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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "google_apis/gcm/base/socket_stream.h" | |
6 | |
7 #include "base/callback.h" | |
8 #include "base/message_loop/message_loop.h" | |
9 #include "net/base/io_buffer.h" | |
10 #include "net/socket/stream_socket.h" | |
11 | |
12 namespace gcm { | |
13 | |
14 namespace { | |
15 | |
16 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
17 // expensive. | |
18 const uint32 kDefaultBufferSize = 8*1024; | |
19 | |
20 } // namespace | |
21 | |
22 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
23 : socket_(socket), | |
24 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
25 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
26 kDefaultBufferSize)), | |
27 next_pos_(0), | |
28 last_error_(net::OK), | |
29 state_(EMPTY), | |
30 weak_ptr_factory_(this) { | |
31 DCHECK(socket->IsConnected()); | |
32 } | |
33 | |
34 SocketInputStream::~SocketInputStream() { | |
35 } | |
36 | |
37 bool SocketInputStream::Next(const void** data, int* size) { | |
38 DCHECK_NE(state_, CLOSED); | |
39 DCHECK_NE(state_, READING); | |
40 | |
41 if (state_ == EMPTY) { | |
42 DVLOG(1) << "No unread data remaining, ending read."; | |
43 return false; | |
44 } | |
45 | |
46 DCHECK_EQ(state_, READY) | |
47 << " Input stream must have pending data before reading."; | |
48 DCHECK_NE(read_buffer_->BytesConsumed(), next_pos_); | |
akalin
2013/10/10 08:47:40
don't you want something stronger, i.e. DCHECK_LT(
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
49 *data = io_buffer_->data() + next_pos_; | |
50 *size = read_buffer_->BytesConsumed() - next_pos_; | |
51 next_pos_ = read_buffer_->BytesConsumed(); | |
52 state_ = EMPTY; | |
53 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
54 return true; | |
55 } | |
56 | |
57 void SocketInputStream::BackUp(int count) { | |
58 DCHECK(state_ == READY || state_ == EMPTY); | |
59 DCHECK_GE(count, 0); | |
akalin
2013/10/10 08:47:40
perhaps change this to _GT? if not, then READY mig
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
60 DCHECK_LE(count, next_pos_); | |
61 | |
62 next_pos_ -= count; | |
63 state_ = READY; | |
64 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
65 << "Current position now at " << next_pos_ | |
66 << " of " << read_buffer_->BytesConsumed(); | |
67 } | |
68 | |
69 bool SocketInputStream::Skip(int count) { | |
70 NOTIMPLEMENTED(); | |
71 return false; | |
72 } | |
73 | |
74 int64 SocketInputStream::ByteCount() const { | |
75 DCHECK_NE(state_, CLOSED); | |
76 DCHECK_NE(state_, READING); | |
77 return read_buffer_->BytesConsumed() - next_pos_; | |
78 } | |
79 | |
80 void SocketInputStream::Refresh(const base::Closure& callback, | |
81 int byte_limit) { | |
82 DCHECK_NE(state_, CLOSED); | |
83 DCHECK_NE(state_, READING); | |
84 DCHECK_GT(byte_limit, 0); | |
85 | |
86 if (byte_limit > read_buffer_->BytesRemaining()) { | |
87 NOTREACHED(); | |
akalin
2013/10/10 08:47:40
you want NOTREACHED() << ... since NOTREACHED() tu
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
88 LOG(ERROR) << "Out of buffer space, closing input stream."; | |
89 CloseStream(net::ERR_UNEXPECTED, callback); | |
90 return; | |
91 } | |
92 | |
93 if (!socket_->IsConnected()) { | |
94 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
95 CloseStream(net::ERR_CONNECTION_CLOSED, callback); | |
96 return; | |
97 } | |
98 | |
99 state_ = READING; | |
100 | |
101 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
102 int result = socket_->Read( | |
103 read_buffer_, | |
104 byte_limit, | |
105 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
106 weak_ptr_factory_.GetWeakPtr(), | |
107 callback)); | |
108 DVLOG(1) << "Read returned " << result; | |
109 if (result != net::ERR_IO_PENDING) { | |
110 base::MessageLoop::current()->PostTask( | |
akalin
2013/10/10 08:47:40
forgot to mention this last time. This does simpli
Nicolas Zea
2013/10/11 01:14:30
Yeah, I guess I may as well keep it as consistent
| |
111 FROM_HERE, | |
112 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
113 weak_ptr_factory_.GetWeakPtr(), | |
114 callback, | |
115 result)); | |
116 } | |
117 } | |
118 | |
119 void SocketInputStream::RebuildBuffer() { | |
120 DVLOG(1) << "Resetting input stream, consumed " | |
121 << next_pos_ << " bytes."; | |
122 DCHECK_NE(state_, READING); | |
123 DCHECK_NE(state_, CLOSED); | |
124 | |
125 int last_read_pos = next_pos_; | |
126 char* unread_data_ptr = io_buffer_->data() + last_read_pos; | |
akalin
2013/10/10 08:47:40
use Next() instead of manually calculating?
