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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "google_apis/gcm/base/socket_stream.h" | |
| 6 | |
| 7 #include "base/callback.h" | |
| 8 #include "net/base/io_buffer.h" | |
| 9 #include "net/base/net_errors.h" | |
| 10 #include "net/socket/stream_socket.h" | |
| 11 | |
| 12 namespace gcm { | |
| 13 | |
| 14 // TODO(zea): consider having dynamically sized buffers if this becomes too | |
|
akalin
2013/10/04 18:37:04
dynamically sized -> dynamically-sized
Nicolas Zea
2013/10/04 20:55:28
Done.
| |
| 15 // expensive. | |
| 16 const uint32 kDefaultBufferSize = 8*1024; | |
|
akalin
2013/10/04 18:37:04
put this in anon namespace?
Nicolas Zea
2013/10/04 20:55:28
Done.
| |
| 17 | |
| 18 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
| 19 : socket_(socket), | |
| 20 io_buffer_(new net::IOBufferWithSize(kDefaultBufferSize)), | |
| 21 drainable_io_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 22 io_buffer_->size())), | |
| 23 buffer_read_pos_(0), | |
| 24 buffer_write_pos_(0), | |
| 25 backup_bytes_(0), | |
| 26 skipped_bytes_(0), | |
| 27 last_error_(net::OK), | |
| 28 state_(EMPTY), | |
| 29 weak_ptr_factory_(this) { | |
| 30 DCHECK(socket->IsConnected()); | |
| 31 } | |
| 32 | |
| 33 SocketInputStream::~SocketInputStream() { | |
| 34 } | |
| 35 | |
| 36 bool SocketInputStream::Next(const void** data, int* size) { | |
| 37 DCHECK_NE(state_, CLOSED); | |
| 38 DCHECK_NE(state_, READING); | |
| 39 | |
| 40 if (state_ == EMPTY) { | |
| 41 DVLOG(1) << "No unread data remaining, ending read."; | |
| 42 return false; | |
| 43 } | |
| 44 | |
| 45 if (backup_bytes_ > 0) { | |
|
akalin
2013/10/04 18:37:04
DCHECK backup_bytes_ isn't too big?
Nicolas Zea
2013/10/04 20:55:28
n/a now
| |
| 46 *size = backup_bytes_; | |
|
akalin
2013/10/04 18:37:04
put *size assignment after *data assignment
Nicolas Zea
2013/10/04 20:55:28
n/a now
| |
| 47 *data = io_buffer_->data() + buffer_read_pos_ - backup_bytes_; | |
| 48 backup_bytes_ = 0; | |
| 49 DCHECK_GT(*size, 0); | |
|
akalin
2013/10/04 18:37:04
i'm all for copious DCHECKs but this seems pretty
Nicolas Zea
2013/10/04 20:55:28
n/a now
| |
| 50 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
| 51 if (backup_bytes_ == 0 && buffer_read_pos_ == buffer_write_pos_) | |
| 52 state_ = EMPTY; | |
| 53 return true; | |
| 54 } | |
| 55 | |
| 56 DCHECK_EQ(state_, READY) | |
| 57 << " Input stream must have pending data before reading."; | |
| 58 DCHECK_NE(buffer_write_pos_, buffer_read_pos_); | |
| 59 *data = io_buffer_->data() + buffer_read_pos_; | |
| 60 *size = buffer_write_pos_ - buffer_read_pos_; | |
| 61 buffer_read_pos_ = buffer_write_pos_; | |
| 62 state_ = EMPTY; | |
| 63 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
| 64 return true; | |
| 65 } | |
| 66 | |
| 67 void SocketInputStream::BackUp(int count) { | |
| 68 DCHECK(state_ == READY || state_ == EMPTY); | |
| 69 DCHECK_GE(count, 0); | |
| 70 DCHECK_GE(backup_bytes_, 0); | |
| 71 DCHECK_LE(backup_bytes_, buffer_read_pos_); | |
| 72 DCHECK_EQ(skipped_bytes_, 0); | |
