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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "google_apis/gcm/base/socket_stream.h" | |
| 6 | |
| 7 #include "base/callback.h" | |
| 8 #include "base/message_loop/message_loop.h" | |
| 9 #include "net/base/io_buffer.h" | |
| 10 #include "net/socket/stream_socket.h" | |
| 11 | |
| 12 namespace gcm { | |
| 13 | |
| 14 namespace { | |
| 15 | |
| 16 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
| 17 // expensive. | |
| 18 const uint32 kDefaultBufferSize = 8*1024; | |
| 19 | |
| 20 } // namespace | |
| 21 | |
| 22 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
| 23 : socket_(socket), | |
| 24 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
| 25 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 26 kDefaultBufferSize)), | |
| 27 next_pos_(0), | |
| 28 last_error_(net::OK), | |
| 29 state_(EMPTY), | |
| 30 weak_ptr_factory_(this) { | |
| 31 DCHECK(socket->IsConnected()); | |
| 32 } | |
| 33 | |
| 34 SocketInputStream::~SocketInputStream() { | |
| 35 } | |
| 36 | |
| 37 bool SocketInputStream::Next(const void** data, int* size) { | |
| 38 DCHECK_NE(state_, CLOSED); | |
| 39 DCHECK_NE(state_, READING); | |
| 40 | |
| 41 if (state_ == EMPTY) { | |
| 42 DVLOG(1) << "No unread data remaining, ending read."; | |
| 43 return false; | |
| 44 } | |
| 45 | |
| 46 DCHECK_EQ(state_, READY) | |
| 47 << " Input stream must have pending data before reading."; | |
| 48 DCHECK_NE(read_buffer_->BytesConsumed(), next_pos_); | |
|
akalin
2013/10/10 08:47:40
don't you want something stronger, i.e. DCHECK_LT(
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 49 *data = io_buffer_->data() + next_pos_; | |
| 50 *size = read_buffer_->BytesConsumed() - next_pos_; | |
| 51 next_pos_ = read_buffer_->BytesConsumed(); | |
| 52 state_ = EMPTY; | |
| 53 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
| 54 return true; | |
| 55 } | |
| 56 | |
| 57 void SocketInputStream::BackUp(int count) { | |
| 58 DCHECK(state_ == READY || state_ == EMPTY); | |
| 59 DCHECK_GE(count, 0); | |
|
akalin
2013/10/10 08:47:40
perhaps change this to _GT? if not, then READY mig
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 60 DCHECK_LE(count, next_pos_); | |
| 61 | |
| 62 next_pos_ -= count; | |
| 63 state_ = READY; | |
| 64 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
| 65 << "Current position now at " << next_pos_ | |
| 66 << " of " << read_buffer_->BytesConsumed(); | |
| 67 } | |
| 68 | |
| 69 bool SocketInputStream::Skip(int count) { | |
| 70 NOTIMPLEMENTED(); | |
| 71 return false; | |
| 72 } | |
| 73 | |
| 74 int64 SocketInputStream::ByteCount() const { | |
| 75 DCHECK_NE(state_, CLOSED); | |
| 76 DCHECK_NE(state_, READING); | |
| 77 return read_buffer_->BytesConsumed() - next_pos_; | |
| 78 } | |
| 79 | |
| 80 void SocketInputStream::Refresh(const base::Closure& callback, | |
| 81 int byte_limit) { | |
| 82 DCHECK_NE(state_, CLOSED); | |
| 83 DCHECK_NE(state_, READING); | |
| 84 DCHECK_GT(byte_limit, 0); | |
| 85 | |
| 86 if (byte_limit > read_buffer_->BytesRemaining()) { | |
| 87 NOTREACHED(); | |
|
akalin
2013/10/10 08:47:40
you want NOTREACHED() << ... since NOTREACHED() tu
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 88 LOG(ERROR) << "Out of buffer space, closing input stream."; | |
| 89 CloseStream(net::ERR_UNEXPECTED, callback); | |
| 90 return; | |
| 91 } | |
| 92 | |
| 93 if (!socket_->IsConnected()) { | |
| 94 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
| 95 CloseStream(net::ERR_CONNECTION_CLOSED, callback); | |
| 96 return; | |
| 97 } | |
| 98 | |
| 99 state_ = READING; | |
| 100 | |
| 101 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
| 102 int result = socket_->Read( | |
| 103 read_buffer_, | |
| 104 byte_limit, | |
| 105 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
| 106 weak_ptr_factory_.GetWeakPtr(), | |
| 107 callback)); | |
| 108 DVLOG(1) << "Read returned " << result; | |
| 109 if (result != net::ERR_IO_PENDING) { | |
| 110 base::MessageLoop::current()->PostTask( | |
|
akalin
2013/10/10 08:47:40
forgot to mention this last time. This does simpli
Nicolas Zea
2013/10/11 01:14:30
Yeah, I guess I may as well keep it as consistent
| |
| 111 FROM_HERE, | |
| 112 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
| 113 weak_ptr_factory_.GetWeakPtr(), | |
| 114 callback, | |
| 115 result)); | |
| 116 } | |
| 117 } | |
| 118 | |
| 119 void SocketInputStream::RebuildBuffer() { | |
| 120 DVLOG(1) << "Resetting input stream, consumed " | |
| 121 << next_pos_ << " bytes."; | |
| 122 DCHECK_NE(state_, READING); | |
| 123 DCHECK_NE(state_, CLOSED); | |
| 124 | |
| 125 int last_read_pos = next_pos_; | |
| 126 char* unread_data_ptr = io_buffer_->data() + last_read_pos; | |
|
akalin
2013/10/10 08:47:40
use Next() instead of manually calculating?
