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Side by Side Diff: google_apis/gcm/base/socket_stream.h

Issue 23684017: [GCM] Initial work to set up directory structure and introduce socket integration (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address comments Created 7 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Protobuf ZeroCopy[Input/Output]Stream implementations capable of using a
6 // net::StreamSocket. Built to work with Protobuf CodedStreams.
7 // Note that any caller must first check the state() of the stream before
8 // using it. It is not valid to use a CLOSED stream.
9
10 #ifndef GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
11 #define GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
12
13 #include "base/basictypes.h"
14 #include "base/callback_forward.h"
15 #include "base/compiler_specific.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/memory/weak_ptr.h"
19 #include "base/timer/timer.h"
20 #include "google/protobuf/io/zero_copy_stream.h"
21 #include "google_apis/gcm/base/gcm_export.h"
22
23 namespace net {
24 class DrainableIOBuffer;
25 class IOBufferWithSize;
26 class StreamSocket;
27 }
28
29 namespace gcm {
30
31 class GCM_EXPORT SocketInputStream
32 : public google::protobuf::io::ZeroCopyInputStream {
33 public:
34 enum State {
35 // No valid data to read. This means the buffer is either empty or all data
36 // in the buffer has already been consumed.
37 EMPTY,
38 // Valid data to read.
39 READY,
40 // In the process of reading new data from the socket.
41 READING,
42 // An permanent error occurred and the stream is now closed.
43 CLOSED,
44 };
45
46 // |socket| should already be connected.
47 SocketInputStream(base::TimeDelta read_timeout,
48 net::StreamSocket* socket);
49 virtual ~SocketInputStream();
50
51 // ZeroCopyInputStream implementation.
52 // Note: the stream must be READY before attempting to read, although it's
53 // valid to read from an EMPTY stream if it's the last read of a message
54 // (see GetNextMessage below).
55 virtual bool Next(const void** data, int* size) OVERRIDE;
56 virtual void BackUp(int count) OVERRIDE;
57 virtual bool Skip(int count) OVERRIDE;
58 virtual int64 ByteCount() const OVERRIDE;
59
60 // Reads and appends the next set of data from the socket into the existing
61 // buffer (max read size is dependent on available buffer space).
62 // This is useful to check if there is any pending socket data to be read,
63 // as the read does not time out, so the callback will only be invoked on
64 // an error or when data is received.
65 void Refresh(const base::Closure& callback);
66
67 // Rebuilds the buffer state by copying over any unread data to the beginning
68 // of the buffer and zeroing the buffer read position.
69 // Note: it is not valid to call Rebuild() if state() == CLOSED. The stream
70 // must be recreated from scratch in such a scenario.
71 void Rebuild();
72
73 // Asynchronously retrieves the |msg_size| bytes comprising a message,
74 // invoking the callback when complete or upon encountering an error. After a
75 // message is successfully received, Next(..) can be repeatedly invoked to
76 // retrieve the bytes of the message, after which it will return false
77 // (denoting that the message has been fully consumed).
78 // Note: The stream will remain valid after the message is consumed, but
79 // Rebuild() or another GetNextMessage(..) call must be made before data can
80 // be consumed again.
81 // Also note: GetNextMessage, unlike Refresh, does have a timeout if no
82 // data is received for too long. The timeout will close the stream and
Ryan Sleevi 2013/09/17 19:43:30 grammar nit: does have a timeout if data is not re
Nicolas Zea 2013/09/25 01:21:27 This functionality has been refactored out now
83 // trigger the callback.
84 void GetNextMessage(int msg_size, const base::Closure& callback);
85
86 // Returns the last fatal error encountered. Only valid if state() == CLOSED.
87 int last_error() const;
88
89 // Returns the current state.
90 State state() const;
91
92 private:
93 // Callback for Socket::Read calls.
94 void RefreshCompletionCallback(const base::Closure& callback, int result);
95
96 // Clears the local state.
97 void ResetInternal();
98
99 // Permanently closes the stream.
100 void CloseStream(int error, const base::Closure& callback);
101
102 // Internal net components.
103 net::StreamSocket* socket_;
104 scoped_refptr<net::IOBufferWithSize> io_buffer_;
105 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_;
106
107 // The amount of data within |io_buffer_| that has already been read.
108 int buffer_read_pos_;
109
110 // The amount of data written within |io_buffer_|.
111 int buffer_write_pos_;
112
113 // The |buffer_pos_| limit at which Next(..) will no longer trigger Refresh
114 // calls.
115 int limit_;
116
117 // The number of bytes the stream has been backed up by. These bytes need to
118 // be returned on the subsequent Next(..) call.
119 // 0 <= backup_bytes_ <= buffer_pos_
120 int backup_bytes_;
121
122 // The number of bytes to skip from the next successful refresh.
123 int skipped_bytes_;
124
125 // If < net::OK, the last net error received.
126 int last_error_;
127
128 // The current state.
129 State state_;
130
131 // Timeout when performing synchronous reads.
132 base::TimeDelta read_timeout_;
133
134 base::OneShotTimer<SocketInputStream> read_timeout_timer_;
135
136 base::WeakPtrFactory<SocketInputStream> weak_ptr_factory_;
137
138 DISALLOW_COPY_AND_ASSIGN(SocketInputStream);
139 };
140
141 class GCM_EXPORT SocketOutputStream
142 : public google::protobuf::io::ZeroCopyOutputStream {
143 public:
144 enum State {
145 // No valid data yet.
146 EMPTY,
147 // Ready for flushing (some data is present).
148 READY,
149 // In the process of flushing into the socket.
150 FLUSHING,
151 // A permanent error occurred, and the stream is now closed.
152 CLOSED,
153 };
154
155 // |socket| should already be connected.
156 SocketOutputStream(net::StreamSocket* socket);
Ryan Sleevi 2013/09/17 19:43:30 style nit: explicit
Nicolas Zea 2013/09/25 01:21:27 Done.
157 virtual ~SocketOutputStream();
158
159 // ZeroCopyOutputStream implementation.
160 virtual bool Next(void** data, int* size) OVERRIDE;
161 virtual void BackUp(int count) OVERRIDE;
162 virtual int64 ByteCount() const OVERRIDE;
163
164 // Writes the buffer into the Socket.
165 void Flush(const base::Closure& callback);
166
167 // Returns the current state.
168 State state() const;
169
170 // Returns the last fatal error encountered. Only valid if state() == CLOSED.
171 int last_error() const;
172
173 private:
174 void FlushCompletionCallback(const base::Closure& callback, int result);
175
176 net::StreamSocket* socket_;
177 scoped_refptr<net::IOBufferWithSize> io_buffer_;
178 scoped_refptr<net::DrainableIOBuffer> drainable_io_buffer_;
179
180 // The amount of valid buffer data. This is the amount of data written on the
181 // next call to Flush().
182 int buffer_used_;
183
184 // If < net::OK, the last net error received.
185 int last_error_;
186
187 // The current state.
188 State state_;
189
190 base::WeakPtrFactory<SocketOutputStream> weak_ptr_factory_;
191
192 DISALLOW_COPY_AND_ASSIGN(SocketOutputStream);
193 };
194
195 } // namespace gcm
196
197 #endif // GOOGLE_APIS_GCM_BASE_SOCKET_STREAM_H_
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