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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_SLOT_SET_H | 5 #ifndef V8_SLOT_SET_H |
| 6 #define V8_SLOT_SET_H | 6 #define V8_SLOT_SET_H |
| 7 | 7 |
| 8 #include <stack> |
| 9 |
| 8 #include "src/allocation.h" | 10 #include "src/allocation.h" |
| 9 #include "src/base/atomic-utils.h" | 11 #include "src/base/atomic-utils.h" |
| 10 #include "src/base/bits.h" | 12 #include "src/base/bits.h" |
| 11 #include "src/utils.h" | 13 #include "src/utils.h" |
| 12 | 14 |
| 13 namespace v8 { | 15 namespace v8 { |
| 14 namespace internal { | 16 namespace internal { |
| 15 | 17 |
| 16 enum SlotCallbackResult { KEEP_SLOT, REMOVE_SLOT }; | 18 enum SlotCallbackResult { KEEP_SLOT, REMOVE_SLOT }; |
| 17 | 19 |
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| 254 | 256 |
| 255 // Data structure for maintaining a multiset of typed slots in a page. | 257 // Data structure for maintaining a multiset of typed slots in a page. |
| 256 // Typed slots can only appear in Code and JSFunction objects, so | 258 // Typed slots can only appear in Code and JSFunction objects, so |
| 257 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize. | 259 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize. |
| 258 // The implementation is a chain of chunks, where each chunks is an array of | 260 // The implementation is a chain of chunks, where each chunks is an array of |
| 259 // encoded (slot type, slot offset) pairs. | 261 // encoded (slot type, slot offset) pairs. |
| 260 // There is no duplicate detection and we do not expect many duplicates because | 262 // There is no duplicate detection and we do not expect many duplicates because |
| 261 // typed slots contain V8 internal pointers that are not directly exposed to JS. | 263 // typed slots contain V8 internal pointers that are not directly exposed to JS. |
| 262 class TypedSlotSet { | 264 class TypedSlotSet { |
| 263 public: | 265 public: |
| 266 enum IterationMode { PREFREE_EMPTY_CHUNKS, KEEP_EMPTY_CHUNKS }; |
| 267 |
| 264 typedef std::pair<SlotType, uint32_t> TypeAndOffset; | 268 typedef std::pair<SlotType, uint32_t> TypeAndOffset; |
| 265 | 269 |
| 266 struct TypedSlot { | 270 struct TypedSlot { |
| 267 TypedSlot() { | 271 TypedSlot() { |
| 268 type_and_offset_.SetValue(0); | 272 type_and_offset_.SetValue(0); |
| 269 host_offset_.SetValue(0); | 273 host_offset_.SetValue(0); |
| 270 } | 274 } |
| 271 | 275 |
| 272 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) { | 276 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) { |
| 273 type_and_offset_.SetValue(TypeField::encode(type) | | 277 type_and_offset_.SetValue(TypeField::encode(type) | |
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| 321 delete chunk; | 325 delete chunk; |
| 322 chunk = next; | 326 chunk = next; |
| 323 } | 327 } |
| 324 } | 328 } |
| 325 | 329 |
| 326 // The slot offset specifies a slot at address page_start_ + offset. | 330 // The slot offset specifies a slot at address page_start_ + offset. |
| 327 // This method can only be called on the main thread. | 331 // This method can only be called on the main thread. |
| 328 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) { | 332 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) { |
| 329 TypedSlot slot(type, host_offset, offset); | 333 TypedSlot slot(type, host_offset, offset); |
| 330 Chunk* top_chunk = chunk_.Value(); | 334 Chunk* top_chunk = chunk_.Value(); |
| 335 if (!top_chunk) { |
| 336 top_chunk = new Chunk(nullptr, kInitialBufferSize); |
| 337 chunk_.SetValue(top_chunk); |
| 338 } |
| 331 if (!top_chunk->AddSlot(slot)) { | 339 if (!top_chunk->AddSlot(slot)) { |
| 332 Chunk* new_top_chunk = | 340 Chunk* new_top_chunk = |
| 333 new Chunk(top_chunk, NextCapacity(top_chunk->capacity.Value())); | 341 new Chunk(top_chunk, NextCapacity(top_chunk->capacity.Value())); |
| 334 bool added = new_top_chunk->AddSlot(slot); | 342 bool added = new_top_chunk->AddSlot(slot); |
| 335 chunk_.SetValue(new_top_chunk); | 343 chunk_.SetValue(new_top_chunk); |
| 336 DCHECK(added); | 344 DCHECK(added); |
| 337 USE(added); | 345 USE(added); |
| 338 } | 346 } |
| 339 } | 347 } |
| 340 | 348 |
| 341 // Iterate over all slots in the set and for each slot invoke the callback. | 349 // Iterate over all slots in the set and for each slot invoke the callback. |
| 342 // If the callback returns REMOVE_SLOT then the slot is removed from the set. | 350 // If the callback returns REMOVE_SLOT then the slot is removed from the set. |
| 343 // Returns the new number of slots. | 351 // Returns the new number of slots. |
| 344 // | 352 // |
| 345 // Sample usage: | 353 // Sample usage: |
| 346 // Iterate([](SlotType slot_type, Address slot_address) { | 354 // Iterate([](SlotType slot_type, Address slot_address) { |