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 127 int unread_buffer_size = read_buffer_->BytesConsumed() - last_read_pos; | |
| 128 ResetInternal(); | |
| 129 | |
| 130 if (unread_buffer_size > 0) { | |
| 131 read_buffer_->SetOffset(unread_buffer_size); | |
| 132 state_ = READY; | |
| 133 | |
| 134 if (last_read_pos != 0) { | |
|
akalin
2013/10/10 08:47:40
you can do:
if (unread_data_ptr != io_buffer_->da
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 135 DVLOG(1) << "Have " << unread_buffer_size | |
| 136 << " unread bytes remaining, shifting."; | |
| 137 // Move any remaining unread data to the start of the buffer; | |
| 138 std::memmove(io_buffer_->data(), unread_data_ptr, unread_buffer_size); | |
| 139 } else { | |
| 140 DVLOG(1) << "Have " << unread_buffer_size << " unread bytes remaining."; | |
| 141 } | |
| 142 } | |
| 143 } | |
| 144 | |
| 145 net::Error SocketInputStream::last_error() const { | |
| 146 return last_error_; | |
| 147 } | |
| 148 | |
| 149 SocketInputStream::State SocketInputStream::state() const { | |
| 150 return state_; | |
| 151 } | |
| 152 | |
| 153 void SocketInputStream::RefreshCompletionCallback( | |
| 154 const base::Closure& callback, int result) { | |
| 155 DCHECK_EQ(state_, READING); | |
| 156 if (state_ == CLOSED) { | |
| 157 // An error occured before the completion callback could complete. Ignore | |
| 158 // the result. | |
| 159 return; | |
| 160 } | |
| 161 | |
| 162 if (result < net::OK) { | |
| 163 DVLOG(1) << "Failed to refresh socket: " << result; | |
| 164 CloseStream(static_cast<net::Error>(result), callback); | |
| 165 return; | |
| 166 } | |
| 167 DCHECK_GT(result, 0); | |
|
akalin
2013/10/10 08:47:40
Isn't Read() allowed to return a result of 0? Doub
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 168 | |
| 169 state_ = READY; | |
| 170 read_buffer_->DidConsume(result); | |
| 171 if (next_pos_ == read_buffer_->BytesConsumed()) | |
| 172 state_ = EMPTY; | |
| 173 | |
| 174 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
| 175 << "Current position " << next_pos_ | |
| 176 << " of " << read_buffer_->BytesConsumed() << "."; | |
| 177 | |
| 178 if (!callback.is_null()) | |
| 179 callback.Run(); | |
| 180 } | |
| 181 | |
| 182 void SocketInputStream::ResetInternal() { | |
| 183 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
|
akalin
2013/10/10 08:47:40
follow declaration order to be parallel to the con
Nicolas Zea
2013/10/11 01:14:30
Done.
