| Index: src/gpu/SkGrPriv.h | 
| diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h | 
| index c1069d1a207d19ea934e8622442b54e63c8edf27..b658389ba2b122500b3e4141cf8d865d99150895 100644 | 
| --- a/src/gpu/SkGrPriv.h | 
| +++ b/src/gpu/SkGrPriv.h | 
| @@ -108,7 +108,7 @@ bool GrPixelConfigToColorType(GrPixelConfig, SkColorType*); | 
| /** When image filter code needs to construct a draw context to do intermediate rendering, we need | 
| a renderable pixel config. The source (SkSpecialImage) may not be in a renderable format, but | 
| we want to preserve the color space of that source. This picks an appropriate format to use. */ | 
| -GrPixelConfig GrRenderableConfigForColorSpace(SkColorSpace*); | 
| +GrPixelConfig GrRenderableConfigForColorSpace(const SkColorSpace*); | 
|  | 
| /** | 
| *  If the compressed data in the SkData is supported (as a texture format, this returns | 
|  |