Index: src/gpu/SkGrPriv.h |
diff --git a/src/gpu/SkGrPriv.h b/src/gpu/SkGrPriv.h |
index c1069d1a207d19ea934e8622442b54e63c8edf27..b658389ba2b122500b3e4141cf8d865d99150895 100644 |
--- a/src/gpu/SkGrPriv.h |
+++ b/src/gpu/SkGrPriv.h |
@@ -108,7 +108,7 @@ bool GrPixelConfigToColorType(GrPixelConfig, SkColorType*); |
/** When image filter code needs to construct a draw context to do intermediate rendering, we need |
a renderable pixel config. The source (SkSpecialImage) may not be in a renderable format, but |
we want to preserve the color space of that source. This picks an appropriate format to use. */ |
-GrPixelConfig GrRenderableConfigForColorSpace(SkColorSpace*); |
+GrPixelConfig GrRenderableConfigForColorSpace(const SkColorSpace*); |
/** |
* If the compressed data in the SkData is supported (as a texture format, this returns |