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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "google_apis/gcm/base/socket_stream.h" | |
6 | |
7 #include "base/callback.h" | |
8 #include "net/base/io_buffer.h" | |
9 #include "net/socket/stream_socket.h" | |
10 | |
11 namespace gcm { | |
12 | |
13 namespace { | |
14 | |
15 // TODO(zea): consider having dynamically-sized buffers if this becomes too | |
16 // expensive. | |
17 const uint32 kDefaultBufferSize = 8*1024; | |
18 | |
19 } // namespace | |
20 | |
21 SocketInputStream::SocketInputStream(net::StreamSocket* socket) | |
22 : socket_(socket), | |
23 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
24 read_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
25 kDefaultBufferSize)), | |
26 next_pos_(0), | |
27 last_error_(net::OK), | |
28 weak_ptr_factory_(this) { | |
29 DCHECK(socket->IsConnected()); | |
30 } | |
31 | |
32 SocketInputStream::~SocketInputStream() { | |
33 } | |
34 | |
35 bool SocketInputStream::Next(const void** data, int* size) { | |
36 if (GetState() != EMPTY && GetState() != READY) { | |
37 NOTREACHED() << "Invalid input stream read attempt."; | |
38 return false; | |
39 } | |
40 | |
41 if (GetState() == EMPTY) { | |
42 DVLOG(1) << "No unread data remaining, ending read."; | |
43 return false; | |
44 } | |
45 | |
46 DCHECK_EQ(GetState(), READY) | |
47 << " Input stream must have pending data before reading."; | |
48 DCHECK_LT(next_pos_, read_buffer_->BytesConsumed()); | |
49 *data = io_buffer_->data() + next_pos_; | |
50 *size = read_buffer_->BytesConsumed() - next_pos_; | |
51 next_pos_ = read_buffer_->BytesConsumed(); | |
52 DVLOG(1) << "Consuming " << *size << " bytes in input buffer."; | |
53 return true; | |
54 } | |
55 | |
56 void SocketInputStream::BackUp(int count) { | |
57 DCHECK(GetState() == READY || GetState() == EMPTY); | |
58 DCHECK_GT(count, 0); | |
59 DCHECK_LE(count, next_pos_); | |
60 | |
61 next_pos_ -= count; | |
62 DVLOG(1) << "Backing up " << count << " bytes in input buffer. " | |
63 << "Current position now at " << next_pos_ | |
64 << " of " << read_buffer_->BytesConsumed(); | |
65 } | |
66 | |
67 bool SocketInputStream::Skip(int count) { | |
68 NOTIMPLEMENTED(); | |
69 return false; | |
70 } | |
71 | |
72 int64 SocketInputStream::ByteCount() const { | |
73 DCHECK_NE(GetState(), CLOSED); | |
74 DCHECK_NE(GetState(), READING); | |
75 return read_buffer_->BytesConsumed() - next_pos_; | |
76 } | |
77 | |
78 net::Error SocketInputStream::Refresh(const base::Closure& callback, | |
79 int byte_limit) { | |
80 DCHECK_NE(GetState(), CLOSED); | |
81 DCHECK_NE(GetState(), READING); | |
82 DCHECK_GT(byte_limit, 0); | |
83 | |
84 if (byte_limit > read_buffer_->BytesRemaining()) { | |
85 NOTREACHED() << "Out of buffer space, closing input stream."; | |
86 CloseStream(net::ERR_UNEXPECTED, base::Closure()); | |
87 return net::OK; | |
88 } | |
89 | |
90 if (!socket_->IsConnected()) { | |
91 LOG(ERROR) << "Socket was disconnected, closing input stream"; | |
92 CloseStream(net::ERR_CONNECTION_CLOSED, base::Closure()); | |
93 return net::OK; | |
94 } | |
95 | |
96 DVLOG(1) << "Refreshing input stream, limit of " << byte_limit << " bytes."; | |
97 int result = socket_->Read( | |
98 read_buffer_, | |
99 byte_limit, | |
100 base::Bind(&SocketInputStream::RefreshCompletionCallback, | |
101 weak_ptr_factory_.GetWeakPtr(), | |
102 callback)); | |
103 DVLOG(1) << "Read returned " << result; | |
104 if (result == net::ERR_IO_PENDING) { | |
105 last_error_ = net::ERR_IO_PENDING; | |
106 return net::ERR_IO_PENDING; | |
107 } | |
108 | |
