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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "google_apis/gcm/base/socket_stream.h" | |
| 6 | |
| 7 #include "base/callback.h" | |
| 8 #include "base/message_loop/message_loop.h" | |
|
akalin
2013/10/11 16:47:22
if you remove all task posting, you can remove thi
Nicolas Zea
2013/10/11 18:28:32
Done.
| |
| 9 #include "net/base/io_buffer.h" | |
| 10 #include "net/socket/stream_socket.h" | |
| 11 | |
| 12 namespace gcm { | |
| 13 | |
| 14 namespace { | |
| 15 | |
| 16 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
| 17 // expensive. | |
| 18 const uint32 kDefaultBufferSize = 8*1024; | |
| 19 | |
| 20 } // namespace | |
| 21 | |
| 22 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
| 23 : socket_(socket), | |
| 24 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
| 25 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 26 kDefaultBufferSize)), | |
| 27 next_pos_(0), | |
| 28 last_error_(net::OK), | |
| 29 state_(EMPTY), | |
| 30 weak_ptr_factory_(this) { | |
| 31 DCHECK(socket->IsConnected()); | |
| 32 } | |
| 33 | |
| 34 SocketInputStream::~SocketInputStream() { | |
| 35 } | |
| 36 | |
| 37 bool SocketInputStream::Next(const void** data, int* size) { | |
| 38 DCHECK_NE(state_, CLOSED); | |
| 39 DCHECK_NE(state_, READING); | |
| 40 | |
| 41 if (state_ == EMPTY) { | |
| 42 DVLOG(1) << "No unread data remaining, ending read."; | |
| 43 return false; | |
| 44 } | |
| 45 | |
| 46 DCHECK_EQ(state_, READY) | |
| 47 << " Input stream must have pending data before reading."; | |
| 48 DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); | |
| 49 *data = io_buffer_->data() + next_pos_; | |
| 50 *size = read_buffer_->BytesConsumed() - next_pos_; | |
| 51 next_pos_ = read_buffer_->BytesConsumed(); | |
| 52 state_ = EMPTY; | |
| 53 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
| 54 return true; | |
| 55 } | |
| 56 | |
| 57 void SocketInputStream::BackUp(int count) { | |
| 58 DCHECK(state_ == READY || state_ == EMPTY); | |
| 59 DCHECK_GT(count, 0); | |
| 60 DCHECK_LE(count, next_pos_); | |
| 61 | |
| 62 next_pos_ -= count; | |
| 63 state_ = READY; | |
| 64 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
| 65 << "Current position now at " << next_pos_ | |
| 66 << " of " << read_buffer_->BytesConsumed(); | |
| 67 } | |
| 68 | |
| 69 bool SocketInputStream::Skip(int count) { | |
| 70 NOTIMPLEMENTED(); | |
| 71 return false; | |
| 72 } | |
| 73 | |
| 74 int64 SocketInputStream::ByteCount() const { | |
| 75 DCHECK_NE(state_, CLOSED); | |
| 76 DCHECK_NE(state_, READING); | |
| 77 return read_buffer_->BytesConsumed() - next_pos_; | |
| 78 } | |
| 79 | |
| 80 net::Error SocketInputStream::Refresh(const base::Closure& callback, | |
| 81 int byte_limit) { | |
| 82 DCHECK_NE(state_, CLOSED); | |
| 83 DCHECK_NE(state_, READING); | |
| 84 DCHECK_GT(byte_limit, 0); | |
| 85 | |
| 86 if (byte_limit > read_buffer_->BytesRemaining()) { | |
| 87 NOTREACHED() << "Out of buffer space, closing input stream."; | |
| 88 CloseStream(net::ERR_UNEXPECTED, base::Closure()); | |
| 89 return net::OK; | |
| 90 } | |
| 91 | |
| 92 if (!socket_->IsConnected()) { | |
| 93 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
| 94 CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); | |
| 95 return net::OK; | |
| 96 } | |
| 97 | |
| 98 state_ = READING; | |
| 99 | |
| 100 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
| 101 int result = socket_->Read( | |
| 102 read_buffer_, | |
| 103 byte_limit, | |
| 104 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
| 105 weak_ptr_factory_.GetWeakPtr(), | |
