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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2367283002: Remove shaderloop_do_while from expected fail list (Closed)
Patch Set: Created 4 years, 2 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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140 # It's unfortunate that these suppressions need to be so broad, but it 140 # It's unfortunate that these suppressions need to be so broad, but it
141 # looks like the D3D11 device can be lost spontaneously on this 141 # looks like the D3D11 device can be lost spontaneously on this
142 # configuration while running basically any test. 142 # configuration while running basically any test.
143 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 143 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
144 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 144 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
145 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 145 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
146 146
147 # Mac only. 147 # Mac only.
148 148
149 # Fixed on OSX 10.11 149 # Fixed on OSX 10.11
150 self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
151 ['mac'], bug=617820)
152 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', 150 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html',
153 ['mac', 'amd'], bug=483282) 151 ['mac', 'amd'], bug=483282)
154 152
155 self.Fail('conformance2/rendering/' + 153 self.Fail('conformance2/rendering/' +
156 'framebuffer-completeness-unaffected.html', 154 'framebuffer-completeness-unaffected.html',
157 ['mac'], bug=630800) 155 ['mac'], bug=630800)
158 self.Fail('deqp/functional/gles3/fbocompleteness.html', 156 self.Fail('deqp/functional/gles3/fbocompleteness.html',
159 ['mac'], bug=630800) 157 ['mac'], bug=630800)
160 # self.Fail('deqp/functional/gles3/fbocompleteness.html', 158 # self.Fail('deqp/functional/gles3/fbocompleteness.html',
161 # ['mac', ('nvidia', 0xfe9)], bug=616562) 159 # ['mac', ('nvidia', 0xfe9)], bug=616562)
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884 # self.Fail(page_name, 882 # self.Fail(page_name,
885 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 883 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
886 # self.Fail(page_name, 884 # self.Fail(page_name,
887 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 885 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
888 886
889 # Conflicts if between a generic os condition and a specific version 887 # Conflicts if between a generic os condition and a specific version
890 # self.Fail(page_name, 888 # self.Fail(page_name,
891 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 889 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
892 # self.Fail(page_name, 890 # self.Fail(page_name,
893 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 891 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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