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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "google_apis/gcm/base/socket_stream.h" | |
6 | |
7 #include "base/callback.h" | |
8 #include "base/message_loop/message_loop.h" | |
9 #include "net/base/io_buffer.h" | |
10 #include "net/socket/stream_socket.h" | |
11 | |
12 namespace gcm { | |
13 | |
14 namespace { | |
15 | |
16 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
17 // expensive. | |
18 const uint32 kDefaultBufferSize = 8*1024; | |
19 | |
20 } // namespace | |
21 | |
22 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
23 : socket_(socket), | |
24 io_buffer_(new net::IOBufferWithSize(kDefaultBufferSize)), | |
akalin
2013/10/07 23:00:08
plain IOBuffer here?
Nicolas Zea
2013/10/09 00:44:22
Done.
| |
25 drainable_io_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
26 kDefaultBufferSize)), | |
27 buffer_read_pos_(0), | |
28 last_error_(net::OK), | |
29 state_(EMPTY), | |
30 weak_ptr_factory_(this) { | |
31 DCHECK(socket->IsConnected()); | |
32 } | |
33 | |
34 SocketInputStream::~SocketInputStream() { | |
35 } | |
36 | |
37 bool SocketInputStream::Next(const void** data, int* size) { | |
38 DCHECK_NE(state_, CLOSED); | |
39 DCHECK_NE(state_, READING); | |
40 | |
41 if (state_ == EMPTY) { | |
42 DVLOG(1) << "No unread data remaining, ending read."; | |
43 return false; | |
44 } | |
45 | |
46 DCHECK_EQ(state_, READY) | |
47 << " Input stream must have pending data before reading."; | |
48 DCHECK_NE(drainable_io_buffer_->BytesConsumed(), buffer_read_pos_); | |
49 *data = io_buffer_->data() + buffer_read_pos_; | |
50 *size = drainable_io_buffer_->BytesConsumed() - buffer_read_pos_; | |
51 buffer_read_pos_ = drainable_io_buffer_->BytesConsumed(); | |
52 state_ = EMPTY; | |
53 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
54 return true; | |
55 } | |
56 | |
57 void SocketInputStream::BackUp(int count) { | |
58 DCHECK(state_ == READY || state_ == EMPTY); | |
59 DCHECK_GE(count, 0); | |
60 DCHECK_LE(count, buffer_read_pos_); | |
61 | |
62 buffer_read_pos_ -= count; | |
63 state_ = READY; | |
64 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
65 << "Current position now at " << buffer_read_pos_ | |
66 << " of " << drainable_io_buffer_->BytesConsumed(); | |
67 } | |
68 | |
69 bool SocketInputStream::Skip(int count) { | |
70 NOTIMPLEMENTED(); | |
71 return false; | |
72 } | |
73 | |
74 int64 SocketInputStream::ByteCount() const { | |
75 DCHECK_NE(state_, CLOSED); | |
76 DCHECK_NE(state_, READING); | |
77 return drainable_io_buffer_->BytesConsumed() - buffer_read_pos_; | |
78 } | |
79 | |
80 void SocketInputStream::Refresh(const base::Closure& callback, | |
81 int byte_limit) { | |
82 DCHECK_NE(state_, CLOSED); | |
83 DCHECK_NE(state_, READING); | |
84 DCHECK_GT(byte_limit, 0); | |
85 DCHECK_LE(byte_limit, drainable_io_buffer_->BytesRemaining()); | |
86 | |
87 if (drainable_io_buffer_->BytesRemaining() < byte_limit) { | |
akalin
2013/10/07 23:00:08
can you reverse the order of this comparison? (to
Nicolas Zea
2013/10/09 00:44:22
Done.