| 73 | |
| 74 backup_bytes_ += count; | |
| 75 state_ = READY; | |
| 76 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
| 77 << "Current position now at " << buffer_read_pos_ - backup_bytes_ | |
| 78 << " of " << buffer_write_pos_; | |
| 79 } | |
| 80 | |
| 81 bool SocketInputStream::Skip(int count) { | |
| 82 DCHECK_EQ(state_, READY); | |
| 83 DCHECK_GT(count, 0); | |
| 84 DVLOG(1) << "Skipping " << count << " bytes in stream."; | |
| 85 | |
| 86 if (backup_bytes_ >= count) { | |
| 87 // We have more data left over than we're trying to skip. Just chop it. | |
| 88 backup_bytes_ -= count; | |
| 89 return true; | |
| 90 } | |
| 91 | |
| 92 count -= backup_bytes_; | |
| 93 backup_bytes_ = 0; | |
| 94 skipped_bytes_ += count; | |
| 95 state_ = EMPTY; | |
| 96 | |
| 97 return true; | |
| 98 } | |
| 99 | |
| 100 int64 SocketInputStream::ByteCount() const { | |
| 101 DCHECK_NE(state_, CLOSED); | |
| 102 DCHECK_NE(state_, READING); | |
| 103 return buffer_write_pos_ - buffer_read_pos_ + backup_bytes_; | |
| 104 } | |
| 105 | |
| 106 void SocketInputStream::Refresh(const base::Closure& callback, | |
| 107 int byte_limit) { | |
| 108 DCHECK_NE(state_, CLOSED); | |
| 109 DCHECK_NE(state_, READING); | |
| 110 DCHECK_GT(byte_limit, 0); | |
| 111 DCHECK_LE(byte_limit, drainable_io_buffer_->BytesRemaining()); | |
| 112 | |
| 113 if (buffer_write_pos_ + byte_limit > io_buffer_->size()) { | |
| 114 LOG(ERROR) << "Out of buffer space, closing input stream."; | |
| 115 CloseStream(net::ERR_UNEXPECTED, callback); | |
| 116 return; | |
| 117 } | |
| 118 | |
| 119 if (!socket_->IsConnected()) { | |
| 120 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
| 121 CloseStream(net::ERR_CONNECTION_CLOSED, callback); | |
| 122 return; | |
| 123 } | |
| 124 | |
| 125 state_ = READING; | |
| 126 | |
| 127 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
| 128 int result = socket_->Read( | |
| 129 drainable_io_buffer_, | |
| 130 byte_limit, | |
| 131 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
| 132 weak_ptr_factory_.GetWeakPtr(), | |
| 133 callback)); | |
| 134 DVLOG(1) << "Read returned " << result; | |
| 135 if (result != net::ERR_IO_PENDING) | |
| 136 RefreshCompletionCallback(callback, result); | |
| 137 } | |
| 138 | |
| 139 void SocketInputStream::RebuildBuffer() { | |
| 140 DCHECK_EQ(skipped_bytes_, 0); | |
| 141 DVLOG(1) << "Resetting input stream, consumed " | |
| 142 << buffer_read_pos_ - backup_bytes_ << " bytes."; | |
| 143 DCHECK_NE(state_, READING); | |
| 144 DCHECK_NE(state_, CLOSED); | |
| 145 | |
| 146 int last_read_pos = buffer_read_pos_ - backup_bytes_; | |
| 147 char* unread_data_ptr = io_buffer_->data() + last_read_pos; | |
| 148 int unread_buffer_size = buffer_write_pos_ - last_read_pos; | |
| 149 ResetInternal(); | |
| 150 | |
| 151 if (unread_buffer_size > 0) { | |
| 152 buffer_write_pos_ = unread_buffer_size; | |
| 153 drainable_io_buffer_->SetOffset(buffer_write_pos_); | |
| 154 state_ = READY; | |
| 155 | |
| 156 if (last_read_pos != 0) { | |
| 157 DVLOG(1) << "Have " << buffer_write_pos_ | |