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
127 int unread_buffer_size = read_buffer_->BytesConsumed() - last_read_pos; | |
128 ResetInternal(); | |
129 | |
130 if (unread_buffer_size > 0) { | |
131 read_buffer_->SetOffset(unread_buffer_size); | |
132 state_ = READY; | |
133 | |
134 if (last_read_pos != 0) { | |
akalin
2013/10/10 08:47:40
you can do:
if (unread_data_ptr != io_buffer_->da
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
135 DVLOG(1) << "Have " << unread_buffer_size | |
136 << " unread bytes remaining, shifting."; | |
137 // Move any remaining unread data to the start of the buffer; | |
138 std::memmove(io_buffer_->data(), unread_data_ptr, unread_buffer_size); | |
139 } else { | |
140 DVLOG(1) << "Have " << unread_buffer_size << " unread bytes remaining."; | |
141 } | |
142 } | |
143 } | |
144 | |
145 net::Error SocketInputStream::last_error() const { | |
146 return last_error_; | |
147 } | |
148 | |
149 SocketInputStream::State SocketInputStream::state() const { | |
150 return state_; | |
151 } | |
152 | |
153 void SocketInputStream::RefreshCompletionCallback( | |
154 const base::Closure& callback, int result) { | |
155 DCHECK_EQ(state_, READING); | |
156 if (state_ == CLOSED) { | |
157 // An error occured before the completion callback could complete. Ignore | |
158 // the result. | |
159 return; | |
160 } | |
161 | |
162 if (result < net::OK) { | |
163 DVLOG(1) << "Failed to refresh socket: " << result; | |
164 CloseStream(static_cast<net::Error>(result), callback); | |
165 return; | |
166 } | |
167 DCHECK_GT(result, 0); | |
akalin
2013/10/10 08:47:40
Isn't Read() allowed to return a result of 0? Doub
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
168 | |
169 state_ = READY; | |
170 read_buffer_->DidConsume(result); | |
171 if (next_pos_ == read_buffer_->BytesConsumed()) | |
172 state_ = EMPTY; | |
173 | |
174 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
175 << "Current position " << next_pos_ | |
176 << " of " << read_buffer_->BytesConsumed() << "."; | |
177 | |
178 if (!callback.is_null()) | |
179 callback.Run(); | |
180 } | |
181 | |
182 void SocketInputStream::ResetInternal() { | |
183 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
akalin
2013/10/10 08:47:40
follow declaration order to be parallel to the con
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
184 next_pos_ = 0; | |
185 state_ = EMPTY; | |
186 read_buffer_->SetOffset(0); | |
187 | |
188 last_error_ = net::OK; | |
189 } | |
190 | |
191 void SocketInputStream::CloseStream(net::Error error, | |
192 const base::Closure& callback) { | |
193 ResetInternal(); | |
194 state_ = CLOSED; | |
195 last_error_ = error; | |
196 LOG(ERROR) << "Closing stream with result " << error; | |
197 if (!callback.is_null()) | |
198 callback.Run(); | |
199 } | |
200 | |
201 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
202 : socket_(socket), | |
203 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
204 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
205 kDefaultBufferSize)), | |
206 buffer_used_(0), | |
207 state_(EMPTY), | |
208 weak_ptr_factory_(this) { | |
209 DCHECK(socket->IsConnected()); | |
210 } | |
211 | |
