| Index: src/gpu/SkGrPriv.h
|
| diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h
|
| index c1069d1a207d19ea934e8622442b54e63c8edf27..b658389ba2b122500b3e4141cf8d865d99150895 100644
|
| --- a/src/gpu/SkGrPriv.h
|
| +++ b/src/gpu/SkGrPriv.h
|
| @@ -108,7 +108,7 @@ bool GrPixelConfigToColorType(GrPixelConfig, SkColorType*);
|
| /** When image filter code needs to construct a draw context to do intermediate rendering, we need
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| a renderable pixel config. The source (SkSpecialImage) may not be in a renderable format, but
|
| we want to preserve the color space of that source. This picks an appropriate format to use. */
|
| -GrPixelConfig GrRenderableConfigForColorSpace(SkColorSpace*);
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| +GrPixelConfig GrRenderableConfigForColorSpace(const SkColorSpace*);
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|
|
| /**
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| * If the compressed data in the SkData is supported (as a texture format, this returns
|
|
|