| 158 << " unread bytes remaining, shifting."; | |
| 159 // Move any remaining unread data to the start of the buffer; | |
| 160 std::memmove(io_buffer_->data(), unread_data_ptr, buffer_write_pos_); | |
| 161 } else { | |
| 162 DVLOG(1) << "Have " << buffer_write_pos_ << " unread bytes remaining."; | |
| 163 } | |
| 164 } | |
| 165 } | |
| 166 | |
| 167 int SocketInputStream::last_error() const { | |
| 168 return last_error_; | |
| 169 } | |
| 170 | |
| 171 SocketInputStream::State SocketInputStream::state() const { | |
| 172 return state_; | |
| 173 } | |
| 174 | |
| 175 void SocketInputStream::RefreshCompletionCallback( | |
| 176 const base::Closure& callback, int result) { | |
| 177 DCHECK_EQ(state_, READING); | |
| 178 if (state_ == CLOSED) { | |
| 179 // An error occured before the completion callback could complete. Ignore | |
| 180 // the result. | |
| 181 return; | |
| 182 } | |
| 183 | |
| 184 if (result < net::OK) { | |
| 185 DVLOG(1) << "Failed to refresh socket: " << result; | |
| 186 CloseStream(result, callback); | |
| 187 return; | |
| 188 } | |
| 189 DCHECK_GT(result, 0); | |
| 190 | |
| 191 state_ = READY; | |
| 192 buffer_write_pos_ += result; | |
| 193 int bytes_to_skip = std::min(skipped_bytes_, result); | |
| 194 buffer_read_pos_ += bytes_to_skip; | |
| 195 skipped_bytes_ = std::max(skipped_bytes_ - result, 0); | |
| 196 drainable_io_buffer_->SetOffset(buffer_write_pos_); | |
| 197 if (buffer_read_pos_ - backup_bytes_ == buffer_write_pos_) | |
| 198 state_ = EMPTY; | |
| 199 | |
| 200 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
| 201 << "Current position " << buffer_read_pos_ - backup_bytes_ | |
| 202 << " of " << buffer_write_pos_ << "."; | |
| 203 | |
| 204 if (!callback.is_null()) callback.Run(); | |
|
akalin
2013/10/04 18:37:04
newline before callback.Run()
Nicolas Zea
2013/10/04 20:55:28
Done.
| |
| 205 } | |
| 206 | |
| 207 void SocketInputStream::ResetInternal() { | |
| 208 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
| 209 buffer_write_pos_ = 0; | |
| 210 buffer_read_pos_ = 0; | |
| 211 backup_bytes_ = 0; | |
| 212 skipped_bytes_ = 0; | |
| 213 state_ = EMPTY; | |
| 214 | |
| 215 last_error_ = net::OK; | |
| 216 | |
| 217 // Reset the offset by creating a new one. Note that DrainableIOBuffers don't | |
| 218 // actually allocate their own buffer memory like normal IOBuffers. This will | |
| 219 // just reset the pointers to point to the beginning of io_buffer_'s data. | |
| 220 drainable_io_buffer_ = new net::DrainableIOBuffer(io_buffer_.get(), | |
| 221 io_buffer_->size()); | |
| 222 } | |
| 223 | |
| 224 void SocketInputStream::CloseStream(int error, const base::Closure& callback) { | |
| 225 ResetInternal(); | |
| 226 state_ = CLOSED; | |
| 227 last_error_ = error; | |
| 228 LOG(ERROR) << "Closing stream with result " << error; | |
| 229 if (!callback.is_null()) callback.Run(); | |
| 230 } | |
| 231 | |
| 232 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
|
akalin
2013/10/04 18:37:04
(blanket comment) apply above comments on SocketIn
Nicolas Zea
2013/10/04 20:55:28
Done.
