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Side by Side Diff: src/heap/slot-set.h

Issue 2366393002: [heap] Reland Concurrently free empty typed slot set chunks. (Closed)
Patch Set: Do not free typed old-new sets on main thread. Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_SLOT_SET_H 5 #ifndef V8_SLOT_SET_H
6 #define V8_SLOT_SET_H 6 #define V8_SLOT_SET_H
7 7
8 #include <stack>
9
8 #include "src/allocation.h" 10 #include "src/allocation.h"
9 #include "src/base/atomic-utils.h" 11 #include "src/base/atomic-utils.h"
10 #include "src/base/bits.h" 12 #include "src/base/bits.h"
11 #include "src/utils.h" 13 #include "src/utils.h"
12 14
13 namespace v8 { 15 namespace v8 {
14 namespace internal { 16 namespace internal {
15 17
16 enum SlotCallbackResult { KEEP_SLOT, REMOVE_SLOT }; 18 enum SlotCallbackResult { KEEP_SLOT, REMOVE_SLOT };
17 19
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254 256
255 // Data structure for maintaining a multiset of typed slots in a page. 257 // Data structure for maintaining a multiset of typed slots in a page.
256 // Typed slots can only appear in Code and JSFunction objects, so 258 // Typed slots can only appear in Code and JSFunction objects, so
257 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize. 259 // the maximum possible offset is limited by the LargePage::kMaxCodePageSize.
258 // The implementation is a chain of chunks, where each chunks is an array of 260 // The implementation is a chain of chunks, where each chunks is an array of
259 // encoded (slot type, slot offset) pairs. 261 // encoded (slot type, slot offset) pairs.
260 // There is no duplicate detection and we do not expect many duplicates because 262 // There is no duplicate detection and we do not expect many duplicates because
261 // typed slots contain V8 internal pointers that are not directly exposed to JS. 263 // typed slots contain V8 internal pointers that are not directly exposed to JS.
262 class TypedSlotSet { 264 class TypedSlotSet {
263 public: 265 public:
266 enum IterationMode { PREFREE_EMPTY_CHUNKS, KEEP_EMPTY_CHUNKS };
267
264 typedef std::pair<SlotType, uint32_t> TypeAndOffset; 268 typedef std::pair<SlotType, uint32_t> TypeAndOffset;
265 269
266 struct TypedSlot { 270 struct TypedSlot {
267 TypedSlot() { 271 TypedSlot() {
268 type_and_offset_.SetValue(0); 272 type_and_offset_.SetValue(0);
269 host_offset_.SetValue(0); 273 host_offset_.SetValue(0);
270 } 274 }
271 275
272 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) { 276 TypedSlot(SlotType type, uint32_t host_offset, uint32_t offset) {
273 type_and_offset_.SetValue(TypeField::encode(type) | 277 type_and_offset_.SetValue(TypeField::encode(type) |
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
321 delete chunk; 325 delete chunk;
322 chunk = next; 326 chunk = next;
323 } 327 }
324 } 328 }
325 329
326 // The slot offset specifies a slot at address page_start_ + offset. 330 // The slot offset specifies a slot at address page_start_ + offset.
327 // This method can only be called on the main thread. 331 // This method can only be called on the main thread.
328 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) { 332 void Insert(SlotType type, uint32_t host_offset, uint32_t offset) {
329 TypedSlot slot(type, host_offset, offset); 333 TypedSlot slot(type, host_offset, offset);
330 Chunk* top_chunk = chunk_.Value(); 334 Chunk* top_chunk = chunk_.Value();
335 if (!top_chunk) {
336 top_chunk = new Chunk(nullptr, kInitialBufferSize);
337 chunk_.SetValue(top_chunk);
338 }
331 if (!top_chunk->AddSlot(slot)) { 339 if (!top_chunk->AddSlot(slot)) {
332 Chunk* new_top_chunk = 340 Chunk* new_top_chunk =
333 new Chunk(top_chunk, NextCapacity(top_chunk->capacity.Value())); 341 new Chunk(top_chunk, NextCapacity(top_chunk->capacity.Value()));
334 bool added = new_top_chunk->AddSlot(slot); 342 bool added = new_top_chunk->AddSlot(slot);
335 chunk_.SetValue(new_top_chunk); 343 chunk_.SetValue(new_top_chunk);
336 DCHECK(added); 344 DCHECK(added);
337 USE(added); 345 USE(added);
338 } 346 }
339 } 347 }
340 348
341 // Iterate over all slots in the set and for each slot invoke the callback. 349 // Iterate over all slots in the set and for each slot invoke the callback.
342 // If the callback returns REMOVE_SLOT then the slot is removed from the set. 350 // If the callback returns REMOVE_SLOT then the slot is removed from the set.
343 // Returns the new number of slots. 351 // Returns the new number of slots.