212 SocketOutputStream::~SocketOutputStream() { | |
213 } | |
214 | |
215 bool SocketOutputStream::Next(void** data, int* size) { | |
216 DCHECK_NE(state_, CLOSED); | |
217 DCHECK_NE(state_, FLUSHING); | |
218 if (buffer_used_ == write_buffer_->size()) | |
219 return false; | |
220 | |
221 *data = write_buffer_->data() + buffer_used_; | |
222 *size = write_buffer_->size() - buffer_used_; | |
223 buffer_used_ = write_buffer_->size(); | |
224 state_ = READY; | |
225 return true; | |
226 } | |
227 | |
228 void SocketOutputStream::BackUp(int count) { | |
229 DCHECK_GE(count, 0); | |
230 if (count > buffer_used_) | |
231 buffer_used_ = 0; | |
232 buffer_used_ -= count; | |
233 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
234 << buffer_used_ << " bytes used."; | |
235 } | |
236 | |
237 int64 SocketOutputStream::ByteCount() const { | |
238 DCHECK_NE(state_, CLOSED); | |
239 DCHECK_NE(state_, FLUSHING); | |
240 return buffer_used_; | |
241 } | |
242 | |
243 void SocketOutputStream::Flush(const base::Closure& callback) { | |
244 DCHECK_EQ(state_, READY); | |
245 state_ = FLUSHING; | |
246 | |
247 if (!socket_->IsConnected()) { | |
248 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
249 last_error_ = net::ERR_CONNECTION_CLOSED; | |
250 state_ = CLOSED; | |
251 if (!callback.is_null()) | |
252 callback.Run(); | |
253 return; | |
254 } | |
255 | |
256 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
257 int result = socket_->Write( | |
258 write_buffer_, | |
259 buffer_used_, | |
260 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
261 weak_ptr_factory_.GetWeakPtr(), | |
262 callback)); | |
263 DVLOG(1) << "Write returned " << result; | |
264 if (result != net::ERR_IO_PENDING) { | |
265 base::MessageLoop::current()->PostTask( | |
266 FROM_HERE, | |
267 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
268 weak_ptr_factory_.GetWeakPtr(), | |
269 callback, | |
270 result)); | |
271 } | |
272 } | |
273 | |
274 SocketOutputStream::State SocketOutputStream::state() const{ | |
275 return state_; | |
276 } | |
277 | |
278 net::Error SocketOutputStream::last_error() const { | |
279 return last_error_; | |
280 } | |
281 | |
282 void SocketOutputStream::FlushCompletionCallback( | |
283 const base::Closure& callback, int result) { | |
284 DCHECK_EQ(state_, FLUSHING); | |
285 if (result < net::OK) { | |
286 LOG(ERROR) << "Failed to flush socket."; | |
287 last_error_ = static_cast<net::Error>(result); | |
288 state_ = CLOSED; | |
289 if (!callback.is_null()) | |
290 callback.Run(); | |
291 return; | |
292 } | |
293 | |
294 state_ = READY; | |
295 if (write_buffer_->BytesConsumed() + result < buffer_used_) { | |
296 DVLOG(1) << "Partial flush complete. Retrying."; | |
297 // Only a partial write was completed. Flush again to finish the write. | |
298 write_buffer_->DidConsume(result); | |
299 Flush(callback); | |
300 return; | |
301 } | |
302 | |
303 DVLOG(1) << "Socket flush complete."; | |
304 write_buffer_->SetOffset(0); | |
305 state_ = EMPTY; | |
306 buffer_used_ = 0; | |
307 if (!callback.is_null()) | |
308 callback.Run(); | |
309 } | |
310 | |
311 } // namespace gcm | |
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