| |
| 233 : socket_(socket), | |
| 234 io_buffer_(new net::IOBufferWithSize(kDefaultBufferSize)), | |
| 235 drainable_io_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
| 236 io_buffer_->size())), | |
| 237 buffer_used_(0), | |
| 238 state_(EMPTY), | |
| 239 weak_ptr_factory_(this) { | |
| 240 DCHECK(socket->IsConnected()); | |
| 241 } | |
| 242 | |
| 243 SocketOutputStream::~SocketOutputStream() { | |
| 244 } | |
| 245 | |
| 246 bool SocketOutputStream::Next(void** data, int* size) { | |
| 247 DCHECK_NE(state_, CLOSED); | |
| 248 DCHECK_NE(state_, FLUSHING); | |
| 249 if (buffer_used_ == io_buffer_->size()) | |
| 250 return false; | |
| 251 | |
| 252 *data = io_buffer_->data() + buffer_used_; | |
| 253 *size = io_buffer_->size() - buffer_used_; | |
| 254 buffer_used_ = io_buffer_->size(); | |
| 255 state_ = READY; | |
| 256 return true; | |
| 257 } | |
| 258 | |
| 259 void SocketOutputStream::BackUp(int count) { | |
| 260 DCHECK_GE(count, 0); | |
| 261 if (count > buffer_used_) | |
| 262 buffer_used_ = 0; | |
| 263 buffer_used_ -= count; | |
| 264 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
| 265 << buffer_used_ << " bytes used."; | |
| 266 } | |
| 267 | |
| 268 int64 SocketOutputStream::ByteCount() const { | |
| 269 DCHECK_NE(state_, CLOSED); | |
| 270 DCHECK_NE(state_, FLUSHING); | |
| 271 return buffer_used_; | |
| 272 } | |
| 273 | |
| 274 void SocketOutputStream::Flush(const base::Closure& callback) { | |
| 275 DCHECK_EQ(state_, READY); | |
| 276 state_ = FLUSHING; | |
| 277 | |
| 278 if (!socket_->IsConnected()) { | |
| 279 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
| 280 last_error_ = net::ERR_CONNECTION_CLOSED; | |
| 281 state_ = CLOSED; | |
| 282 if (!callback.is_null()) callback.Run(); | |
| 283 return; | |
| 284 } | |
| 285 | |
| 286 DVLOG(1) << "Flushing " << buffer_used_ << " bytes into socket."; | |
| 287 int result = socket_->Write( | |
| 288 drainable_io_buffer_, | |
| 289 buffer_used_, | |
| 290 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
| 291 weak_ptr_factory_.GetWeakPtr(), | |
| 292 callback)); | |
| 293 DVLOG(1) << "Write returned " << result; | |
| 294 if (result != net::ERR_IO_PENDING) | |
| 295 FlushCompletionCallback(callback, result); | |
| 296 } | |
| 297 | |
| 298 SocketOutputStream::State SocketOutputStream::state() const{ | |
| 299 return state_; | |
| 300 } | |
| 301 | |
| 302 int SocketOutputStream::last_error() const { | |
| 303 return last_error_; | |
| 304 } | |
| 305 | |
| 306 void SocketOutputStream::FlushCompletionCallback( | |
| 307 const base::Closure& callback, int result) { | |
| 308 DCHECK_EQ(state_, FLUSHING); | |
| 309 if (result < net::OK) { | |
| 310 LOG(ERROR) << "Failed to flush socket."; | |
| 311 last_error_ = result; | |
| 312 state_ = CLOSED; | |
| 313 if (!callback.is_null()) callback.Run(); | |
| 314 return; | |
| 315 } | |
| 316 | |
| 317 state_ = READY; | |
| 318 if (drainable_io_buffer_->BytesConsumed() + result < buffer_used_) { | |
| 319 DVLOG(1) << "Partial flush complete. Retrying."; | |
| 320 // Only a partial write was completed. Flush again to finish the write. | |
| 321 drainable_io_buffer_->SetOffset( | |
| 322 drainable_io_buffer_->BytesConsumed() + result); | |
| 323 Flush(callback); | |
| 324 return; | |
| 325 } | |
| 326 | |
| 327 DVLOG(1) << "Socket flush complete."; | |
| 328 drainable_io_buffer_ = new net::DrainableIOBuffer(io_buffer_.get(), | |
| 329 io_buffer_->size()); | |
| 330 state_ = EMPTY; | |
| 331 buffer_used_ = 0; | |
| 332 if (!callback.is_null()) callback.Run(); | |
| 333 } | |
| 334 | |
| 335 } // namespace gcm | |
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