109 RefreshCompletionCallback(base::Closure(), result); | |
110 return net::OK; | |
111 } | |
112 | |
113 void SocketInputStream::RebuildBuffer() { | |
114 DVLOG(1) << "Rebuilding input stream, consumed " | |
115 << next_pos_ << " bytes."; | |
116 DCHECK_NE(GetState(), READING); | |
117 DCHECK_NE(GetState(), CLOSED); | |
118 | |
119 int unread_data_size = 0; | |
120 const void* unread_data_ptr = NULL; | |
121 Next(&unread_data_ptr, &unread_data_size); | |
122 ResetInternal(); | |
123 | |
124 if (unread_data_ptr != io_buffer_->data()) { | |
125 DVLOG(1) << "Have " << unread_data_size | |
126 << " unread bytes remaining, shifting."; | |
127 // Move any remaining unread data to the start of the buffer; | |
128 std::memmove(io_buffer_->data(), unread_data_ptr, unread_data_size); | |
129 } else { | |
130 DVLOG(1) << "Have " << unread_data_size << " unread bytes remaining."; | |
131 } | |
132 read_buffer_->DidConsume(unread_data_size); | |
133 } | |
134 | |
135 net::Error SocketInputStream::last_error() const { | |
136 return last_error_; | |
137 } | |
138 | |
139 SocketInputStream::State SocketInputStream::GetState() const { | |
140 if (last_error_ < net::ERR_IO_PENDING) | |
141 return CLOSED; | |
142 | |
143 if (last_error_ == net::ERR_IO_PENDING) | |
144 return READING; | |
145 | |
146 DCHECK_EQ(last_error_, net::OK); | |
147 if (read_buffer_->BytesConsumed() == next_pos_) | |
148 return EMPTY; | |
149 | |
150 return READY; | |
151 } | |
152 | |
153 void SocketInputStream::RefreshCompletionCallback( | |
154 const base::Closure& callback, int result) { | |
155 // If an error occurred before the completion callback could complete, ignore | |
156 // the result. | |
157 if (GetState() == CLOSED) | |
158 return; | |
159 | |
160 // Result == 0 implies EOF, which is treated as an error. | |
161 if (result == 0) | |
162 result = net::ERR_UNEXPECTED; | |
akalin
2013/10/15 00:56:07
ERR_UNEXPECTED is the error code equivalent to DCH
Nicolas Zea
2013/10/15 20:07:38
Done.
| |
163 | |
164 DCHECK_NE(result, net::ERR_IO_PENDING); | |
165 | |
166 if (result < net::OK) { | |
167 DVLOG(1) << "Failed to refresh socket: " << result; | |
168 CloseStream(static_cast<net::Error>(result), callback); | |
169 return; | |
170 } | |
171 | |
172 DCHECK_GT(result, 0); | |
173 last_error_ = net::OK; | |
174 read_buffer_->DidConsume(result); | |
175 | |
176 DVLOG(1) << "Refresh complete with " << result << " new bytes. " | |
177 << "Current position " << next_pos_ | |
178 << " of " << read_buffer_->BytesConsumed() << "."; | |
179 | |
180 if (!callback.is_null()) | |
181 callback.Run(); | |
182 } | |
183 | |
184 void SocketInputStream::ResetInternal() { | |
185 read_buffer_->SetOffset(0); | |
186 next_pos_ = 0; | |
187 last_error_ = net::OK; | |
188 weak_ptr_factory_.InvalidateWeakPtrs(); // Invalidate any callbacks. | |
189 } | |
190 | |
191 void SocketInputStream::CloseStream(net::Error error, | |
192 const base::Closure& callback) { | |
193 DCHECK_LT(error, net::ERR_IO_PENDING); | |
194 ResetInternal(); | |
195 last_error_ = error; | |
196 LOG(ERROR) << "Closing stream with result " << error; | |
197 if (!callback.is_null()) | |
198 callback.Run(); | |
199 } | |
200 | |
201 SocketOutputStream::SocketOutputStream(net::StreamSocket* socket) | |
202 : socket_(socket), | |
203 io_buffer_(new net::IOBuffer(kDefaultBufferSize)), | |
204 write_buffer_(new net::DrainableIOBuffer(io_buffer_.get(), | |
205 kDefaultBufferSize)), | |
206 next_pos_(0), | |
207 last_error_(net::OK), | |
208 weak_ptr_factory_(this) { | |
209 DCHECK(socket->IsConnected()); | |
210 } | |
211 | |