| |
88 LOG(ERROR) << "Out of buffer space, closing input stream."; | |
89 CloseStream(net::ERR_UNEXPECTED, callback); | |
90 return; | |
91 } | |
92 | |
93 if (!socket_->IsConnected()) { | |
94 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
95 CloseStream(net::ERR_CONNECTION_CLOSED, callback); | |
96 return; | |
97 } | |
98 | |
99 state_ = READING; | |
100 | |
101 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
102 int result = socket_->Read( | |
103 drainable_io_buffer_, | |
104 byte_limit, | |
105 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
106 weak_ptr_factory_.GetWeakPtr(), | |
107 callback)); | |
108 DVLOG(1) << "Read returned " << result; | |
109 if (result != net::ERR_IO_PENDING) { | |
110 base::MessageLoop::current()->PostTask( | |
111 FROM_HERE, | |
112 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
113 weak_ptr_factory_.GetWeakPtr(), | |
114 callback, | |
115 result)); | |
116 } | |
117 } | |
118 | |
119 void SocketInputStream::RebuildBuffer() { | |
120 DVLOG(1) << "Resetting input stream, consumed " | |
121 << buffer_read_pos_ << " bytes."; | |
122 DCHECK_NE(state_, READING); | |
123 DCHECK_NE(state_, CLOSED); | |
124 | |
125 int last_read_pos = buffer_read_pos_; | |
126 char* unread_data_ptr = io_buffer_->data() + last_read_pos; | |
127 int unread_buffer_size = | |
128 drainable_io_buffer_->BytesConsumed() - last_read_pos; | |
129 ResetInternal(); | |
130 | |
131 if (unread_buffer_size > 0) { | |
132 drainable_io_buffer_->SetOffset(unread_buffer_size); | |
akalin
2013/10/07 23:00:08
i feel like you want to call SetOffset even when u
Nicolas Zea
2013/10/09 00:44:22
ResetInternal builds a new drainable_io_buffer_, w
akalin
2013/10/10 08:47:40
forgot to address this? (now that we're not buildi
Nicolas Zea
2013/10/11 01:14:30
n/a in newest version I believe.
| |
133 state_ = READY; | |
134 | |
135 if (last_read_pos != 0) { | |
136 DVLOG(1) << "Have " << unread_buffer_size | |
137 << " unread bytes remaining, shifting."; | |
138 // Move any remaining unread data to the start of the buffer; | |
139 std::memmove(io_buffer_->data(), unread_data_ptr, unread_buffer_size); | |
140 } else { | |
141 DVLOG(1) << "Have " << unread_buffer_size << " unread bytes remaining."; | |
142 } | |
143 } | |
144 } | |
145 | |
146 net::Error SocketInputStream::last_error() const { | |
147 return last_error_; | |
148 } | |
149 | |
150 SocketInputStream::State SocketInputStream::state() const { | |
151 return state_; | |
152 } | |
153 | |
154 void SocketInputStream::RefreshCompletionCallback( | |
155 const base::Closure& callback, int result) { | |
156 DCHECK_EQ(state_, READING); | |
157 if (state_ == CLOSED) { | |
158 // An error occured before the completion callback could complete. Ignore | |
159 // the result. | |
160 return; | |
161 } | |
162 | |
163 if (result < net::OK) { | |
164 DVLOG(1) << "Failed to refresh socket: " << result; | |
165 CloseStream(static_cast<net::Error>(result), callback); | |
166 return; | |
167 } | |
168 DCHECK_GT(result, 0); | |
169 | |
170 state_ = READY; | |
171 drainable_io_buffer_->DidConsume(result); | |
172 if (buffer_read_pos_ == drainable_io_buffer_->BytesConsumed()) | |
173 state_ = EMPTY; | |
174 | |
175 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
176 << "Current position " << buffer_read_pos_ | |
177 << " of " << drainable_io_buffer_->BytesConsumed() << "."; | |
178 | |
179 if (!callback.is_null()) | |
180 callback.Run(); | |
181 } | |
182 | |
183 void SocketInputStream::ResetInternal() { | |
184 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
185 buffer_read_pos_ = 0; | |
186 state_ = EMPTY; | |
187 | |
188 last_error_ = net::OK; | |
189 | |
190 // Reset the offset by creating a new one. Note that DrainableIOBuffers don't | |
191 // actually allocate their own buffer memory like normal IOBuffers. This will | |
192 // just reset the pointers to point to the beginning of io_buffer_'s data. | |
193 drainable_io_buffer_ = new net::DrainableIOBuffer(io_buffer_.get(), | |
akalin
2013/10/07 23:00:08
use setoffset here?