| |
| 184 next_pos_ = 0; | |
| 185 state_ = EMPTY; | |
| 186 read_buffer_->SetOffset(0); | |
| 187 | |
| 188 last_error_ = net::OK; | |
| 189 } | |
| 190 | |
| 191 void SocketInputStream::CloseStream(net::Error error, | |
| 192 const base::Closure& callback) { | |
| 193 ResetInternal(); | |
| 194 state_ = CLOSED; | |
| 195 last_error_ = error; | |
| 196 LOG(ERROR) << "Closing stream with result " << error; | |
| 197 if (!callback.is_null()) | |
| 198 callback.Run(); | |
| 199 } | |
| 200 | |
| 201 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
| 202 : socket_(socket), | |
| 203 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
| 204 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 205 kDefaultBufferSize)), | |
| 206 buffer_used_(0), | |
| 207 state_(EMPTY), | |
| 208 weak_ptr_factory_(this) { | |
| 209 DCHECK(socket->IsConnected()); | |
| 210 } | |
| 211 | |
| 212 SocketOutputStream::~SocketOutputStream() { | |
| 213 } | |
| 214 | |
| 215 bool SocketOutputStream::Next(void** data, int* size) { | |
| 216 DCHECK_NE(state_, CLOSED); | |
| 217 DCHECK_NE(state_, FLUSHING); | |
| 218 if (buffer_used_ == write_buffer_->size()) | |
| 219 return false; | |
| 220 | |
| 221 *data = write_buffer_->data() + buffer_used_; | |
| 222 *size = write_buffer_->size() - buffer_used_; | |
| 223 buffer_used_ = write_buffer_->size(); | |
| 224 state_ = READY; | |
| 225 return true; | |
| 226 } | |
| 227 | |
| 228 void SocketOutputStream::BackUp(int count) { | |
| 229 DCHECK_GE(count, 0); | |
| 230 if (count > buffer_used_) | |
| 231 buffer_used_ = 0; | |
| 232 buffer_used_ -= count; | |
| 233 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
| 234 << buffer_used_ << " bytes used."; | |
| 235 } | |
| 236 | |
| 237 int64 SocketOutputStream::ByteCount() const { | |
| 238 DCHECK_NE(state_, CLOSED); | |
| 239 DCHECK_NE(state_, FLUSHING); | |
| 240 return buffer_used_; | |
| 241 } | |
| 242 | |
| 243 void SocketOutputStream::Flush(const base::Closure& callback) { | |
| 244 DCHECK_EQ(state_, READY); | |
| 245 state_ = FLUSHING; | |
| 246 | |
| 247 if (!socket_->IsConnected()) { | |
| 248 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
| 249 last_error_ = net::ERR_CONNECTION_CLOSED; | |
| 250 state_ = CLOSED; | |
| 251 if (!callback.is_null()) | |
| 252 callback.Run(); | |
| 253 return; | |
| 254 } | |
| 255 | |
| 256 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
| 257 int result = socket_->Write( | |
| 258 write_buffer_, | |
| 259 buffer_used_, | |
| 260 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
| 261 weak_ptr_factory_.GetWeakPtr(), | |
| 262 callback)); | |
| 263 DVLOG(1) << "Write returned " << result; | |
| 264 if (result != net::ERR_IO_PENDING) { | |
| 265 base::MessageLoop::current()->PostTask( | |
| 266 FROM_HERE, | |
| 267 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
| 268 weak_ptr_factory_.GetWeakPtr(), | |
| 269 callback, | |
| 270 result)); | |
| 271 } | |
| 272 } | |
| 273 | |
| 274 SocketOutputStream::State SocketOutputStream::state() const{ | |
| 275 return state_; | |
| 276 } | |
| 277 | |
| 278 net::Error SocketOutputStream::last_error() const { | |
| 279 return last_error_; | |
| 280 } | |
| 281 | |
| 282 void SocketOutputStream::FlushCompletionCallback( | |
| 283 const base::Closure& callback, int result) { | |
| 284 DCHECK_EQ(state_, FLUSHING); | |
| 285 if (result < net::OK) { | |
| 286 LOG(ERROR) << "Failed to flush socket."; | |
| 287 last_error_ = static_cast<net::Error>(result); | |
| 288 state_ = CLOSED; | |
| 289 if (!callback.is_null()) | |
| 290 callback.Run(); | |
| 291 return; | |
| 292 } | |
| 293 | |
| 294 state_ = READY; | |
| 295 if (write_buffer_->BytesConsumed() + result < buffer_used_) { | |
| 296 DVLOG(1) << "Partial flush complete. Retrying."; | |
| 297 // Only a partial write was completed. Flush again to finish the write. | |
| 298 write_buffer_->DidConsume(result); | |
| 299 Flush(callback); | |
| 300 return; | |
| 301 } | |
| 302 | |
| 303 DVLOG(1) << "Socket flush complete."; | |
| 304 write_buffer_->SetOffset(0); | |
| 305 state_ = EMPTY; | |
| 306 buffer_used_ = 0; | |
| 307 if (!callback.is_null()) | |
| 308 callback.Run(); | |
| 309 } | |
| 310 | |
| 311 } // namespace gcm | |
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