| 347 // if (good(slot_type, slot_address)) return KEEP_SLOT; | 355 // if (good(slot_type, slot_address)) return KEEP_SLOT; |
| 348 // else return REMOVE_SLOT; | 356 // else return REMOVE_SLOT; |
| 349 // }); | 357 // }); |
| 350 template <typename Callback> | 358 template <typename Callback> |
| 351 int Iterate(Callback callback) { | 359 int Iterate(Callback callback, IterationMode mode) { |
| 352 STATIC_ASSERT(CLEARED_SLOT < 8); | 360 STATIC_ASSERT(CLEARED_SLOT < 8); |
| 353 Chunk* chunk = chunk_.Value(); | 361 Chunk* chunk = chunk_.Value(); |
| 362 Chunk* previous = nullptr; |
| 354 int new_count = 0; | 363 int new_count = 0; |
| 355 while (chunk != nullptr) { | 364 while (chunk != nullptr) { |
| 356 TypedSlot* buffer = chunk->buffer.Value(); | 365 TypedSlot* buffer = chunk->buffer.Value(); |
| 357 int count = chunk->count.Value(); | 366 int count = chunk->count.Value(); |
| 367 bool empty = true; |
| 358 for (int i = 0; i < count; i++) { | 368 for (int i = 0; i < count; i++) { |
| 359 // Order is important here. We have to read out the slot type last to | 369 // Order is important here. We have to read out the slot type last to |
| 360 // observe the concurrent removal case consistently. | 370 // observe the concurrent removal case consistently. |
| 361 Address host_addr = page_start_ + buffer[i].host_offset(); | 371 Address host_addr = page_start_ + buffer[i].host_offset(); |
| 362 TypeAndOffset type_and_offset = buffer[i].GetTypeAndOffset(); | 372 TypeAndOffset type_and_offset = buffer[i].GetTypeAndOffset(); |
| 363 SlotType type = type_and_offset.first; | 373 SlotType type = type_and_offset.first; |
| 364 if (type != CLEARED_SLOT) { | 374 if (type != CLEARED_SLOT) { |
| 365 Address addr = page_start_ + type_and_offset.second; | 375 Address addr = page_start_ + type_and_offset.second; |
| 366 if (callback(type, host_addr, addr) == KEEP_SLOT) { | 376 if (callback(type, host_addr, addr) == KEEP_SLOT) { |
| 367 new_count++; | 377 new_count++; |
| 378 empty = false; |
| 368 } else { | 379 } else { |
| 369 buffer[i].Clear(); | 380 buffer[i].Clear(); |
| 370 } | 381 } |
| 371 } | 382 } |
| 372 } | 383 } |
| 384 |
| 385 if (mode == PREFREE_EMPTY_CHUNKS && empty) { |
| 386 // We remove the chunk from the list but let it still point its next |
| 387 // chunk to allow concurrent iteration. |
| 388 if (previous) { |
| 389 previous->next.SetValue(chunk->next.Value()); |
| 390 } else { |
| 391 chunk_.SetValue(chunk->next.Value()); |
| 392 } |
| 393 base::LockGuard<base::Mutex> guard(&to_be_freed_chunks_mutex_); |
| 394 to_be_freed_chunks_.push(chunk); |
| 395 } else { |
| 396 previous = chunk; |
| 397 } |
| 373 chunk = chunk->next.Value(); | 398 chunk = chunk->next.Value(); |
| 374 } | 399 } |
| 375 return new_count; | 400 return new_count; |
| 376 } | 401 } |
| 377 | 402 |
| 403 void FreeToBeFreedChunks() { |
| 404 base::LockGuard<base::Mutex> guard(&to_be_freed_chunks_mutex_); |
| 405 while (!to_be_freed_chunks_.empty()) { |
| 406 Chunk* top = to_be_freed_chunks_.top(); |
| 407 to_be_freed_chunks_.pop(); |
| 408 delete top; |
| 409 } |
| 410 } |
| 411 |
| 378 private: | 412 private: |
| 379 static const int kInitialBufferSize = 100; | 413 static const int kInitialBufferSize = 100; |
| 380 static const int kMaxBufferSize = 16 * KB; | 414 static const int kMaxBufferSize = 16 * KB; |
| 381 | 415 |
| 382 static int NextCapacity(int capacity) { | 416 static int NextCapacity(int capacity) { |
| 383 return Min(kMaxBufferSize, capacity * 2); | 417 return Min(kMaxBufferSize, capacity * 2); |
| 384 } | 418 } |
| 385 | 419 |
| 386 class OffsetField : public BitField<int, 0, 29> {}; | 420 class OffsetField : public BitField<int, 0, 29> {}; |
| 387 class TypeField : public BitField<SlotType, 29, 3> {}; | 421 class TypeField : public BitField<SlotType, 29, 3> {}; |
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| 406 } | 440 } |
| 407 ~Chunk() { DeleteArray(buffer.Value()); } | 441 ~Chunk() { DeleteArray(buffer.Value()); } |
| 408 base::AtomicValue<Chunk*> next; | 442 base::AtomicValue<Chunk*> next; |
| 409 base::AtomicValue<int> count; | 443 base::AtomicValue<int> count; |
| 410 base::AtomicValue<int> capacity; | 444 base::AtomicValue<int> capacity; |
| 411 base::AtomicValue<TypedSlot*> buffer; | 445 base::AtomicValue<TypedSlot*> buffer; |
| 412 }; | 446 }; |
| 413 | 447 |
| 414 Address page_start_; | 448 Address page_start_; |
| 415 base::AtomicValue<Chunk*> chunk_; | 449 base::AtomicValue<Chunk*> chunk_; |
| 450 base::Mutex to_be_freed_chunks_mutex_; |
| 451 std::stack<Chunk*> to_be_freed_chunks_; |
| 416 }; | 452 }; |
| 417 | 453 |
| 418 } // namespace internal | 454 } // namespace internal |
| 419 } // namespace v8 | 455 } // namespace v8 |
| 420 | 456 |
| 421 #endif // V8_SLOT_SET_H | 457 #endif // V8_SLOT_SET_H |
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