GetState(), FLUSHING); | |
213 if (buffer_used_ == write_buffer_->size()) | |
214 return false; | |
215 | |
216 *data = write_buffer_->data() + buffer_used_; | |
217 *size = write_buffer_->size() - buffer_used_; | |
218 buffer_used_ = write_buffer_->size(); | |
219 return true; | |
220 } | |
221 | |
222 void SocketOutputStream::BackUp(int count) { | |
223 DCHECK_GE(count, 0); | |
224 if (count > buffer_used_) | |
225 buffer_used_ = 0; | |
226 buffer_used_ -= count; | |
227 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
228 << buffer_used_ << " bytes used."; | |
229 } | |
230 | |
231 int64 SocketOutputStream::ByteCount() const { | |
232 DCHECK_NE(GetState(), CLOSED); | |
233 DCHECK_NE(GetState(), FLUSHING); | |
234 return buffer_used_; | |
235 } | |
236 | |
237 net::Error SocketOutputStream::Flush(const base::Closure& callback) { | |
238 DCHECK_EQ(GetState(), READY); | |
239 | |
240 if (!socket_->IsConnected()) { | |
241 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
242 last_error_ = net::ERR_CONNECTION_CLOSED; | |
243 return net::OK; | |
244 } | |
245 | |
246 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
247 int result = socket_->Write( | |
248 write_buffer_, | |
249 buffer_used_, | |
250 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
251 weak_ptr_factory_.GetWeakPtr(), | |
252 callback)); | |
253 DVLOG(1) << "Write returned " << result; | |
254 if (result == net::ERR_IO_PENDING) { | |
255 last_error_ = net::ERR_IO_PENDING; | |
256 return net::ERR_IO_PENDING; | |
257 } | |
258 | |
259 FlushCompletionCallback(base::Closure(), result); | |
260 return net::OK; | |
261 } | |
262 | |
263 SocketOutputStream::State SocketOutputStream::GetState() const{ | |
264 if (last_error_ < net::ERR_IO_PENDING) | |
265 return CLOSED; | |
266 | |
267 if (last_error_ == net::ERR_IO_PENDING) | |
268 return FLUSHING; | |
269 | |
270 DCHECK_EQ(last_error_, net::OK); | |
271 if (buffer_used_ == 0) | |
272 return EMPTY; | |
273 | |
274 return READY; | |
275 } | |
276 | |
277 net::Error SocketOutputStream::last_error() const { | |
278 return last_error_; | |
279 } | |
280 | |
281 void SocketOutputStream::FlushCompletionCallback( | |
282 const base::Closure& callback, int result) { | |
283 // If an error occurred before the completion callback could complete, ignore | |
284 // the result. | |
285 if (GetState() == CLOSED) | |
286 return; | |
287 | |
288 if (result < net::OK) { | |
akalin
2013/10/12 03:18:36
just double checking -- does this do what you want
Nicolas Zea
2013/10/14 23:39:15
The Socket::Write documentation doesn't mention 0
| |
289 LOG(ERROR) << "Failed to flush socket."; | |
290 last_error_ = static_cast<net::Error>(result); | |
291 if (!callback.is_null()) | |
292 callback.Run(); | |
293 return; | |
294 } | |
295 | |
296 DCHECK_GT(result, net::OK); | |
297 last_error_ = net::OK; | |
298 | |
299 if (write_buffer_->BytesConsumed() + result < buffer_used_) { | |
300 DVLOG(1) << "Partial flush complete. Retrying."; | |
301 // Only a partial write was completed. Flush again to finish the write. | |
302 write_buffer_->DidConsume(result); | |
303 Flush(callback); | |
304 return; | |
305 } | |
306 | |
307 DVLOG(1) << "Socket flush complete."; | |
308 write_buffer_->SetOffset(0); | |
309 buffer_used_ = 0; | |
310 if (!callback.is_null()) | |
311 callback.Run(); | |
312 } | |
313 | |
314 } // namespace gcm | |
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