| 106 callback)); | |
| 107 DVLOG(1) << "Read returned " << result; | |
| 108 if (result != net::ERR_IO_PENDING) { | |
| 109 RefreshCompletionCallback(base::Closure(), result); | |
| 110 return net::OK; | |
| 111 } | |
| 112 return net::ERR_IO_PENDING; | |
| 113 } | |
| 114 | |
| 115 void SocketInputStream::RebuildBuffer() { | |
| 116 DVLOG(1) << "Rebuilding input stream, consumed " | |
| 117 << next_pos_ << " bytes."; | |
| 118 DCHECK_NE(state_, READING); | |
| 119 DCHECK_NE(state_, CLOSED); | |
| 120 | |
| 121 int unread_data_size = 0; | |
| 122 const void* unread_data_ptr = NULL; | |
| 123 Next(&unread_data_ptr, &unread_data_size); | |
| 124 ResetInternal(); | |
| 125 | |
| 126 if (unread_data_ptr != io_buffer_->data()) { | |
| 127 DVLOG(1) << "Have " << unread_data_size | |
| 128 << " unread bytes remaining, shifting."; | |
| 129 // Move any remaining unread data to the start of the buffer; | |
| 130 std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); | |
| 131 } else { | |
| 132 DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; | |
| 133 } | |
| 134 read_buffer_->DidConsume(unread_data_size); | |
| 135 if (unread_data_size > 0) | |
| 136 state_ = READY; | |
| 137 } | |
| 138 | |
| 139 net::Error SocketInputStream::last_error() const { | |
| 140 return last_error_; | |
| 141 } | |
| 142 | |
| 143 SocketInputStream::State SocketInputStream::state() const { | |
| 144 return state_; | |
| 145 } | |
| 146 | |
| 147 void SocketInputStream::RefreshCompletionCallback( | |
| 148 const base::Closure& callback, int result) { | |
| 149 DCHECK_EQ(state_, READING); | |
|
akalin
2013/10/11 18:47:09
is this DCHECK still valid? you immediately check
Nicolas Zea
2013/10/11 23:41:29
Done.
| |
| 150 if (state_ == CLOSED) { | |
| 151 // An error occured before the completion callback could complete. Ignore | |
| 152 // the result. | |
| 153 return; | |
| 154 } | |
| 155 | |
| 156 // Result == 0 implies EOF, which is treated as an error. | |
| 157 if (result < net::OK || result == 0) { | |
| 158 DVLOG(1) << "Failed to refresh socket: " << result; | |
| 159 CloseStream(static_cast<net::Error>(result), callback); | |
|
akalin
2013/10/11 16:47:22
if result == 0, then you'll call this with 'net::O
Nicolas Zea
2013/10/11 18:28:32
Done.
| |
| 160 return; | |
| 161 } | |
| 162 DCHECK_GT(result, 0); | |
| 163 | |
| 164 state_ = READY; | |
| 165 read_buffer_->DidConsume(result); | |
| 166 if (next_pos_ == read_buffer_->BytesConsumed()) | |
| 167 state_ = EMPTY; | |
| 168 | |
| 169 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
| 170 << "Current position " << next_pos_ | |
| 171 << " of " << read_buffer_->BytesConsumed() << "."; | |
| 172 | |
| 173 if (!callback.is_null()) | |
| 174 callback.Run(); | |
| 175 } | |
| 176 | |
| 177 void SocketInputStream::ResetInternal() { | |
| 178 read_buffer_->SetOffset(0); | |
| 179 next_pos_ = 0; | |
| 180 last_error_ = net::OK; | |
| 181 state_ = EMPTY; | |
| 182 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
| 183 } | |
| 184 | |
| 185 void SocketInputStream::CloseStream(net::Error error, | |
| 186 const base::Closure& callback) { | |
| 187 ResetInternal(); | |
| 188 state_ = CLOSED; | |
| 189 last_error_ = error; | |
| 190 LOG(ERROR) << "Closing stream with result " << error; | |
| 191 if (!callback.is_null()) | |
| 192 callback.Run(); | |
| 193 } | |
| 194 | |
| 195 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
| 196 : socket_(socket), | |
| 197 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
| 198 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 199 kDefaultBufferSize)), | |
| 200 buffer_used_(0), | |