344 // 352 //
345 // Sample usage: 353 // Sample usage:
346 // Iterate([](SlotType slot_type, Address slot_address) { 354 // Iterate([](SlotType slot_type, Address slot_address) {
347 // if (good(slot_type, slot_address)) return KEEP_SLOT; 355 // if (good(slot_type, slot_address)) return KEEP_SLOT;
348 // else return REMOVE_SLOT; 356 // else return REMOVE_SLOT;
349 // }); 357 // });
350 template <typename Callback> 358 template <typename Callback>
351 int Iterate(Callback callback) { 359 int Iterate(Callback callback, IterationMode mode) {
352 STATIC_ASSERT(CLEARED_SLOT < 8); 360 STATIC_ASSERT(CLEARED_SLOT < 8);
353 Chunk* chunk = chunk_.Value(); 361 Chunk* chunk = chunk_.Value();
362 Chunk* previous = nullptr;
354 int new_count = 0; 363 int new_count = 0;
355 while (chunk != nullptr) { 364 while (chunk != nullptr) {
356 TypedSlot* buffer = chunk->buffer.Value(); 365 TypedSlot* buffer = chunk->buffer.Value();
357 int count = chunk->count.Value(); 366 int count = chunk->count.Value();
367 bool empty = true;
358 for (int i = 0; i < count; i++) { 368 for (int i = 0; i < count; i++) {
359 // Order is important here. We have to read out the slot type last to 369 // Order is important here. We have to read out the slot type last to
360 // observe the concurrent removal case consistently. 370 // observe the concurrent removal case consistently.
361 Address host_addr = page_start_ + buffer[i].host_offset(); 371 Address host_addr = page_start_ + buffer[i].host_offset();
362 TypeAndOffset type_and_offset = buffer[i].GetTypeAndOffset(); 372 TypeAndOffset type_and_offset = buffer[i].GetTypeAndOffset();
363 SlotType type = type_and_offset.first; 373 SlotType type = type_and_offset.first;
364 if (type != CLEARED_SLOT) { 374 if (type != CLEARED_SLOT) {
365 Address addr = page_start_ + type_and_offset.second; 375 Address addr = page_start_ + type_and_offset.second;
366 if (callback(type, host_addr, addr) == KEEP_SLOT) { 376 if (callback(type, host_addr, addr) == KEEP_SLOT) {
367 new_count++; 377 new_count++;
378 empty = false;
368 } else { 379 } else {
369 buffer[i].Clear(); 380 buffer[i].Clear();
370 } 381 }
371 } 382 }
372 } 383 }
384
385 if (mode == PREFREE_EMPTY_CHUNKS && empty) {
386 // We remove the chunk from the list but let it still point its next
387 // chunk to allow concurrent iteration.
388 if (previous) {
389 previous->next.SetValue(chunk->next.Value());
390 } else {
391 chunk_.SetValue(chunk->next.Value());
392 }
393 base::LockGuard<base::Mutex> guard(&to_be_freed_chunks_mutex_);
394 to_be_freed_chunks_.push(chunk);
395 } else {
396 previous = chunk;
397 }
373 chunk = chunk->next.Value(); 398 chunk = chunk->next.Value();
374 } 399 }
375 return new_count; 400 return new_count;
376 } 401 }
377 402
403 void FreeToBeFreedChunks() {
404 base::LockGuard<base::Mutex> guard(&to_be_freed_chunks_mutex_);
405 while (!to_be_freed_chunks_.empty()) {
406 Chunk* top = to_be_freed_chunks_.top();
407 to_be_freed_chunks_.pop();
408 delete top;
409 }
410 }
411
378 private: 412 private:
379 static const int kInitialBufferSize = 100; 413 static const int kInitialBufferSize = 100;
380 static const int kMaxBufferSize = 16 * KB; 414 static const int kMaxBufferSize = 16 * KB;
381 415
382 static int NextCapacity(int capacity) { 416 static int NextCapacity(int capacity) {
383 return Min(kMaxBufferSize, capacity * 2); 417 return Min(kMaxBufferSize, capacity * 2);
384 } 418 }
385 419
386 class OffsetField : public BitField<int, 0, 29> {}; 420 class OffsetField : public BitField<int, 0, 29> {};
387 class TypeField : public BitField<SlotType, 29, 3> {}; 421 class TypeField : public BitField<SlotType, 29, 3> {};
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406 } 440 }
407 ~Chunk() { DeleteArray(buffer.Value()); } 441 ~Chunk() { DeleteArray(buffer.Value()); }
408 base::AtomicValue<Chunk*> next; 442 base::AtomicValue<Chunk*> next;
409 base::AtomicValue<int> count; 443 base::AtomicValue<int> count;
410 base::AtomicValue<int> capacity; 444 base::AtomicValue<int> capacity;
411 base::AtomicValue<TypedSlot*> buffer; 445 base::AtomicValue<TypedSlot*> buffer;
412 }; 446 };
413 447
414 Address page_start_; 448 Address page_start_;
415 base::AtomicValue<Chunk*> chunk_; 449 base::AtomicValue<Chunk*> chunk_;
450 base::Mutex to_be_freed_chunks_mutex_;
451 std::stack<Chunk*> to_be_freed_chunks_;
416 }; 452 };
417 453
418 } // namespace internal 454 } // namespace internal
419 } // namespace v8 455 } // namespace v8
420 456
421 #endif // V8_SLOT_SET_H 457 #endif // V8_SLOT_SET_H
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