Nicolas Zea
2013/10/09 00:44:22
SetOffset (and DrainableIOBuffer in general) only
akalin
2013/10/09 22:04:28
Huh, are you sure? I'm looking at DrainableIOBuffe
Nicolas Zea
2013/10/09 23:24:49
Huh, you're right. I completely misread that code
| |
194 kDefaultBufferSize); | |
195 } | |
196 | |
197 void SocketInputStream::CloseStream(net::Error error, | |
198 const base::Closure& callback) { | |
199 ResetInternal(); | |
200 state_ = CLOSED; | |
201 last_error_ = error; | |
202 LOG(ERROR) << "Closing stream with result " << error; | |
203 if (!callback.is_null()) | |
204 callback.Run(); | |
205 } | |
206 | |
207 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
208 : socket_(socket), | |
209 io_buffer_(new net::IOBufferWithSize(kDefaultBufferSize)), | |
210 drainable_io_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
211 kDefaultBufferSize)), | |
212 buffer_used_(0), | |
213 state_(EMPTY), | |
214 weak_ptr_factory_(this) { | |
215 DCHECK(socket->IsConnected()); | |
216 } | |
217 | |
218 SocketOutputStream::~SocketOutputStream() { | |
219 } | |
220 | |
221 bool SocketOutputStream::Next(void** data, int* size) { | |
222 DCHECK_NE(state_, CLOSED); | |
223 DCHECK_NE(state_, FLUSHING); | |
224 if (buffer_used_ == drainable_io_buffer_->size()) | |
225 return false; | |
226 | |
227 *data = drainable_io_buffer_->data() + buffer_used_; | |
228 *size = drainable_io_buffer_->size() - buffer_used_; | |
229 buffer_used_ = drainable_io_buffer_->size(); | |
230 state_ = READY; | |
231 return true; | |
232 } | |
233 | |
234 void SocketOutputStream::BackUp(int count) { | |
235 DCHECK_GE(count, 0); | |
236 if (count > buffer_used_) | |
237 buffer_used_ = 0; | |
238 buffer_used_ -= count; | |
239 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
240 << buffer_used_ << " bytes used."; | |
241 } | |
242 | |
243 int64 SocketOutputStream::ByteCount() const { | |
244 DCHECK_NE(state_, CLOSED); | |
245 DCHECK_NE(state_, FLUSHING); | |
246 return buffer_used_; | |
247 } | |
248 | |
249 void SocketOutputStream::Flush(const base::Closure& callback) { | |
250 DCHECK_EQ(state_, READY); | |
251 state_ = FLUSHING; | |
252 | |
253 if (!socket_->IsConnected()) { | |
254 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
255 last_error_ = net::ERR_CONNECTION_CLOSED; | |
256 state_ = CLOSED; | |
257 if (!callback.is_null()) | |
258 callback.Run(); | |
259 return; | |
260 } | |
261 | |
262 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
263 int result = socket_->Write( | |
264 drainable_io_buffer_, | |
265 buffer_used_, | |
266 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
267 weak_ptr_factory_.GetWeakPtr(), | |
268 callback)); | |
269 DVLOG(1) << "Write returned " << result; | |
270 if (result != net::ERR_IO_PENDING) { | |
271 base::MessageLoop::current()->PostTask( | |
272 FROM_HERE, | |
273 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
274 weak_ptr_factory_.GetWeakPtr(), | |
275 callback, | |
276 result)); | |
277 } | |
278 } | |
279 | |
280 SocketOutputStream::State SocketOutputStream::state() const{ | |
281 return state_; | |
282 } | |
283 | |
284 net::Error SocketOutputStream::last_error() const { | |
285 return last_error_; | |
286 } | |
287 | |
288 void SocketOutputStream::FlushCompletionCallback( | |
289 const base::Closure& callback, int result) { | |
290 DCHECK_EQ(state_, FLUSHING); | |
291 if (result < net::OK) { | |
292 LOG(ERROR) << "Failed to flush socket."; | |
293 last_error_ = static_cast<net::Error>(result); | |
294 state_ = CLOSED; | |
295 if (!callback.is_null()) | |
296 callback.Run(); | |
297 return; | |
298 } | |
299 | |
300 state_ = READY; | |
301 if (drainable_io_buffer_->BytesConsumed() + result < buffer_used_) { | |
302 DVLOG(1) << "Partial flush complete. Retrying."; | |
303 // Only a partial write was completed. Flush again to finish the write. | |
304 drainable_io_buffer_->DidConsume(result); | |
305 Flush(callback); | |
306 return; | |
307 } | |
308 | |
309 DVLOG(1) << "Socket flush complete."; | |
310 drainable_io_buffer_ = new net::DrainableIOBuffer(io_buffer_.get(), | |
311 kDefaultBufferSize); | |
312 state_ = EMPTY; | |
313 buffer_used_ = 0; | |
314 if (!callback.is_null()) | |
315 callback.Run(); | |
316 } | |
317 | |
318 } // namespace gcm | |
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