212 SocketOutputStream::~SocketOutputStream() { | |
213 } | |
214 | |
215 bool SocketOutputStream::Next(void** data, int* size) { | |
216 DCHECK_NE(GetState(), CLOSED); | |
217 DCHECK_NE(GetState(), FLUSHING); | |
218 if (next_pos_ == write_buffer_->size()) | |
219 return false; | |
220 | |
221 *data = write_buffer_->data() + next_pos_; | |
222 *size = write_buffer_->size() - next_pos_; | |
223 next_pos_ = write_buffer_->size(); | |
224 return true; | |
225 } | |
226 | |
227 void SocketOutputStream::BackUp(int count) { | |
228 DCHECK_GE(count, 0); | |
229 if (count > next_pos_) | |
230 next_pos_ = 0; | |
231 next_pos_ -= count; | |
232 DVLOG(1) << "Backing up " << count << " bytes in output buffer. " | |
233 << next_pos_ << " bytes used."; | |
234 } | |
235 | |
236 int64 SocketOutputStream::ByteCount() const { | |
237 DCHECK_NE(GetState(), CLOSED); | |
238 DCHECK_NE(GetState(), FLUSHING); | |
239 return next_pos_; | |
240 } | |
241 | |
242 net::Error SocketOutputStream::Flush(const base::Closure& callback) { | |
243 DCHECK_EQ(GetState(), READY); | |
244 | |
245 if (!socket_->IsConnected()) { | |
246 LOG(ERROR) << "Socket was disconnected, closing output stream"; | |
247 last_error_ = net::ERR_CONNECTION_CLOSED; | |
248 return net::OK; | |
249 } | |
250 | |
251 DVLOG(1) << "Flushing " << next_pos_ << " bytes into socket."; | |
252 int result = socket_->Write( | |
253 write_buffer_, | |
254 next_pos_, | |
255 base::Bind(&SocketOutputStream::FlushCompletionCallback, | |
256 weak_ptr_factory_.GetWeakPtr(), | |
257 callback)); | |
258 DVLOG(1) << "Write returned " << result; | |
259 if (result == net::ERR_IO_PENDING) { | |
260 last_error_ = net::ERR_IO_PENDING; | |
261 return net::ERR_IO_PENDING; | |
262 } | |
263 | |
264 FlushCompletionCallback(base::Closure(), result); | |
265 return net::OK; | |
266 } | |
267 | |
268 SocketOutputStream::State SocketOutputStream::GetState() const{ | |
269 if (last_error_ < net::ERR_IO_PENDING) | |
270 return CLOSED; | |
271 | |
272 if (last_error_ == net::ERR_IO_PENDING) | |
273 return FLUSHING; | |
274 | |
275 DCHECK_EQ(last_error_, net::OK); | |
276 if (next_pos_ == 0) | |
277 return EMPTY; | |
278 | |
279 return READY; | |
280 } | |
281 | |
282 net::Error SocketOutputStream::last_error() const { | |
283 return last_error_; | |
284 } | |
285 | |
286 void SocketOutputStream::FlushCompletionCallback( | |
287 const base::Closure& callback, int result) { | |
288 // If an error occurred before the completion callback could complete, ignore | |
289 // the result. | |
290 if (GetState() == CLOSED) | |
291 return; | |
292 | |
293 if (result < net::OK) { | |
akalin
2013/10/15 00:56:07
from chromium-dev discussion, sounds like a 0 resu
Nicolas Zea
2013/10/15 20:07:38
Done.
| |
294 LOG(ERROR) << "Failed to flush socket."; | |
295 last_error_ = static_cast<net::Error>(result); | |
296 if (!callback.is_null()) | |
297 callback.Run(); | |
298 return; | |
299 } | |
300 | |
301 DCHECK_GT(result, net::OK); | |
302 last_error_ = net::OK; | |
303 | |
304 if (write_buffer_->BytesConsumed() + result < next_pos_) { | |
305 DVLOG(1) << "Partial flush complete. Retrying."; | |
306 // Only a partial write was completed. Flush again to finish the write. | |
307 write_buffer_->DidConsume(result); | |
308 Flush(callback); | |
309 return; | |
310 } | |
311 | |
312 DVLOG(1) << "Socket flush complete."; | |
313 write_buffer_->SetOffset(0); | |
314 next_pos_ = 0; | |
315 if (!callback.is_null()) | |
316 callback.Run(); | |
317 } | |
318 | |
319 } // namespace gcm | |
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