| 201 state_(EMPTY), | |
| 202 weak_ptr_factory_(this) { | |
| 203 DCHECK(socket->IsConnected()); | |
| 204 } | |
| 205 | |
| 206 SocketOutputStream::~SocketOutputStream() { | |
| 207 } | |
| 208 | |
| 209 bool SocketOutputStream::Next(void** data, int* size) { | |
| 210 DCHECK_NE(state_, CLOSED); | |
| 211 DCHECK_NE(state_, FLUSHING); | |
| 212 if (buffer_used_ == write_buffer_->size()) | |
| 213 return false; | |
| 214 | |
| 215 *data = write_buffer_->data() + buffer_used_; | |
| 216 *size = write_buffer_->size() - buffer_used_; | |
| 217 buffer_used_ = write_buffer_->size(); | |
| 218 state_ = READY; | |
| 219 return true; | |
| 220 } | |
| 221 | |
| 222 void SocketOutputStream::BackUp(int count) { | |
| 223 DCHECK_GE(count, 0); | |
| 224 if (count > buffer_used_) | |
| 225 buffer_used_ = 0; | |
| 226 buffer_used_ -= count; | |
| 227 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
| 228 << buffer_used_ << " bytes used."; | |
| 229 } | |
| 230 | |
| 231 int64 SocketOutputStream::ByteCount() const { | |
| 232 DCHECK_NE(state_, CLOSED); | |
| 233 DCHECK_NE(state_, FLUSHING); | |
| 234 return buffer_used_; | |
| 235 } | |
| 236 | |
| 237 void SocketOutputStream::Flush(const base::Closure& callback) { | |
| 238 DCHECK_EQ(state_, READY); | |
| 239 state_ = FLUSHING; | |
| 240 | |
| 241 if (!socket_->IsConnected()) { | |
| 242 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
| 243 last_error_ = net::ERR_CONNECTION_CLOSED; | |
| 244 state_ = CLOSED; | |
| 245 if (!callback.is_null()) | |
| 246 callback.Run(); | |
| 247 return; | |
| 248 } | |
| 249 | |
| 250 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
| 251 int result = socket_->Write( | |
| 252 write_buffer_, | |
| 253 buffer_used_, | |
| 254 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
| 255 weak_ptr_factory_.GetWeakPtr(), | |
| 256 callback)); | |
| 257 DVLOG(1) << "Write returned " << result; | |
| 258 if (result != net::ERR_IO_PENDING) { | |
| 259 base::MessageLoop::current()->PostTask( | |
|
akalin
2013/10/11 16:47:22
avoid task-posting analogous to SocketInputStream?
Nicolas Zea
2013/10/11 18:28:32
Done.
| |
| 260 FROM_HERE, | |
| 261 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
| 262 weak_ptr_factory_.GetWeakPtr(), | |
| 263 callback, | |
| 264 result)); | |
| 265 } | |
| 266 } | |
| 267 | |
| 268 SocketOutputStream::State SocketOutputStream::state() const{ | |
| 269 return state_; | |
| 270 } | |
| 271 | |
| 272 net::Error SocketOutputStream::last_error() const { | |
| 273 return last_error_; | |
| 274 } | |
| 275 | |
| 276 void SocketOutputStream::FlushCompletionCallback( | |
| 277 const base::Closure& callback, int result) { | |
| 278 DCHECK_EQ(state_, FLUSHING); | |
| 279 if (result < net::OK) { | |
| 280 LOG(ERROR) << "Failed to flush socket."; | |
| 281 last_error_ = static_cast<net::Error>(result); | |
| 282 state_ = CLOSED; | |
| 283 if (!callback.is_null()) | |
| 284 callback.Run(); | |
| 285 return; | |
| 286 } | |
| 287 | |
| 288 state_ = READY; | |
| 289 if (write_buffer_->BytesConsumed() + result < buffer_used_) { | |
| 290 DVLOG(1) << "Partial flush complete. Retrying."; | |
| 291 // Only a partial write was completed. Flush again to finish the write. | |
| 292 write_buffer_->DidConsume(result); | |
| 293 Flush(callback); | |
| 294 return; | |
| 295 } | |
| 296 | |
| 297 DVLOG(1) << "Socket flush complete."; | |
| 298 write_buffer_->SetOffset(0); | |
| 299 state_ = EMPTY; | |
| 300 buffer_used_ = 0; | |
| 301 if (!callback.is_null()) | |
| 302 callback.Run(); | |
| 303 } | |
| 304 | |
| 305 } // namespace gcm | |
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