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Unified Diff: ppapi/shared_impl/ppb_audio_config_shared.cc

Issue 23672035: Classify ARM Chromebooks as high latency audio. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 3 months ago
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Index: ppapi/shared_impl/ppb_audio_config_shared.cc
===================================================================
--- ppapi/shared_impl/ppb_audio_config_shared.cc (revision 221928)
+++ ppapi/shared_impl/ppb_audio_config_shared.cc (working copy)
@@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+#include "build/build_config.h"
#include "ppapi/shared_impl/ppb_audio_config_shared.h"
#include "ppapi/thunk/enter.h"
#include "ppapi/thunk/ppb_instance_api.h"
@@ -81,6 +82,16 @@
// care when modifying these values as they impact a large number of users.
// TODO(dalecurtis): Land jitter test and add documentation for updating this.
+ // Should track the value reported by XP and ALSA backends.
+ const uint32_t kHighLatencySampleFrameCount = 2048;
+
+#if defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY)
+ // TODO(ihf): Remove this once ARM Chromebooks support low latency audio. For
+ // now we classify them as high latency. See crbug.com/289770.
dmichael (off chromium) 2013/09/13 20:44:46 This doesn't seem like the right place to fix this
+ return CalculateMultipleOfSampleFrameCount(
+ sample_frame_count, kHighLatencySampleFrameCount);
dmichael (off chromium) 2013/09/13 21:15:56 should we copy the high latency section below and
ilja 2013/09/14 01:44:39 I followed the second approach and left a comment.
+#endif // defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY)
+
// If client is using same sample rate as audio hardware, then recommend a
// multiple of the audio hardware's sample frame count.
if (hardware_sample_rate == sample_rate) {
@@ -88,9 +99,6 @@
hardware_sample_frame_count, sample_frame_count);
}
- // Should track the value reported by XP and ALSA backends.
- const uint32_t kHighLatencySampleFrameCount = 2048;
-
// If the hardware requires a high latency buffer or we're at a low sample
// rate w/ a buffer that's larger than 10ms, choose the nearest multiple of
// the high latency sample frame count. An example of too low and too large
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